So I have been playing 1.5 for a while now and here are my suggestions for the next update.
First I would like to commend the devs for making explore feel like an exploration game again. The world feels bigger now.....but there's some issues.
Goats and sheep....everybody wants them but good luck finding them anywhere except temperate climates....In reality you can find them on almost every climate. Some people don't want to live in temperate climates but like milk and wool. This leads me to my next suggestion.
Tamed animals......let them be transported to other regions....I would like a pet wolf in my tropical home...but it's not something that can be done now. Many people would like to have a goat to milk or a sheep to gather wool....not do-able at the moment.
Resources....since when did copper become rarer to find than gold and iron and ( zirconium)? I will give you devs props for allowing all resources to be "findable" ....but for some reason copper is rarer than diamonds now.
Atlanteans, elves, crab people, wendigos, wood golems, etc.... where are they in 1.5 explore? I found 3 encounters with elves (different islands but same encounters) but none of the other stuff. No Atlanteans, no crab monsters...nada.
Editor...it's high time you allow people to make blueprints directly from editor.....now the only way is go to editor, then go to legacy, then set up a barrier, then get a blueprint camera, then get screwed because you cannot place the blueprint table in the actual game....I mean really????!!?? WTF??!? FIX THAT.
Blueprints...well I just said my gripe. Cannot place the table now. Thanks for making it a pain in the arse.
Chat.....wow...I cannot even express how broken that became since the last update....People like to talk...you devs seem to think it's better to get your messages 3 to 7 days late?....I mean dang...it's broke. Why did you screw it up? it worked fine before Bohemia decided to allow missed messages.....now you are typing and it changes who you are chatting with....so an old friend messages you back asking what the fark you are asking??? All because you were typing to another person
A few other suggestions that are probably low on the list...toolbox needs to accept screwdrivers chisels, knives and axes...although you claim you are working on it. Sharks, seagulls, catapults, and all those lost traps...need to come back. How about a lunchbox? we got tool boxes now. Also I am pretty sure people want cows and chickens (dogs and cats can come later)
That all leads me to my final suggestion....random encounters. Make it more random. Every Yland does not need 8 random encounters. My main complaint about the random encounters is they are not random at all. If I see the bamboo lean-to one more time or the campfire with aloe and pink fur boots I am going to scream! I have seen those well over 200 times since 1.5 was released a few weeks ago...I am enclosing photos of other "random" encounters I have seen over a hundred times so far. I don't call them random anymore...I call them "expected" ....what I mean is you don't have to have all these encounters on every dang island....you don't even need to have caves on every island either.....just make it actually....random...and rare. There is no challenge to the game if everything is handed to you and you can expect 8 random encounters to give you everything....now I leave with with random encounters that make me want to scream "not again"!!!!...Keep in mind I have seen all these random encounters over 200 times each.....not so random.
So I have been playing 1.5 for a while now and here are my suggestions for the next update.
First I would like to commend the devs for making explore feel like an exploration game again. The world feels bigger now.....but there's some issues.
Goats and sheep....everybody wants them but good luck finding them anywhere except temperate climates....In reality you can find them on almost every climate. Some people don't want to live in temperate climates but like milk and wool. This leads me to my next suggestion.
Tamed animals......let them be transported to other regions....I would like a pet wolf in my tropical home...but it's not something that can be done now. Many people would like to have a goat to milk or a sheep to gather wool....not do-able at the moment.
Resources....since when did copper become rarer to find than gold and iron and ( zirconium)? I will give you devs props for allowing all resources to be "findable" ....but for some reason copper is rarer than diamonds now.
Atlanteans, elves, crab people, wendigos, wood golems, etc.... where are they in 1.5 explore? I found 3 encounters with elves (different islands but same encounters) but none of the other stuff. No Atlanteans, no crab monsters...nada.
Editor...it's high time you allow people to make blueprints directly from editor.....now the only way is go to editor, then go to legacy, then set up a barrier, then get a blueprint camera, then get screwed because you cannot place the blueprint table in the actual game....I mean really????!!?? WTF??!? FIX THAT.
Blueprints...well I just said my gripe. Cannot place the table now. Thanks for making it a pain in the arse.
Chat.....wow...I cannot even express how broken that became since the last update....People like to talk...you devs seem to think it's better to get your messages 3 to 7 days late?....I mean dang...it's broke. Why did you screw it up? it worked fine before Bohemia decided to allow missed messages.....now you are typing and it changes who you are chatting with....so an old friend messages you back asking what the fark you are asking??? All because you were typing to another person
A few other suggestions that are probably low on the list...toolbox needs to accept screwdrivers chisels, knives and axes...although you claim you are working on it. Sharks, seagulls, catapults, and all those lost traps...need to come back. How about a lunchbox? we got tool boxes now. Also I am pretty sure people want cows and chickens (dogs and cats can come later)
That all leads me to my final suggestion....random encounters. Make it more random. Every Yland does not need 8 random encounters. My main complaint about the random encounters is they are not random at all. If I see the bamboo lean-to one more time or the campfire with aloe and pink fur boots I am going to scream! I have seen those well over 200 times since 1.5 was released a few weeks ago...I am enclosing photos of other "random" encounters I have seen over a hundred times so far. I don't call them random anymore...I call them "expected" ....what I mean is you don't have to have all these encounters on every dang island....you don't even need to have caves on every island either.....just make it actually....random...and rare. There is no challenge to the game if everything is handed to you and you can expect 8 random encounters to give you everything....now I leave with with random encounters that make me want to scream "not again"!!!!...Keep in mind I have seen all these random encounters over 200 times each.....not so random.
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