Jimin Park 24 Posted May 18, 2020 There is this Throw tile we can use but I have no idea how to throw towards the direction I am aiming at with the camera. Is there a way to achieve this accurately? If it is complicated with a lot of manual vector trickery, could we have a simple tile added for this? Share this post Link to post Share on other sites
Azaren 130 Posted June 10, 2020 I have little time, bud i try show you this in tutorial...bud not now - i must do more important bug repairs in my own game... Can you remind me next week? Share this post Link to post Share on other sites
Azazil00 13 Posted June 29, 2020 The only thing I know of is throwing entities in the direction your character is facing. I still don't know if there is a way to reference the camera's direction. I would like to find this out as well though. Share this post Link to post Share on other sites
Igor Q. 519 Posted June 30, 2020 As it is now, there is no way to do this.. (I think) However It's something I have requested countless times The ability to find the source point and vector of a camera from a player. @Adam Snellgrove Share this post Link to post Share on other sites
Adam Snellgrove 1451 Posted June 30, 2020 Yes, I think this is in the works ? Share this post Link to post Share on other sites
Azazil00 13 Posted October 15, 2020 So I have recently discovered skills, and there is a way to activate "Aim Mode" in a skill but this may not be what you are looking for. Its just a modal state in a skill that makes it activate aim mode like if you were using a gun whenever you equip the skill. Share this post Link to post Share on other sites