Jimin Park 24 Posted May 6, 2020 It's really difficult not to be able to manually set specific aggro target for the spawned creatures... I have a team vs. team with Beast Master class that summons creatures and they attack just whoever is closest. For now I worked around it by killing the creature immediately if they attack same team. But you still need to get hit at least once to trigger that. You can imagine with a big / strong creature... this still hurts a lot... 1 1 Share this post Link to post Share on other sites
Adam Snellgrove 1451 Posted May 6, 2020 That is a very good suggestion. Will pass on to devs. 1 Share this post Link to post Share on other sites
Azaren 130 Posted May 6, 2020 And also: "Entity has target = true / false" please ? Share this post Link to post Share on other sites
Indomitus 388 Posted May 6, 2020 (edited) Great suggestion. If we could make it a specific entity for them to aggro, or a specific entity for them to ignore and aggro all others, that would be great. And please include the possibility of that entity being any entity, not just players. Players, NPC, other creatures, or even static entities (for example, if we want them to attack a door, or some item the player needs to protect). Set it as a specific entity, labeled entities, player roles, etc. Edited May 6, 2020 by Indomitus 1 Share this post Link to post Share on other sites
jchob 354 Posted May 8, 2020 and when you do that, make NPCs also able to range attack ?? 1 Share this post Link to post Share on other sites
Adam Snellgrove 1451 Posted May 11, 2020 We are working on the aggro thing and ranged too ? 1 Share this post Link to post Share on other sites
jchob 354 Posted May 11, 2020 5 hours ago, Adam Snellgrove said: We are working on the aggro thing and ranged too ? Is going to be a thing on 1.3, 1.4? Share this post Link to post Share on other sites
Adam Snellgrove 1451 Posted May 11, 2020 About targeting: in 1.3 creators will be able to make mobs attack a specific player (along with changing their behaviour). This works just with mobs vs players, not mobs vs mobs. Ranged will be later on in the year. Share this post Link to post Share on other sites
jchob 354 Posted May 12, 2020 Awesome. Are you also planning to make mob vs mob in future? but still, targeting players and ranged attack will be game change ?? Share this post Link to post Share on other sites