This might not be needed, depending on what changes are already planned for the Terrain Tool in the Editor, BUT...
I would like to have the ability to either equip and use, or simulate using the various digging tools in Character mode, in the Editor. The Terrain Tool is (mostly) fine for large scale modifications, but you can't beat the precision and detail that's possible with the pick, spade, or shovel. I guess along with that, I would also want the ability to add dirt, gravel, etc, one unit at a time, as well.
Maybe you could add another mode, besides just Play and Character. It could be a Play/Edit mode where any changes that are made (building, moving items, digging, or whatever) are actually saved when the player returns to the Editor.
This might not be needed, depending on what changes are already planned for the Terrain Tool in the Editor, BUT...
I would like to have the ability to either equip and use, or simulate using the various digging tools in Character mode, in the Editor. The Terrain Tool is (mostly) fine for large scale modifications, but you can't beat the precision and detail that's possible with the pick, spade, or shovel. I guess along with that, I would also want the ability to add dirt, gravel, etc, one unit at a time, as well.
Maybe you could add another mode, besides just Play and Character. It could be a Play/Edit mode where any changes that are made (building, moving items, digging, or whatever) are actually saved when the player returns to the Editor.
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