bojo2736 1016 Posted September 11, 2019 (edited) I see there is an option for turning off the dynamic terrain in the map setup options. Is it possible to use it only in specified areas? But leave it on for the main part of the map? I understand it might require scripting, but is it possible? And how would one do this? Edited September 11, 2019 by bojo2736 Share this post Link to post Share on other sites
RedEagle_P1. 905 Posted September 11, 2019 1 hour ago, bojo2736 said: I see there is an option for turning off the dynamic terrain in the map setup options. Is it possible to use it only in specified areas? But leave it on for the main part of the map? I understand it might require scripting, but is it possible? And how would one do this? I think right now its only map-wide. Share this post Link to post Share on other sites
bojo2736 1016 Posted September 11, 2019 But think of the possibilities! I already love the option of turning off interactions. Share this post Link to post Share on other sites
RedEagle_P1. 905 Posted September 11, 2019 (edited) 46 minutes ago, bojo2736 said: But think of the possibilities! I already love the option of turning off interactions. Yes, I would love to have region-specific dynamic terrain. It would be awesome . Especially if we can assign it to one player. @Houp Edited September 11, 2019 by RedEagle_P1. Share this post Link to post Share on other sites
Indomitus 388 Posted September 11, 2019 One suggestion to how they could make an idea like this work somewhat easily: Introduce a second type of Protective Barrier. It would be Editor-only, and allow for configuring what players can or can't do while inside it. Meaning we could allow the players to build in and around it, allow their barriers to overlap it, but we could turn off things like digging, looting bushes, picking plants, sawing trees, or things like that, for anyone inside it. 3 Share this post Link to post Share on other sites
RedEagle_P1. 905 Posted September 11, 2019 1 hour ago, Indomitus said: One suggestion to how they could make an idea like this work somewhat easily: Introduce a second type of Protective Barrier. It would be Editor-only, and allow for configuring what players can or can't do while inside it. Meaning we could allow the players to build in and around it, allow their barriers to overlap it, but we could turn off things like digging, looting bushes, picking plants, sawing trees, or things like that, for anyone inside it. That would be awesome. That said I would prefer if it could not just be randomly placed but set in pre-set locations and buyable. Share this post Link to post Share on other sites