bojo2736 1016 Posted September 15, 2019 (edited) I love the new horses. Just a few more things would make them perfect. They can go through fences, so making corrals for them is pointless. I can't get them on ships now. Well, I did manage to get one on a ship after much trying, but they didn't stay and walked into the water. They need a stay option. They need craftable items. We need saddles and bridles and shoes. Give saddles an inventory so you can carry things on your horse. Also we need craftable care items, such as food and water troughs. Could horses be included as something that can be dyed at the dye station? Dye stations are easily craftable. Paintguns require the higher work stations. A coyn skin option to make them unicorns, zebras etc? Can tamed horses be unkillable by other players while under their owners power barrier? Also, camels need to be included in all of the above, and become a tameable, rideable, animal. Edited September 15, 2019 by bojo2736 1 1 Share this post Link to post Share on other sites
Igor Q. 519 Posted September 15, 2019 A few points to add... I think it would be really nice if there was an affection level similar to Red Dead Redemption 2. Where you get bonuses like the horse being tankier, less scared (you don't get knocked off the horse if it sees a tiger) and faster. If we could brush the horses hair, give them specific foods and take them out on runs that would seem ideal. Especially if each horse has a favorite food... I think it would also be great if we had a special "Stable" option where we can take our fast friend onto the ships so we can transport them to other islands. (And maybe an alternative option for cars, however transporting cars would be more expensive and a "luxury" . Giving us the option to give the personal saddle colors, (maybe armor?), and "haircuts" would be pretty cute and I think add a little more "breadth" for things to do in the Ylands world. 1 1 Share this post Link to post Share on other sites
bojo2736 1016 Posted September 15, 2019 Customized saddles would probably be a better option to dying the actual horse. But a coyn skin for your horse that is customizeable would be cool. Share this post Link to post Share on other sites
Adam Snellgrove 1451 Posted September 16, 2019 So I have sent off the suggestions to Aleš, hopefully, he'll tell us his views on these soon ? And since the new update horses shouldn't be able to walk through fences. Are they still doing so? Because we can't reproduce it ? 1 Share this post Link to post Share on other sites
bojo2736 1016 Posted September 16, 2019 I couldn't reproduce it this morning either. Must have been a weird horse. Share this post Link to post Share on other sites
Adam Snellgrove 1451 Posted September 16, 2019 Maybe part of the X-Horses with Professor Neigh and Hayneeto...glad it works. Share this post Link to post Share on other sites
RedEagle_P1. 905 Posted September 30, 2019 Anyone else had it so you go super fast when hopping off the horse? Share this post Link to post Share on other sites
bojo2736 1016 Posted October 24, 2019 Another issue with the improved horses: they don't transport well on ships. They are harder to get on your ship. I tried to transport two, and the second one levitated to the roof, causing my ship to tilt. output_log.txt output_log_clean.txt Share this post Link to post Share on other sites
Adam Snellgrove 1451 Posted October 24, 2019 38 minutes ago, bojo2736 said: Another issue with the improved horses: they don't transport well on ships. They are harder to get on your ship. I tried to transport two, and the second one levitated to the roof, causing my ship to tilt. ? Horses were supposed to be easier to control with the new updates. I'll have QA try out a couple of scenarios with horses tomorrow and maybe we can figure out, how to make it easier to transport those four-legged darlings. Share this post Link to post Share on other sites
kimbuck 746 Posted October 24, 2019 Red..i have built a horse transport ship on your new eu server...it has a stern loading ramp ... later today ( when i can get online) you might want to drop by and we test it out ;0 We can post pics of the outcome and design here 1 Share this post Link to post Share on other sites
kimbuck 746 Posted October 24, 2019 Pictures of ss Nagalot ... horse capable (?) transporter The rear door acts as a loading ramp .. and additional doors at rear assist in resisting horses escape attempts. The area is walled off from the control / cabin areas. Horses have a tendency ( like goats) to levitate through roofs ! .. so it pays to avoid making a cover for them ... but then they can also climb over walls! Will be testing transporting a horse later today ... will post the results .. successful or otherwise 2 Share this post Link to post Share on other sites
kimbuck 746 Posted October 24, 2019 update ...transporting a failure... got horse easily onto ship, but after dismount it continued walking anim ..on the spot. doors closed and ramp raised... and when i raised anchor ...horse simply waked through the closed huge doors! .. and then jumped over the ramp door onto the loading dock ! Guess theres more work to be done there, folks! heres hoping (?) for o.15 and beyond ??? Share this post Link to post Share on other sites
kimbuck 746 Posted October 25, 2019 i think this horse is showing its dislike of being a test for sailing! Share this post Link to post Share on other sites
kimbuck 746 Posted October 25, 2019 Horses update ...success but needs refining! got horse on to ship and traveled well .. at destination managed to build a ramp to unload...reload. Went for a tour and came back to see no horse on ship! i hunted for it ..not luck ..returned to ship and saw its name ..it was invisible! i mounted it and it re appeared. It seems horses can walk backwards through things hmmmm pics attached .. the first is the bow of the ss Nagalot ...you can see why ships are referred to as "she" also a pic of the invisible horse .. so it seems to work but needs tweaking ;0 3rd last pic is of invisible horse...next pic isd it appearing...like magic ...last pic shows horses can move in reverse through walls ... Share this post Link to post Share on other sites
Adam Snellgrove 1451 Posted October 25, 2019 8 hours ago, kimbuck said: update ...transporting a failure... got horse easily onto ship, but after dismount it continued walking anim ..on the spot. Could you maybe please post this as a separate issue (or I can do it, if you'll give me your blessing) and I'll log it int as a bug and we'll investigate. Share this post Link to post Share on other sites
bojo2736 1016 Posted October 25, 2019 can you separate it please? @Adam Snellgrove the horses are better for riding and playing now. But when they changed them, they now don't stay on ships. They used to just stand in place on the ship. Now the silly things like to walk around. They used to just pop onto the ship when you swam them close to the ladder. Now you have to build them a structure, which is honestly better. More realistic. In the grand scheme it's not a deal breaker how they are now in regards to ships. But it used to work better. Share this post Link to post Share on other sites