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Found 5 results

  1. Hello, me and my friend playing sharegame on my server. Now we do not find any mutants in any of the islands. I understand that i can add them using an editor, but how do I then upload the savedata back to the cloud? I want to my friend can join the game when I'm not online. Thanks. 😊
  2. I play a game made by one of my friends for a few days now, and have hosted the game a couple of times but now when I try to enter the game to host it, it shows an error about sharegame sync failing. This is the first time I've encountered this so I'm not sure what to do. Attached is the log_clean and log files for the output and a screenshot of the error. output_log_clean.txt output_log.txt
  3. Hello, I have the same problem for all new sharegame I created. I play but problem of synchronisation (you can see my picture here). My friend come with me ingame but when i'm off, she's off too (but in parameter, she is administrator). Can you help us for synchronisation ? Anothers players could have the same bug ? @Ane
  4. Uploading to cloud only gets so far, then it stops and the game goes to the main menu. I get the "Detected local unuploaded data for this sharegame" everytime I go to play. I have to click "yes" to use local data if I want to use the latest save. The save file is about 21 MB, when it was about 15 MB, there was no upload problem. I tried putting the sharegame in the single player save folder and uploading to the cloud but I received the "StorageService/Upload: Code: -1 API Code: Message: Request timeout" error. output_log_clean.txt output_log.txt
  5. I am currently hosting a sharesave game for my friends. Everytime one of us hosted it says the last person hosting did not synchronize properly. If we start the game anyway the game is either an empty new world or hours behind where we left off. This happens no matter what we try (alt+f4, waiting until the upload is done and i'm looking at the main menu, getting all other players to disconnect first, getting other people to host the server.). This was a feature we were looking forward to because our dedicated server is too buggy to play on (boats teleport you around, kick you off boat, trees falling and becoming inactive). Thank you for your time output_log_clean.txt output_log.txt
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