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Ane

YLANDS TEAM
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Everything posted by Ane

  1. Ane

    Dev Diary #53

    What do you mean? There's already fire in the game. Not a radio, but we'd like to have some sort of global chat.
  2. Ane

    Dev Diary #53

    In the 0.12 update we will be adding descriptions of the blocks with their approximate sizes (like 1x1x2), so when you hover with the mouse cursor over them, you will see what exactly you're building.
  3. Ane

    Blocks with dark and light sides to them

    Couldn't it be because of the light reflected off the block (depending on the position of the sun)?
  4. We managed to fix this (to be added in one of the upcoming updates).
  5. Ane

    Comments and suggestions

    Overall it would be better, yes. For example, if you have several comments/suggestions about a specific topic (let's say Building), open a new thread like "My feedback about the new building". If you have any issue during your play time, open a new thread in the Bugs & Technical issues subforum, with a detailed description of the issue and attaching game logs (this makes our programmers'/testers' life easier). You can keep this post, just take these notes into account in the future And thank you for your feedback, by the way!
  6. If it happens again, can you please attach the following files? output_log and output_log_clean, you can find them in the directory \Program Files(86)\Steam\steamapps\common\Ylands\Ylands_Data Thanks!
  7. Ane

    Comments and suggestions

    If you write the title in English there are more chances of people actually opening the post
  8. Ane

    Multiple avatars

    Unfotunately that's not an option at the moment. You're gonna have to learn to love the hippie fairy, or choose one that you can both enjoy
  9. We are looking into it, but in the meanwhile, can you try rotating the block a few times? After a few spins near the place you want it to align to it should snap to the blocks again.
  10. Ane

    Testing Gold Rush with 16 People

    Only the gold that you stash inside the treasury counts
  11. Ane

    time wasting

    We checked and we didn't find any issue with it. It seems that the ladder can't be used because there's not enough free area at the top which the player can stand on.
  12. Please attach the following files: output_log and output_log_clean, you can find them in the directory \Program Files(86)\Steam\steamapps\common\Ylands\Ylands_Data Without them it's hard to guess what could be causing the problem.
  13. Please send the logs as an attachment
  14. You will be able to see the changes with the 0.11.1 hotfix that we'll be releasing probably next week.
  15. Ane

    0.11: Peak Performance (19/11/2018)

    I've created this topic for people who wanna play Gold Rush with others
  16. Ane

    Let's play Gold Rush!

    Feel free to post your Gold Rush events, or look for others to play the minigame with here
  17. Please attach the following files: output_log and output_log_clean, you can find them in the directory \Program Files(86)\Steam\steamapps\common\Ylands\Ylands_Data
  18. Ane

    Ice Blocks

    This happened as a result of the new rendering optimizations - all objects had to be reexported and not all of them stayed the same. Those will be fixed. We are trying to compile a list here:
  19. Ane

    Where are official servers ?

    The state the servers were in wasn't optimal, and players were complaining about them being too broken. It also gave newcomers a bad idea, so we've removed the Explore and Creative servers until we do some fixing. We would like them to return before 1.0 - we'll cover that more in this week's Dev Diary (we do apologize for not mentioning it in the changelog or beforehand, that was a mistake).
  20. Ane

    0.11: Peak Performance (19/11/2018)

    We are working on putting the block dimensions into hints, that should appear also in the Editor, so that the S,M,L,XL shouldn't be necessary anymore. We're aiming to have it done by the 0.12 update. The letters disappeared from the Editor in 0.10 with the Editor UI overhaul, and unfortunately the work on better labeling of building blocks got postponed. The current state is far from ideal, but it will get better. We agree that this is crucial. We will always encourage you to tell us what you think, no matter if good or bad. And we really appreciate every comment you share with us, we really do. After all, we know you guys only want the best for the game, and so do we, so even if there are rough times, know that we always do things with the intention of improving the game. You might not agree with some things, but our intentions are always the best. And well, if something doesn't work, there's always time to reflect on it, work on it, and improve it
  21. Ane

    0.11: Peak Performance (19/11/2018)

    Hey Chief! Thanks a lot for you feedback, it's very useful and well constructed A few notes about a couple of points: 6. You mean items that can be found in the Editor that can't be found in the "regular game"? Can you name specific items? Are they not in the Cube either? 7. Walk is turned off/on now with Ins key (in case of doubt, you can always check the control settings) 8. We just tested it and we didn't have any issue. Does this happen every time to you? If so, please open a new thread and explain how it happens (if you're playing on a server etc.) 10. Same for the kiln - we just tested it and it worked Thank you again!
  22. Ane

    0.11: Peak Performance (19/11/2018)

    Thanks for the report! What you mention wasn't intentional, we found an issue with the grouping in the Editor and we will fix it.
  23. Ane

    0.11: Peak Performance (19/11/2018)

    We are aware of the issue and are looking into it.
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