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jchob

Ropes vs bezier curve

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Posted (edited)

I've seen many builders trying to simulate ropes. So here comes my idea. 

The idea is to make ropes mixing the energy system (the green line) and the path system game logic.

It would act like a bezier curve (self explanatory, I think?) where then you could change the color. 

If that makes any sense 🤓

Edited by jchob

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On 7/18/2020 at 3:35 AM, jchob said:

I've seen many builders trying to simulate ropes. So here comes my idea. 

The idea is to make ropes mixing the energy system (the green line) and the path system game logic.

It would act like a bezier curve (self explanatory, I think?) where then you could change the color. 

If that makes any sense 🤓

Oh that is a pretty cool idea 😊 I'll run it past the devs 😁 

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That actually makes a lot of sense considering the frame work for the logic regarding animation paths is already done.

3 Points, and simply adjusting the weight so that it hangs at the desired path.

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Yep, it's "just" replace the blue line for a rope texture. That is why I thought about it, the system is already made and they probably can re-use part of it. 

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Aleš would love to do this and will probably be part of a future update, where we also give rope some use, like securing animals, ships etc. It's on the list, but will probably take some time.

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Hi, just small tip what can help you at the moment:

20200721135415_1.jpg20200721135431_1.jpg20200721135449_1.jpg

I assume you will be able to make "rope" which will look more like a rope.

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Posted (edited)

@Houpyeap, but I meant builders and not scripters 🤗

Anyway, that is a nice scripting "work around" but it should be more "user-friendly" for builders. 

That means, team has everything to make that possible, and I guess everyone would love to have that feature

Edited by jchob
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Yep, I think Houp just wanted to give an alternative solution while we wait for the "real" rope 😊

 

 

 

 

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