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Everything posted by V-Alfred
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I am not able to download any content from the workshop
V-Alfred replied to cwa-a6c434c3bef73a20's topic in General Discussion
Hello, are you sure follow all this steps below? For Games, you don't need to use Editor. Just go to New Game, wait little bit in there, your subscribed games will show up and start downloading. -
RESOLVED [Solved] Menu not loading - only black screen
V-Alfred replied to stephenhorton's question in Bugs & Technical Issues
Glad that works, you're welcome oh yeah would be nice if you edit the title to [Solved] -
You're welcome, Are you successfully load your subscribed ship?
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Hey, here you go the step to get ship/any composition from workshop 1. Subscribe to ship you want to download in workshop 2. Open Editor from main menu, then inside the Editor, open your savegame through top menus: File > Open > Games 3. When you already in your savegame then on the right side of your screen there is composition tab, click on it, wait little bit for your subscribed ship to be downloaded 4. Click that ship name, then place it above water. 5. Save the Editor, Back to Main Menu, then Continue your savegame. Your Explore Mode savegame shouldn't have any logo on it Walla your subscribed ship will be there. feel free to ask any question.
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RESOLVED Ylands starts up, But won't open it's window.
V-Alfred replied to commanderwarzone's question in Bugs & Technical Issues
Basically same thing I saw in output log. Can you guys try to locate "scaling" option in Control Panels mentioned above? -
RESOLVED [Solved] Menu not loading - only black screen
V-Alfred replied to stephenhorton's question in Bugs & Technical Issues
Hey, I saw "IndexOutOfRangeException: Array index is out of range. at UnityEngine.Display.RecreateDisplayList (System.IntPtr[] nativeDisplay) [0x00000] in <filename unknown>:0" in your output logs, it could caused by "scaling" problem. Since you're using laptop with dual graphic cards, there is 2 things you need to look at, Go to Nvidia Control Panel, then click on Adjust desktop size and position page, change "Aspect ratio" to "No Scaling". Go to Intel Graphic Control Panel, then change 'scaling' options to "Maintain Aspect Ratio". Remember to save changes after changing in every Control Panel. Hope it helps, Have fun! -
First create new explore mode then back to main menu. Importing ship can be done just by: Open your old explorer mode savegame in Editor Click your ship hull Right click and choose save composition, enter the name of it, then save. Open your new explorer savegame Click on composition tab, click your ship's name you just saved Place it anywhere above water. Save the editor and done. Load your new exploration mode. Make sure all stuff needed including items in your body and inventory is on the ship(put it to the chest) before save composition. The character will be same as your usual character by default when you create new explore mode game, so your character doesn't need to be imported. And your unlocked recipes will reset in new savegame, this can be unlocked again just by moving your stuff to your inventory. With this method all your stuff on the ship should remain there, except some of the colors/blocks because of synchronization save bug. Have fun!
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Nope, so far I think this option not available in editor menus. Only thing I know to change time which no need to wait is using command. Update: but it also disabled in Editor.
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I did connect with in-game menu, but never logout from forum in my PC I think.. [Update] mine fixed, thanks Ane for your magic fingers..
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I though it's for account that has Ylands before steam release.. oh well then I'm wrong, my account already connected to Steam that has Ylands, but still Registered User, here is the link of mine : http://steamcommunity.com/id/velocifer/
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Largest Starting Island? (Survival)
V-Alfred replied to Whane The Whip's topic in General Discussion
I wish we have 1 yland in explore mode that as big as 1 yland generated in creative mode. Or even better if we can somehow place or copy/paste yland to exploration mode from editor. -
RESOLVED Car Building Failure...Collision issues
V-Alfred replied to Knave_1479's question in Bugs & Technical Issues
I read someone said when you toggle V mode (free place) it will eliminate the wild motions, I didn't tried myself but its worth a shot I guess.. -
RESOLVED Boat add ons / blocks disappear.
V-Alfred replied to Nolan Watts's question in Bugs & Technical Issues
It sounds like known issue of disappeared objects on the ship, if it comes back after restart then it's similar. This bug is rarely happen to me though, it happened when my ship park around my base. I can feel the object by walking to it, and manage to sail but yeah sailing with disappeared objects in singleplayer is not cool.. -
Wow, pretty hopeless, how about create a raft from bamboo or wood? You only need bambo/log and rope to open the recipe, and then find bird that flying high, sail to another island. Better than life without iron on that yland
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How do I delete a Scenario from the editor?
V-Alfred replied to Whane The Whip's topic in General Discussion
Yep, you're welcome. Yes everything you created is in there. Have fun! -
How do I delete a Scenario from the editor?
V-Alfred replied to Whane The Whip's topic in General Discussion
I'm not sure for ingame method, but you can always delete it from Explorer.exe it's in Steam/userdata -
Infinite Procedurally Generated Map Exploration (workaround)
V-Alfred replied to Matthew Johns's topic in General Discussion
Based on my experience, when you save composition in exploration map from editor, it sometimes won't save/update any changes (could be new blocks or colors). To fix this you need to patiently paint it and replace the composition again, again and again, until somehow the composition fixed. Maybe it caused by amount of objects that needed to be saved. Hope it can be fixed soon, because if it's only the colors that not be saved, I'm ok with that, but when structure of blocks not be saved, you need to remove that blocks, otherwise it will overlap with new structures. And the texture will glitch out eachother. -
Here you go Iron Saw. For quick response, don't be shy to ask uncle google next time..
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Ranger's Trailer This car and trailer is designed for brave adventurer who love live in the wilderness, since it provide necessary basic camping equipment, you don't need to worry something happen. Ranger's Trailer is self sustainable because it's powered by mighty Ylandium engines at front car, and the trailer powered by steam engines and has charging station. So your endless adventure will never end because of the fuel! CAUTION: Some weird sound effect (sounds like explosion) is really loud, it happens when you turn sharply. Here is the workshop link: Ranger's Trailer is custom made trailer featured with: Controllable Charging station Energy system Alchemy Table Energy Stove Lots of storage Large Chassis for off-road capability 4 Ylandium Engines and 2 steam Engines Trailer has it's own engine and driver seat, in case the front car stuck or gone to the pit Fully functional and detachable trailer Not satisfied with the features? leave some feedback or suggestion! Note: By default the trailer is attach to the front car, you can simply close the middle part to detach the trailer. If you have difficulty/stuck get in to the room of front car, jump to get in, it's strange bug. Also the saloon door isn't working atm, you can simply walk/jump through it.Enjoy! Ranger's Trailer 2.0 Change log: Trailer position changed (front side facing backward). Remake detachable part. Remove/change unnecessary objects. Add more storage. Add decorations. Repaint overall to creamy color
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Infinite Procedurally Generated Map Exploration (workaround)
V-Alfred replied to Matthew Johns's topic in General Discussion
Awesome, endless adventure for current state, welldone for your mobile base, it looks so epic! -
Yep I encountered this aswell, seems when you walk to 5-6 blocks tall room or doorway from open space you will mostly stuck and need to jump to get pass through. It's like your shade is taller than your body.
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No problem, and thanks, Ane.
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Awesome and congratulation @Designated Drinker, so there isn't bug of this issue, you just need time and fast ship..
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Now they override and reset some of the forum posts? Sorry I'm using phone atm..
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Hemmh, yeah you can't zoom out that far, which is pretty annoying.. About that notification, I noticed weird behaviour, I watched Keralis video when he going straight to far island while finding underwater treasure, that notification is pop up, but he clearly going straight to that far island that he discovered. I tried myself, and going straight to fartest island I have, indeed the route is passing the deep sea water and yes that notification is pop up on my screen.. Btw that desert island you have is cool dude, I never found yland that has oasis on it.