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Adam Snellgrove

YLANDS TEAM
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Everything posted by Adam Snellgrove

  1. Adam Snellgrove

    RESOLVED Hunger system

    Really love the tummy rumbling idea! Aleš too and this could appear in the first big update after 1.0 hopefully ?
  2. Adam Snellgrove

    RESOLVED Rename an item (not in editor)

    This is a really neat idea and we'll try and do it as soon as possible after 1.0. ? Thanks for the tip.
  3. Okey dokes, we'll look into it. Thank you for reporting it.
  4. When this happens again, could you please attach the output_logs? So we can see, what's really happening?
  5. These are all great points and we'll address them when we get the chance (unfortunately the Web team is currently unavailable/working on a different big project, so we'll have to wait, but I'll log it in and keep it fresh in mind).
  6. Could you post a screenshot of this? Of the incompatible servers? Thanks ?
  7. I'll keep a cookie here in the jar for you ? If you ever visit Prague, you'll get a tour AND a cookie! But great job, thank you very much. We'll get on these as soon as possible. But wanted to ask, where does this happen in the map, or is it everywhere? Just a small description of the situation would help.
  8. Adam Snellgrove

    RESOLVED [YLD-18703] No respawn option

    So it seems this should be fixed in the next update and should not happen after that ?
  9. Ylanders, get your screenshotters ready! Today we’re announcing our first contest. In this post, we’ll also be outlining the requirements and guidelines of how to take part in this and future contests. So first of all, what’s it all going to be about? Our weekly contest will be of screenshots. Every week on Monday we’ll announce a theme of a screenshot we’d like to see from the community on Twitter, Instagram and the Forum and then it is up to you Ylanders to send us your most impressive shots. Of course, originality will be the main criteria, but another important aspect will be the photographic composition and technique ? Sometimes screenshots make themselves You’ll have till Friday 10am CET to submit your best shots and you can submit up to three screenshots into the contest. You can either submit the screenshots into the Forum post announcing the contest or on Twitter and Instagram with the hashtag #Pycs and/or # YlandsPycs . On Friday Marci, Ales and I will sit down and pick the best screenshot to proclaim as the winner. The winner will be announced on Sunday in a blaze of glory! And the prize you might ask? A pile of coyns (2200 coyns)! Now a few basic rules to get us going: - Nothing offensive or rude - Your own original screenshots made by yourself - Good quality screenshots only (no Yetti and Loch Ness monsters all out of focus and pixelated...unless on purpose ??) - Submitted on Twitter and Instagram under the hashtag mentioned above or on the Forum post announcing the contest for that week. And while in other weeks there is always going to be a theme, to really give you the freedom to be creative, this week it is a free-for-all. Anything goes and the best Ylander wins ? So start sending and don’t forget to add the hashtag #Pycs and/or #YlandsPycs !!!
  10. Adam Snellgrove

    Contest Screenshot Contest + Guidelines

    I left it there, because of the guidelines, but I explain it every time anyway, so maybe it is cluttering a bit.
  11. Adam Snellgrove

    Ylands Clan List

    Just to update on this, it is being planned + we'll be adding a bunch of other clan functionalities after 1.0. More info in the future hopefully ?
  12. Adam Snellgrove

    RESOLVED Remove the energy streams completely.

    Just an update on this, not visible energy links should be implemented hopefully in the first update after 1.0. ?
  13. Adam Snellgrove

    DEV ANSWER Bug- Cannot set text for book

    So Aleš says, that this could definitely be possible and we'll look into it after 1.0.
  14. I have logged the suggestion and I'll try and get an answer for you ?
  15. Adam Snellgrove

    RESOLVED [YLD-19217] Bug pochodeň pod vodou

    Zaneseno do systému a snad brzy zjistíme, co s tím je.
  16. So I'm afraid these aren't quite it yet ? But we're getting there. We actually need output_logs from the server itself, so when @Indian Chief tries to get in the server and fails, we'd need the output_logs that are in the file, where you have your server installed. Would that be possible, please? I'm sorry it's this complicated, but we can't replicate it whatsoever and the problem seems to be quite severe, so we're really trying to find out, what's wrong.
  17. Adam Snellgrove

    0.14: Playful Platform (05/09/2019)

    Should be the 0.14.1 that's described here: Nothing else went out at least according to info I have... ?
  18. Adam Snellgrove

    Mobile Beta

    Hey there Ylanders! So, the Mobile Beta is up and running and here is the link. There is a limited amount of places, so hurry up and join, if you want to be part of the beta and especially if you want to build mobile games for the upcoming release, so you can test them. https://testflight.apple.com/join/9gEWeihv If there isn't any more space in the beta, but you'd like to be a part of it to build mobile games, DM me and we'll figure something out. If you stumble upon some mobile-specific bugs, don't hesitate to inform us, it would help us a great deal. And that's it for now, so have fun in the beta and... stay classy Ylanders!
  19. Thank you very much! I'll let you know on Monday if it worked.
  20. Adam Snellgrove

    What happened to this great game?

    No problem @zarwil! The mobile platform won't affect the overall game in any way. It is another feature but it isn't pulling any resources or manpower from the rest of the team that was, is and will be working predominantly on the PC version of the game. It is an addition we decided to have, because of the options it gives us and the extra players we can reach. We want as many people possible to enjoy Ylands and experience it in one way or another. But if mobile isn't your cup of tea, I absolutely understand and there is no need to ever think about mobile. The game will keep getting updates and new features as always regardless of the mobile platform. Hope this addressed some of your concerns.
  21. Adam Snellgrove

    Contest Mobile Game Creation Drive

    Bumped up the winnings ? Hopefully, this will be more motivational now ?
  22. Adam Snellgrove

    UNDER REVIEW [YLD-18955] That sinking feeling

    Also the save file would be mega helpful.
  23. @ApexReaper - Gaming How'd it go? Any luck getting the output_logs?
  24. Adam Snellgrove

    Contest Mobile Game Creation Drive

    Well as I mentioned before, that will also be the case, as the best ones will be featured prominently on the first page of Mobile Ylands and all maps made before release will be played extensively upon release, because thise will be the only ones there ? And as to the use of Coyns, there will be many more ways of using them after release and release isn't far away, so I'd start hoarding ?
  25. Adam Snellgrove

    Contest Mobile Game Creation Drive

    Well the idea was, that Creators would like to make games for Mobile anyway and that we'll also put in a bit of extra encouragement to make making games a tad more interesting + the option of getting your hands on the mobile version of the game early + the chance to get featured as some of the best Mobile games upon release of the game and of the Mobile version to the public, but I am sorry if this doesn't motivate you ? It's an offer, that while you're making games, you can also get some extra Coyns out of it and our support in making them if you need it (though a bit limited, since we're also quite busy with polishing up the game for release and fixing her up for the grand opening ?) There will be a lot more ways of using Coyns in the future, so I do advise on hoarding them a bit ?
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