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Found 5 results

  1. FoxPater

    Help make a script pls )

    Hey guys. I'm new to this. Help me make a script (out of tiles) for flickering light bulbs. 1) I switch the lever 2) Light bulbs begin to flicker in different colors. Ps I know that it is very easy, I am baobab, but in this Thank you in advance!
  2. Just like the title said, the visual of the color palette won't change when I click the page (button inside blue square) in color picker , take a look at picture below, In previous version, it will change color palette to other page. I can't do that now, the visual is still like first page, but when I click the colors in the palette it will change my brush. I tried to restart the game, create new map, and the same problem is still there. Take a look at the .gif, sorry I still can't record video.. Here is my last log files: output_log.txt output_log_clean.txt
  3. Encountered this strange bug when I updated the dedicated server to the new 0.63v2 version. I was using an existing single player save file for my private server and several of my clothing items changed colours. A pair of white flippers turned yellow, one white fur jacket and white fur pants turned black, and one white pair of boots turned green. The other clothing items were already black and didn't change colour at all. These items were in a chest on my ship as well as in my character''s inventory. First image is of the save in SP, the second is from the server. output_log.txt output_log_clean.txt output_log.txt output_log_clean.txt
  4. When using the paint gun, I can choose one of the color squares in the simple pallet to select. When I select the white box it puts the 255,255,255 in. However it will not paint unless I reduce at least one of the three to 254, For me I will never know the difference in white by 1. Really enjoying the game.
  5. Hi all, So I built a ship in the editor and painted it navy grey, all worked well, saved the ship as a composition file, all worked well. I then created a new explore mode game, loaded back to the menu, then loaded that game in to the editor. I then pasted in my ship composition, however, the navy grey colours that I had set to it, and that show up on it pre-spawn (the preview), become randomised when I spawn it in to the world. By randomised, I mean they are any odd colour combination it feels like. I repeated the process, and this time, with a new explore mode game save, the colours were different! I repeated the process several more times, each time I create a new explore mode save game, it spawns in with a new set of colours. If I spawn it in, then delete it, and spawn it in again, it is the same random colour for each map - almost like the explore mode save is choosing the colours! Hope this helps and it can be resolved, as my navy grey ship, doesn't look so good as bright red, pink and brown! I can film a video if needed, the ship is on the workshop otherwise. *** Edit *** Okay so, it seems that, if I spawn in the composition in a new editor scenario (not an explore mode) - it spawns in with no paint at all, except for the original large ship that I built it on. Further still, it only seems to spawn in correctly, on the very same scenario that I built it on - suggesting that the paint colours are being stored in the scenario, and not the composition file, thus it going haywire as soon as these two factors are separated. *** Edit *** Another possible contributing factor, the original ship was a composition created by my other account! I just noticed. Only the Large Ship object itself is showing up as under that account, the rest is showing up under this account. Making a video to explain this better.