Hello, today myself and a couple others played around 5-6hrs of multiplayer and I have a handful of bugs for you, Sadly i don't have a log file for all of them as I had to restart my game a couple of times but I'll list them of and attach the current log file.
I should note I hosted the session threw the in-game hosting.
Bugs:
After playing for a while I ended up restarting my game and after loading the world I noticed everything my character had learned was lost the other two guys were fine.
Sometimes a player will be unable to pull out items form in a container or work/craftstation whilst others are able to-do so fine.
The ship's (We actually only made the large ship but id assume the same issue for the other one too) had an issue were when one of the others took control of it, it pulled me around abit when they moved it even though I wasn't on the ship or near it.
There was also an issue with the ship that one of them took control of the ship and it teleported them under the world which when we dug them out they were unable to move and apon him reconnecting his body was there but his view point was at the ship and he was unable to release control of the ship.
Horse's when they kicked the other player off they were unable too move but were making the running sounds and particle effects where they were, killing them was the only fix.
Gun type Weapons didn't seem to make sounds for the other players only for myself the host.
Falling from a height that causes the ragdoll makes the non-hosting players unable to move (killing them fixes them) and if the host ragdoll's the other players only see them stuck ragdolled in one place even though the host is moving afterwards
Sometimes an inventory slot will become stuck with a specific item type only able to go in it and can't be moved or switched out with anything else, also the image of the item doesn't display in the slot its in but rather under the first row as if was in the first slot of that non-existing row.
Ghost items in the world, sometimes a player will pickup a stack of items and it'll say it failed and then the item becomes a ghost item in the world unable to be interacted with.
Non-hosting players can spam shoot the cannons but as few as I can tell it wasn't actually shooting just a bug on their end.
Promoting a player to admin doesn't seem to work or atleast they can not use admin commands? we only tried it with the /killme command so maybe that's not considered an admin command but its said permission denied.
Animals seem to have a hard time moving/navigating in the caves.
Non-host players respawn where they died, only when they create a new character to they repsawn at the world spawn.
That's most of the ones that I can remember, on top of that we ended up stopping playing because it seems the world became broken as after I restarted it, the game would just crash. I used the yland copy world feature which make it so I can load the world but my inventory was slow/buggy & the guys I was playing with became unable to connect stuck on loading world at 100%
I've attached the current log file & the corrupt world file (hopeful you can fix the world so we can continue playing :D)
Hello, today myself and a couple others played around 5-6hrs of multiplayer and I have a handful of bugs for you, Sadly i don't have a log file for all of them as I had to restart my game a couple of times but I'll list them of and attach the current log file.
I should note I hosted the session threw the in-game hosting.
Bugs:
That's most of the ones that I can remember, on top of that we ended up stopping playing because it seems the world became broken as after I restarted it, the game would just crash. I used the yland copy world feature which make it so I can load the world but my inventory was slow/buggy & the guys I was playing with became unable to connect stuck on loading world at 100%
I've attached the current log file & the corrupt world file (hopeful you can fix the world so we can continue playing :D)
EXPLORE.zip
output_log.txt
Share this post
Link to post
Share on other sites