At some point before your game would lag when trying to place a large blueprint, but nowadays your game runs normally, except it can take minutes before your blueprint actually shows up. Something definitely changed with how blueprints are loaded, and the algorithms involved need to be evaluated because they are terribly slow, or at least grow terribly slow with high item counts.
At some point before your game would lag when trying to place a large blueprint, but nowadays your game runs normally, except it can take minutes before your blueprint actually shows up. Something definitely changed with how blueprints are loaded, and the algorithms involved need to be evaluated because they are terribly slow, or at least grow terribly slow with high item counts.
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