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Showing results for tags 'medieval'.
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CASTLE PORTICULLIS ---- Sliding Door with Logic, HOW???
strazstraz posted a topic in General Discussion
Hi! I'm working on a big castle and I'd like to make a working porticullis. I know you an change object position using logic, so it shouldn't be hard to make it slide up and down. The problem is How do I trigger this action with a lever? I understand how to use a trigger zone, but how does the lever work? Thanks in advance for your attention! -
The Medieval Window recipe uses an entire hammer as an ingredient instead of using durability. I presume this is an oversight, but correct me if I'm wrong. (Pretty sure there are other recipes that do this but I haven't been paying too much attention)