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Spyler.X

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Everything posted by Spyler.X

  1. Spyler.X

    Victorian house (WIP)

    Amazing house you have an exquisite taste for decoration
  2. I try to optimize the compositions as much as possible but it is clear that I will take my PC to the limit
  3. I'm glad you like it if it really could be in the future according to the latest dev diary If you ever implement the slave for entities maybe if you can put it in a bottle
  4. Spyler.X

    Some general thoughts and ideas for the Editor

    It is true that the editor still lacks some functions and corrections, it can be blocked without implementing large compositions and the problem of duplication of the entities remains although less often than before, also the automatic saving system sometimes fails (be careful with this is better save manually) The option of applying or not collecting a set of entities could be implemented (if there is a way to do this, tell me because it is really annoying to create a composition and realize at the end that anyone can break it) To be able to create folders in the editor to order our compositions since it starts to be a bit chaotic, the symbols on the keyboard are finished to sort them by type. Another interesting option would be to be able to align objects faster than doing it by hand or changing the values of the coordinate axis. Maybe you have the option to move the camera more slowly because when wanting to approach small objects it takes several attempts until you get the right position I remember that the f key focuses on the selected object but detailed compositions is too far. In 3d max this option is implemented using shift and the mouse wheel. Implement a small panel in which we can place elements that we are using to select them quickly as a color palette.
  5. Spyler.X

    Dev Diary #29

    ohhh thanks for putting my picture. Very good information we look forward to the update I really liked the idea of being able to build our compositions in sv mode.
  6. No idea I started this morning
  7. Spyler.X

    Share your beautiful pictures!

    You do not need much to be happy and a nice place to meditate
  8. Spyler.X

    Energy Ideas

    Hello Very good topic really I think that energy can be a great advantage. -Any element that I think necessary could be an ignition timer or some element that retards the electricity and allows us to create it. So we could all compete in the race and nobody has to stay pressing the button -A repeater of energy or power to add the current of the generators. It's a very short route if you put some logical doors. -A potentiometer that serves to change the color of light. -you can apply current to the metal fence. - Solar plates maybe? : P - Maybe also some type of engine for the construction would be good to be able to make constructions that turn. -Other idea that I can think of could be put some kind of motor pump that allows us to move water from a luvia collector. You could recover that water that is lost and could be used to create lakes pools etc. (sorry for going a bit of the subject with this idea)
  9. Hello good day In the creative mode I would like you to incorporate the option to copy block in the mouse wheel when you click on it and with the color if you had it. I think it would give construction a lot of fluidity when we work with the same blocks as it becomes a bit heavy to be looking for the same blocks in the inventory when we work with a great variety of blocks. thank you very much and have a very good day.
  10. Spyler.X

    Q&A video - ask us anything!

    Hello, it's a fantastic game There are the questions. - Will it be possible to copy sections of land in the editor? - Can you create vehicles from 0 starting from a single block? - Could the ship's hold be usable space? - I greatly support the idea of some type of flying vehicle maybe cyberpunk style. Would you like to know if the issue has been raised? -Will the crystals have any more use? Maybe I could link them in the weapons to make them more powerful? fire, ice, electricity ... - Will the illumination block change color or will it always be green? thank you very much for your great work
  11. Spyler.X

    Living nature

    hola estos son algunos adornos para el mapa. Entre ellos alguno hay que editar el terreno para colocarlo al principio puede ser complicado pero una vez le pillan el truco ya es bastante facil. hello these are some ornaments for the map. Among them some you have to edit the terrain to place it at the beginning can be complicated but once they catch the trick it is quite easy. y alguno que no se puede conservar and one that can not be preserved
  12. Spyler.X

    Living nature

    Pues la unica manera es con paciencia con el terraformador la herramienta de aplanar y de agregar o quitar terreno son las que mejor funcionan con esto, la pala tambien ayuda bastante. Cuando te queden agujeros en el agua suele ser por dos razones o queda un pequeño trozo de tierra flotando o digamos lo que seria el bloque de tierra esta a medio quitar. Lo que yo suelo hacer en este caso es con la esfera pequeña del terraformador voy quitando todo y agregando agua hasta que consigo que quede bien si te pasas agregas tierra y hasta que te quede como tu quieres. En algunos casos bajo el agua es dificil situar el puntero del terraformador si necesitas mas precision puedes colocar un bloque servira de referencia. Tambien puedes utilizar las piedras grandes para disimular estas burbujas en esos lagos aunque no se ve bajo las piedras siempre quedan zonas de aire por eso el agua que se ve queda bien. Well the only way is with patience with the terraforming the tool to flatten and add or remove terrain are the best work with this, the shovel also helps a lot. When you have holes in the water, it is usually for two reasons or there is a small piece of earth floating or say what would be the block of earth is half removed. What I usually do in this case is with the small sphere of the terraformer I'm removing everything and adding water until I get it right if you spend you add dirt and until it stays as you want. In some cases underwater it is difficult to place the pointer of the terraformer if you need more precision you can place a reference serving block. You can also use large stones to hide these bubbles in those lakes, although you can not see under the stones, there are always air zones, which is why the water that you see looks good. : P
  13. Spyler.X

    Racing track

    Hola a todos He creado para todos ustedes un circuito fácil de montar es el v1.0 más tarde iré colocando más modelos y corrigiendo algún pequeño error. Espero que les sirvan Hello everyone I have created for all of you an easy circuit to mount is the v1.0 later I will be placing more models and correcting some small error. I hope you serve them
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