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Nikki Severin

YLANDS TEAM
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Everything posted by Nikki Severin

  1. Nikki Severin

    KNOWN ISSUE fur boots bug

    Hi there! Yep, this is a known bug, will be fixed in 1.8 thank you for letting us know and keep us posted on anything unusual that you come across!!!
  2. Nikki Severin

    [YLD-33850] About Trigger Zone

    Hey! Thanks for letting us know about this! We're already testing this to see what we can do to fix it!
  3. Nikki Severin

    Share game problem

    Hey! I sent you guys a PM, hope we can sort this out!
  4. Nikki Severin

    Season 2: Submission Guide

    Oooops, sorry, completely missed this question. You can submit any additional documents if you'd like
  5. Where to submit? https://cloud.bistudio.com/index.php/s/vkb9RwJWDGIyNCl using the password: ylands What to submit? 1. An .yland file, which you can find following the path \Program Files (x86)\Steam\userdata\"user number"\298610\remote\Scenarios\MysteryYland.yland 2. A short written description of your Mystery Yland, no longer than 100 words, in English. 3. A text file with all the text used in your game. 4. A high quality screenshot representing your game, which will be a part of the social sharing competition. 5. A text file with a walkthrough guide for the game. How to submit? 1. Change the file name to YourNickname_file, YourNickname_description, YourNickname_text, YourNickname_screenshot, YourNickname_walkthrough (respectively for numbers 1., 2., 3., 4. and 5. from the previous point) 2. Change the prefix to your forum thread to [SUBMITTED] Example: FAAIA_file.yland, FAAIA_description.pdf, FAAIA_text.pdf, FAAIA_screenshot.png, FAAIA_walkthrough.pdf Please bear in mind that as per the rules of the competition, we may request additional information and/or documentation from the contestants.
  6. Paráda!! Moc se těšíme, až si hru zahrajeme! Je moc fajn vidět, jak krásně spolu hráči pracují a pomáhájí si!!! Amazing!! We are looking forward to playing the game! It's great to see how well players work together and help each other!!!
  7. I am so happy to read that you enjoyed creating this game and poured your creative soul into it! That is the best feedback we could hope for! So thank you for that! And of course, we are very excited to play this!!!
  8. YAYYYY! Congratulations on submitting the Mystery Yland!!! It's looking amazing and we can't wait to play through it!!
  9. This is looking great! Thank you so much for taking part, we are excited to check out your game!!! I hope you had fun creating it!!
  10. Woohoo! Very happy that you managed to submit! You should be very proud, that in itself is a big achievement! And don't worry, there will be an "ironing things out" period before publishing the yland
  11. Thank you for the submission, the screenshots look fantastic! And I agree that submitting is already a big achievement!
  12. Nikki Severin

    Dev Diary #197 Following Feedback

    Hey there, fellow Ylanders! Tomorrow is what we call a "Datalock". That's the day when all the Ylands features planned for 1.8 should be ready and we will mostly focus on testing, which will result in releasing the Experimental game branch and later on, the full-fledged release. It‘s only fitting that we reveal a bit more about what to expect from this update, which in terms of the sheer number of fixes, improvements and new features seems to be the biggest ever by far. Most of what you will experience is the direct result of your feedback. We‘ve already mentioned some so let‘s add some more! We want ships to play a larger role in your exploration endeavors. Up until now you could have (and many of you do have) super cozy ship rooms where you spend your seafaring days. But what good is it to have such a place when it rains inside? Many of you felt (and rightly so) that this totally broke the immersion. However, this was not a trivial thing to fix. Fortunately, one of our programmers has found a way and boom... no more rain inside your shippy home! And if you like ships and sailing, you will LOVE update 1.9 - but that‘s a story for another time And secondly - you complained about torches you hold not lighting caves properly. That‘s fixed as well. And for 1.9, we are also working on a fix for how lights work underwater. What are some more things you reported and we work on fixing? Improved visibility of game hints. Fixes to Radial Menu. Additional Workstation fixes. Tons of Editor fixes and quality of life improvements. We hope you are hyped about 1.8 as much as we are :). That‘s it for today and we‘ll talk to you in a week. Until then - stay classy and healthy, Ylanders!
  13. Nikki Severin

    Mystery Island progress report

    This is looking dope ? How are you doing time wise? Will you be able to get this submitted on time?
  14. Hey! Is there any progress you’d like to share? Do you think you’ll be able to submit on time?
  15. Hey there! so far it’s looking great! Do you think you’ll be able to submit before the deadline? ?
  16. Nikki Severin

    Dev Diary #196 Client Scripting

    First half of November
  17. Nikki Severin

    Dev Diary #196 Client Scripting

    Hey there, Ylanders! Fall weather is settling in here in Prague and while we are excited about all the pretty colors of the trees around us, hot tea and fluffy sweaters, we are even more excited about bringing you news about the 1.8 update! Exploration is getting a ton of love this update, but we are keeping lots of it to give to our wonderful creators too! As a creator, have you ever wondered why your multiplayer game is sometimes a little bit laggy? The thing is that all the scripting within the game needs to be crunched by the server first and then synchronized with all the players, so that no cheater can break your game. However, we have put our heads together and came up with a new feature - Client Scripting! What does that mean? For selected Game Logics, it is possible to create locally executed script, which does not have to be synchronized with the server so it runs much faster. This is especially useful for creating a nice and reactive User Interface. You can now even create client-run 2D games within UI and it will not ruin your performance. However, as with everything, there are a few things to keep in mind while using this feature. First of all, not all Game Logics are suitable for this kind of scripting. And second, there are also certain limitations to the script itself, which is not as extensive as the server script and has a limited set of instructions. We hope you will find Client Scripting useful and can't wait for your feedback! That's it for this week and we'll be in touch with more news about 1.8 soon! Stay classy, Ylanders!
  18. Nikki Severin

    Ylands ingame Name

    I'm not sure we will be able to get it for you if it's "in use" I will check with the team but I think the safest bet is to either try and access that account or make a new one with a similar nickname.
  19. Nikki Severin

    RESOLVED Account problem

    You should have the Exploration DLC and everything related to the purchase in your account
  20. Nikki Severin

    Share game problem

    Hey! Where did you contact me? I don't have an email from you in my inbox or my spam folder In any case, can you guys please make a video of the process so taht we can have a look? I would also need the log files - output_log file and output_log_clean, you can find them in the directory \Program Files(86)\Steam\steamapps\common\Ylands\Ylands_Data Please send them to me in a message here, to make sure that it gets to me thank you and sorry for the trouble!
  21. Nikki Severin

    BI account linking should be disabled until fixed.

    Should be all done, your new account should have the Exploration pack now
  22. Nikki Severin

    Ylands ingame Name

    Hi! You should be able to change your nickname in game unless you've used all your changes (maximum of two per account). Let me know if you managed to make the change
  23. This is indeed a bug and we are working on a fix! Thanks everyone!!
  24. Nikki Severin

    BI account linking should be disabled until fixed.

    Hey! Please let me know what your previous and current nicknames were and we will fix it for you! Sorry about that, we fixed this issue now so it won't be happening anymore!
  25. It is a bug indeed. We're gonna work on it and should have a fix read yin the next update! Thank you for pointing it out!
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