Cernu 87 Posted November 10, 2020 I want the player to not be able to create fire. So I have an event that listen to ignite, and extinguish the item immediately. It works fine in exterior, but when I have flint lighter in the inventory, I can ignite a torch. Share this post Link to post Share on other sites
Cernu 87 Posted November 10, 2020 it might be a bug, but I solved my problem with a tiny delay and despawn the burning torch, and spawn a torch. Share this post Link to post Share on other sites
Shadow72 187 Posted November 10, 2020 You could also do something like this. 1 Share this post Link to post Share on other sites
Cernu 87 Posted November 11, 2020 thanks for the tip, very usefull. However, it doesn't disable the buttons that appear from within the inventory. Like if I have a non lighted torch, and a flint lighter, I can still ignite the torch. Or is there a way to disable these buttons too ? Share this post Link to post Share on other sites
jchob 354 Posted November 11, 2020 That seems a ylands bug because you shouldnt be able to use the buttons. So, a solution could be using a event listener "On light" then use the tile Extinguish Entity. That way even they light the torch it will be automatically extinguished. @Adam Snellgrovecould you look up on this? ? Share this post Link to post Share on other sites
Cernu 87 Posted November 11, 2020 I tried everythings I could think of, this included. Not working. Buttons are not disabled Share this post Link to post Share on other sites
Cernu 87 Posted November 11, 2020 some of the stuff I did to achieve this Share this post Link to post Share on other sites