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Posts posted by A3_Melle
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Looks like may will be a very wet update! Really looking forward to that update! I do hope we get to swim with dolphins ??
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I am definitely excited with this update as it also has the option to play on easy mode or veteran mode with exploration ?
And the "farming" looks great! No more stacking up trees/cotton and so on but just planting them 1 by 1 with a nice spacing and lining(bamboo sprout still can be stacked don't know if that is accidentally or intentionally).
Started up a new exploration yesterday with the veteran mode, normally within 2 hours I can start exploring with a little boat but now it took a bit longer as I only started off with 3 pieces of cotton on my Yland so needed to do a lot of farming to get enough cotton.
With my little boat now ready to sail I will be looking for the new far eastern biome, the 1 biome that I really want to explore to see what grows and lives in that biome!
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Zooms in on the costume and thinks about "go go power rangers" ?
Really looking forward to exploring this new biome! Even if it means taking it slowly with the new dangers lurking around.
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Good thing with the exploration mode is that you can place markers on the map, I use them especially in the early exploration of the Ylands wenn I don't have enough fighting power or gear yet so I can find the locations in a later stage again.
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Happy holidays Ylands team!
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I found most of my coal on the 1.0 version on tier 3 Ylands ? be careful as tier 3 Ylands are heavily guarded ?
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Welcome TG and probably I'll see you tonight ?
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30 minutes ago, Adam Snellgrove said:Thank you so much Melle and to be honest, it was easy joining the team with such a great community to work and play with.
I'm so glad you're enjoying the game and I am looking forward to meeting you in Prague ?
It will definitely be a honor shaking your hand and many others from the Ylands team who I have not met personally yet ?
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57 minutes ago, Adam Snellgrove said:Well I am relatively new (4 months) but most are veterans. Aleš has been here from the beginning for instance ?
Well in those 4 months you have become a veteran! You really gave social media for Ylands a huge boost!
All I can say is: it has been a great pleasure looking at all the progress that has been made over the passed few years, I remember back in the early days (first few months in the BI incubator) keeping track of the game and eventually @RaptorM60 got me to play it! Never regret it for 1 day!
Congratulations to the entire team, still some challenges ahead as a lot of people (including me) are waiting for a console version, but with the PC and mobile 1.0 release the first milestone is set for the future!
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On 8/21/2019 at 10:44 PM, RedEagle_P1. said:Ahh Keralis, if only we could bring him back
I had some contact with him last year(after gamescom), at that time he was open for it, I am sure if @Adam Snellgrove contacts him before the 1.0 release he will jump in again to make a new series after it, a lot has changed since his last episode ?
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I am really a big fan of the exploration so i really jaw dropped while seeing the video! AMAZING
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Can't wait to see it on android ??
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Great interview!
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I knew it ?
Welcome to the Ylands club Adam!
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It might not go to fast but the small sailboat worked perfect for me, so you still can move from Yland to Yland, I took a seed box with me to take a much a possible seeds with me I was missing, and placed a few chest on (the small) deck for "big recourses". Might not be the fastest way but you still can move around.
And @Aleš Ulm I am definitely looking forward a "developer branch" for Ylands as for ARMA3 /DayZ it always have given good feedback, even though the QA team does a fantastic job at BI a lot of bugs slipped trew their net being found by the community, and sometimes it was the community delivering solutions for the problem.
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Don't know what to say @Ane........ it has been a awesome ride with you as community manager all those years! Thank you for all your hard work and dedication trying to solve each and every problem for the community, you were the backbone for the entire community! I am sure you will have a great future ahead of you!
I wish you all the best!
Melle
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@Ane actually i could reproduce it also in SP mode, you just have to use you imagination a bit that someone else is doing a lot of work in MP (picking up stuff or filling a foundry), the same thing will happen once you go to fast with clicking.
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Since a few weeks I have Ylands for 2 accounts/ PC's at home, and of course me and the wife (and son)started playing a explorer map together(hosting on my pc) issue is that wenn 1 of the 2 players in in the inventory menu and the other is just picking up large amounts of wood for example (fast) the inventory menu goes all crazy on the moments the other 1 picks something up(or places it in a inventory slot from a workbench). I had a video on my phone but that won't upload so need to transfer it to a other source first before uploading.
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Really looking forward to all these updates! "Farming" and a "friendslist" will be a great feature ? Thanks Ylands team ?
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On 30-12-2018 at 2:10 AM, Salvelinus said:I understand your arguments about tools/weapons slay feature. As you're coming from ARMA community (which appears to be a COMBAT game), you sure have the experience of such request in a COMBAT game. I've tried to play some games as Life is Feudal, which was not clearly shown as a sandbox, but some survival game which was slightly evolving to a multiplayer RPG, where combat finally took over. And I left the game.
Should the debate turn to "Ylands, sandbox or multiplayer survival?", I would most regretfully choose the same: Leave definitely. I will probably not wait until some advanced modder removes the things that I don't like in the game if the destiny of the game is to turn to multiplayer combat functionnalities.
However, this is not the game that I bought. And there were no clear signs that Ylands was heading in this direction. Were they?
Ylands will always be a (open) sandbox game, you can play it how ever you want and the options to create a game type are in my eyes limitless: SP/COOP (friendly) survival, Player VS Player, Team VS Team: all options are open for how YOU want to play the game.
The weapon/tool slay feature will be used how you use it I guess, I personally don't have issue with it besides the damage range being a bit to wide.
I can agree that with modding it can take ages to get a mod like that, but like being said before: Ylands it is Early Acces and it states that things can changes during EA development, this is 1 of the risks you take with buying a early Acces Game (dark side of early acces).
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Looking forward to this "fix" it will definitely help improve the game with sailing performance, guess you guys have found the max capacity of the Unity engine .
Happy holidays to the entire Ylands team and of course the Ylanders community
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Congratulations Ylands team with this milestone! The trailer looks really great, do have a question: will the Ylands version in China be the same as we are running(steam) with features? I did see a train (driving on tracks) pass by, the same with that vulcano that would just be pretty cool to have on a Yland you visit (and dangerous of course)?
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@Salvelinus the 1st person cam was mentioned as broken by the dev team and being worked on, the command is a "work around" for a fix for now.
And personal wishes are always a problem, some people want "special things" and as I am coming from the ARMA community I know all about this, the Ylands team has to look further than all personal wishes and make a list of what is possible and if they want it in game as improvement, the feedback for the new weapon slay animations/features has been on that list for a few years now I believe.
Who knows maybe i a near future with scripting someone will think the same thing and create a new script on certain weapons/tools to not have the weapon slay feature ?
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On 2-12-2018 at 5:45 AM, Salvelinus said:Guess I was wrong about the axe being the only tool to cut trees. My mistake.
However, could we conclude that combos for an axe is a bad idea? We seem to agree on this point, as far as I can see.
Agree a axe is not a weapon of choice for a fight (especially with the new combo animations) but like in real life it can be a tool that can be used as weapon to fight of enemies or predators to save your own life.
My Last (official) Post
in General Discussion
Posted
Thank you for all your hard work Adam! You definitely rebuild the much needed bridge again with the community and picked up social media in a great way and i hope the team (and new CM) can follow the path you have laid out and keep it on track!
It was a real pleasure to meet you and shake your hand (in a time this was still possible end 2019) in person on the 20th bohemia interactive anniversary.
All the best in the future Adam! I am sure you have a great path ahead ?