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NaruTheHuman

Naru's Corner #10 - Controlling a plane with custom inputs

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Hello there, guys!:)

This time, we take a look at a new editor feature for singleplayer games, and that is controlling your custom vehicles with reading players vertical and horizontal input. :)



If you have any questions about this, don't hesitate to ask me below. ^^
See you next time!

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3 hours ago, Bob Salvador said:

PLZ send Help XD

Lol, It also happened to me, but then I turn my plane and set its pivot rotation to zero

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32 minutes ago, senaheho said:

Lol, It also happened to me, but then I turn my plane and set its pivot rotation to zero

Thx it work now, ❤️ have a great day

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Hi Naru, do you have a plan about Custom Controller Lgoic's Use? What's the difference about custom input and Custom Controller?

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I know you were asking Naru, but I think I know the answer. He went over the Custom Controller game logic at the end of the second Q&A. Please ignore Mello giving him a hard time about it being complicated 😅

You can see a bit of the final game he made with it: 

The main difference is that Custom Controller can be used in multiplayer maps. You can only control one entity at a time with the Custom Controller. Also, there is a secondary input, which is the mouse input.

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12 hours ago, ocnoglittle said:

I know you were asking Naru, but I think I know the answer. He went over the Custom Controller game logic at the end of the second Q&A. Please ignore Mello giving him a hard time about it being complicated 😅

You can see a bit of the final game he made with it:

The main difference is that Custom Controller can be used in multiplayer maps. You can only control one entity at a time with the Custom Controller. Also, there is a secondary input, which is the mouse input.

OK,thanks a lot. I'm waiting for it 😂

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