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Everything posted by Yo HasLEGO
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There is a cap in the amount of connections you can make per generator. I'm not entirely sure what determines it but using a bigger energy source like the big ylandium generator usually helps, giving you more available connections. Energy is weird.
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Dev Diary #209 Deep Down, Like Super Deep Down
Yo HasLEGO replied to Nikki Severin's topic in Dev Diaries
Round of applause for the devs who keep making the best game even better every time! -
SHARKS??
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RESOLVED Exploration - Lost Ship- Now stuck
Yo HasLEGO replied to Deadeye_Rob's question in Bugs & Technical Issues
Someone from the discord server had sort of a similar thing happen to them. The only thing that seemed so save them was /killme. Unfortunately this means you'll most likely loose your inventory as well ? -
I'm humbled you used my old picture in this, though I have to give credit to Ed who built the amazing castle. As for the pets, are we talking about the little flying companions? A flying penguin would be fun I think. Or a pegasus! The time of the year makes me think of bats too ?♂️ In any case I'm super excited for the update, love you guys.
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Dev Diary #190 Creators Competition - Season 2
Yo HasLEGO replied to Nikki Severin's topic in Dev Diaries
I'm in I think I'm going to make a dragon island. For Nikki ? -
DEV ANSWER Screen resolution question.
Yo HasLEGO replied to spiritchaser28's question in Bugs & Technical Issues
Would you rather have a stretched out weird looking image of the game? ? I wouldn't want my character to look like this all the time ? -
RESOLVED distant Terrain not properly showing in exploration
Yo HasLEGO replied to JonathanHunt's question in Bugs & Technical Issues
Ah you're bringing back good memories ? -
RESOLVED [YLD-32730] Cannot use radial unstuck
Yo HasLEGO replied to spiritchaser28's question in Bugs & Technical Issues
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RESOLVED [YLD-30080] Cannot freeplace energy linker
Yo HasLEGO replied to spiritchaser28's question in Bugs & Technical Issues
Perhaps they are working on implementing energy linking when we are in build mode and that messed it up ? -
RESOLVED [YLD-31676] Question about new crafting menu
Yo HasLEGO replied to SandyT's question in Bugs & Technical Issues
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It would be ideal if we could freeplace and -rotate and precision-place blueprints like any other block. Regarding the blueprintable items, as JC said, I imagine more items would be difficult but it would be awesome if we could blueprint every craftable item (steel rods being of the highest priority ?).
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RESOLVED Construction mode (Editor) Color bug
Yo HasLEGO posted a question in Bugs & Technical Issues
When i turn off construction mode of my ship in the editor, some of the blocks revert to their original color. As far as I know these blocks include: -all stone letters, stone numbers and stone signs -wooden pier supports The ship was a composition from before 1.7 and it doesn't seem to occur with new compositions. output_log.txt output_log_clean.txt -
RESOLVED [YLD-32195] Audio bug Charging station
Yo HasLEGO replied to Yo HasLEGO's question in Bugs & Technical Issues
Now that you mention it, yeah. I have some stuttering too when i arrive in a new map. My phoenix tends to caw when he spawns, so often when i change maps i hear a hundred caws. C...C...C...C...CA...CA...CA...CAW...AW...AW...AW...W...W...W... -
I'm sure you've heard it before, but the menu in workstations needs to change. In my humble opinion it would be way better to have the "pending" and the "recipe" menu both visible at the same time, in stead of needing to switch between them all the time. Especially now in the bèta, it's even worse. ? When you open a workstation, it automatically brings you to the recipe menu. So I need to switch to the pending menu every time. My suggestion -Ditch the 3D image on the left. If we want to see it, we can, in the main crafting menu. -Have all the info on the left: the requirements and its images, the recipe, the amount you can craft of the item and a 3D image of the craftable item. -Keep the pending menu on the right with the 12 slots and two buttons (Craft & Take all) edit: (Feed & Ignite as well) The main inventory menu is ok. The only problem there is that the "break" button is too hidden.
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RESOLVED distant Terrain not properly showing in exploration
Yo HasLEGO replied to JonathanHunt's question in Bugs & Technical Issues
I find this a little weird as well. The big island you can see on my map was fully rendered in when i was there. While the little C island on the right couldn't render fully when i got there. -
RESOLVED [YLD-32039] Sea RE problem
Yo HasLEGO replied to Yo HasLEGO's question in Bugs & Technical Issues
Just found another example The greek carpet in this RE is also flipped. (this is the RE with the revolver rifle) -
As you can see on the compass, there should be a random encounter here. I checked with freecam and there was nothing underground nor in the sky. edit: after some more exploring i found lots more empty encounters. On one island more than half of them didn't pop up.
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This is the beta. I also got an "empty" underwater encounter a moment ago
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In the crafting menu I can only scroll when my cursor is either in between the pictures of the items or next to them. For some reason scrolling doesn't work when my mouse is on one of the pictures.
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KNOWN ISSUE [YLD-15376] Character spinning when blocking
Yo HasLEGO posted a question in Bugs & Technical Issues
Pressing down ctrl for blocking WHEN running left, back or right makes the character do weird things. ???? -
I found a small typo on a Merchants Note. The "finds" should be "find". I'm not 100% sure where i found it but I think it was in this pirate ship wreck.
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A few updates ago the amount of options in the key bind settings got decreased. I'm not sure why. The problem is that some key binds are interfering and we can't change them. A good example is the camera movement in the editor. RMB rotates the camera, but it also cancels energy streams etc. So please let us have the options to change every key bind into whatever we desire. ...so i can look around with MMB again ? edit: Also, the game doesn't recognize buttons like ALT and 4th and 5th mouse button anymore. Which is a shame because those are very useful buttons.
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RESOLVED [YLD-31006] Ship and clothes changing color
Yo HasLEGO replied to NICO14973's question in Bugs & Technical Issues
The colour bug is still in the game? Oof i thought it was fixed ? Gotta be more careful which ship to use in servers then. Don't want this to happen again... -
RESOLVED [YLD-29956] Exploration Island Hopping Bug
Yo HasLEGO replied to Hunter-Over-Fire's question in Bugs & Technical Issues
@NICO14973 discovered that re-entering exploration via the recent games tab can fix it. In his case the cause of the problem was likely a poor internet connection.