Indomitus 388 Posted November 29, 2019 (edited) Hit a tree without destroying it, and it stays daylight colors at night. Very minor, but it kind of breaks the lovely moonlight effect. On that tiny little starting island, it's like a beacon from anywhere on the island. Edited November 29, 2019 by Indomitus Share this post Link to post Share on other sites
0 Adam Snellgrove 1451 Posted November 29, 2019 7 hours ago, Indomitus said: Hit a tree without destroying it, and it stays daylight colors at night. Very minor, but it kind of breaks the lovely moonlight effect. On that tiny little starting island, it's like a beacon from anywhere on the island. Nice ? Thanks for the report. If you happen to do so again, output_logs would be great, but we'll also try it on our end. It in fact happened to our QA once, but couldn't reproduce it again, so if it does happen, the logs would be incredibly helpful, because we can't figure out, what triggers it. Share this post Link to post Share on other sites
0 Indomitus 388 Posted November 30, 2019 (edited) I was able to recreate it. On spawn island, use the stone axe to hit objects. Trees, bushes, tree stumps, and fallen tree tops seem to be affected. I was able to reliably "light up" about a dozen objects around my camp. It kind of looks like the impact "flash" effect is getting stuck. I'm playing through a new game right now, and I'll upload logs in a bit. (I'm actually trying to play through to fight an NPC and test the other bug; two with one stone.) EDIT: Here are the logs for this one. output_log.txt output_log_clean.txt Edited December 1, 2019 by Indomitus Share this post Link to post Share on other sites
0 Indomitus 388 Posted December 2, 2019 As an interesting note to follow up, when I returned to that location on the spawn island to build a permanent base, the trees were no longer glowing. I guess unloading and reloading the chunk forced the shading back to correct values? Share this post Link to post Share on other sites
0 Adam Snellgrove 1451 Posted December 3, 2019 Yep, happened to us finally too and we're working on a fix, though it'll probably have to wait to 1.1. Share this post Link to post Share on other sites
0 Chocho-bis 0 Posted August 5 Was partially fixed in 1.1 and completely later in 1.6. Should be fine for a long time now. Share this post Link to post Share on other sites
Hit a tree without destroying it, and it stays daylight colors at night. Very minor, but it kind of breaks the lovely moonlight effect.
On that tiny little starting island, it's like a beacon from anywhere on the island.
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