Igor Q. 519 Posted September 17, 2019 (edited) Strange Bug I found. I set a chain of UI. Where the Button (Player 1 Select) has text (Player 1). Player 1 Text will be set to online players. I then try to recall the information using the console function. Button = Player 1 Select As I try to click my own name it only shows up as "TEXT". Edited September 17, 2019 by Igor Q. Share this post Link to post Share on other sites
0 Adam Snellgrove 1451 Posted October 22, 2019 So it's fixed and should be present in next update. Share this post Link to post Share on other sites
0 jchob 354 Posted September 17, 2019 @Igor Q.i tested something. Probably you've already too. Well, i'm not using child nodes. Which doesn't make sense, because custom UI should work with parents and childs (like Unity3D does), affecting the proper functioning of the window. But I think i got a go around of the problem. So, move the text outside of the button parent. In my case you see that the Image is the "parent" and has 2 childs: button and text. The text is NOT child of the button. As i said before they need to fix this.Then the script for custom window logic Yes, I know this is not practical, but it works. They need to fix this for us Share this post Link to post Share on other sites
0 Adam Snellgrove 1451 Posted September 17, 2019 I have logged it in and somone will have a look at this. Share this post Link to post Share on other sites
Strange Bug I found.
I set a chain of UI. Where the Button (Player 1 Select) has text (Player 1).
Player 1 Text will be set to online players.
I then try to recall the information using the console function.
Button = Player 1 Select
As I try to click my own name it only shows up as "TEXT".
Share this post
Link to post
Share on other sites