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No-Half-Measures

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Everything posted by No-Half-Measures

  1. Generating terrain in the editor with 'normal' or 'lots' of random sites selected seems to not generate any sites at all.
  2. So threw digging or using a shovel sometime's it'll cause a small hole to appear in the terrain that you could potentially fall threw, Most the time their only small enough for small items to fit and fall threw but I have created a larger one before that was big enough for me to fit threw. I'm not sure if above was the cause of it but I have the feeling it was as eventually, my game crashed after a while. The log with the terrain hole's that eventually crashed:...
  3. Hello, today myself and a couple others played around 5-6hrs of multiplayer and I have a handful of bugs for you, Sadly i don't have a log file for all of them as I had to restart my game a couple of times but I'll list them of and attach the current log file. I should note I hosted the session threw the in-game hosting. Bugs: After playing for a while I ended up restarting my game and after loading the world I noticed everything my character had learned was...
  4. So during a Multiplayer session we came across several bug's listed below; Items picked up would not disappear properly for clients but did so for host. Tools dropped would not be visible to some clients but were for the host. Horses when summoned 'F9' would appear invisible for the client sometimes but the game was still aware of it as you could see it in the GUI when you looked at it and even mount and ride it. (Not the case for the host) Sometimes the...
  5. Underground Audio: When you go underground it seem's like it runs off different audio levels as it becomes super loud like I maxed out the audio levels in settings even though mine is on 4 I also at one point had music on 0 and when I was underground I could hear the music playing even though it was set to 0 in settings. Stone & Wood spears held incorrectly: The stone and wood spear are held incorrectly in the player's hands, see images: Stone Wood
  6. No-Half-Measures

    0.5: Rainy Roads (01/09/2017)

    This was brought up on the steam discussions, Quoted from: http://steamcommunity.com/app/298610/discussions/0/1519260397795316649/#c1488861734094879894 Alessaint [developer] 4 Oct @ 8:56am Hi, yes, skeletons were indeed removed at some point :). It was based on feedback that showed that in some countries having those is actually problematic and...
  7. @John wrong thread? as what your reporting is irrelevant to this thread and is more suited to Also what you have reported has already been highlighted and reported by another.
  8. No-Half-Measures

    RESOLVED Game performance / entity amount limitations

    Something else to keep in mind is this IS an alpha currently and typically performance isn't a top priority at this point as content normally is whilst making sure it still runs smoothly but probably not at its best. Beta is typically where performance & optimization becomes a core focus in the development cycle with adding new content being of slightly less priority, Although what I have stated can vary and may not be the case all the time as different...
  9. No-Half-Measures

    Rain and thunder sound to loud in buildings

    This should have been posted in https://ylands.com/community/forum/11-suggestions-feedback/ As it is not a bug but rather a suggestion.
  10. Was on my horse when I fell through the terrain, grabbed a copy of the log as soon as I could when it happened. Steam 37772, Log: output_log - Copy.txt DxDiag: DxDiag.txt
  11. I have the same issue with the piston hammer although in my case it's the whole screen flickering black. DxDiag.txt
  12. No-Half-Measures

    Recipes & infinite maps

    Ah, I see were you going now with the recipe's, So essentially being able to modify recipe's, as well as offering an alternative way to unlocking recipe's. That could open up allot off potential in for game-mode creation for example a hardcore gamemode were things cost more to make ect. I like
  13. No-Half-Measures

    Recipes & infinite maps

    In regards to the infinite maps, I got a reply that sorta answers that question that give you a sort of idea about their goal in that regards. But yeah having Much large worlds would be awesome as the last play threw with a group of friends of mine once we had the small boats we quickly came across all the islands. Need to-do another play threw with them to test out how it is currently although I imagine we will probably wait for the rainy roads update as I...
  14. No-Half-Measures

    RESOLVED Multiplayer Bugs Collection & Broken map

    Awesome, glad to help, Here are a few more The Boat will make player in like a 50m range from it sit and ties them to the boat as if they were on it as a passenger (Like how the ship does if your on it as a passenger) If you do get on the boat as a passenger properly and are taken away from where you got on as a passenger it will cause the game gets stuck and your unable to do anything, rejoining will have you in a sitting animation were you got on as a...
  15. No-Half-Measures

    [OBSOLETE] How to: the dedicated servers

    Do you plan on supporting linux for dedicated servers?
  16. The Inbox Text for conversation is near to white which is the same as that it rests in making it near on impossible to read.
  17. No-Half-Measures

    RESOLVED Uncraftable magic dust

    That's odd works perfectly fine for me... There was an update today however so maybe it was fixed so try with the new update and if that does not work for you then attach your log.
  18. No-Half-Measures

    0.10: Extended Editor (23/03/2016)

    Yeah, In character mode in the editor.
  19. No-Half-Measures

    0.10: Extended Editor (23/03/2016)

    The updated Editor feels very ArmA 3 , I guess you guys at Bohemia Interactive found something you really like and I do have to agree with it, it is very nice. I do dislike the fact the creative player now has a range restriction on placing objects which I like using for its Building mode.
  20. No-Half-Measures

    0.08: Elementary Editor (22/02/2016)

    Think they kinda teased Containers in the screenshot on twitter https://twitter.com/YlandsGame/status/701800990534737921 The chest on the far right ;>
  21. So upon joining a Multiplayer session you get the normal character creation screen and when you Click play it pans up to the sky and then just sits there and does nothing. However we worked around this by using 'LogMeIn Hamachi'. I imagine other LAN like programs that simulate a LAN network bypassing port-forwarding ect would work too. I've attached the output_log for a failed connection to a 'Global' session. output_log.txt
  22. No-Half-Measures

    RESOLVED Unable to Connect - Multiplayer

    Just did a quick test with today's update and seems like the connecting issues are all fixed now.
  23. No-Half-Measures

    0.08: Elementary Editor (22/02/2016)

    Awesome! Can't wait to get playing around with the Scenario Editor and In multi-player with friends!
  24. Probably something you will hear requested allot is Infinite Terrain Generation, Have you though about this or if not Infinite much larger than the current Sizes available? Mixed Biomes, So having more than one biome in the world? I know currently we do have Tropical and another to which I forget that we are able to get in a single world but will we see the possibility have having possibly all the biomes in a single world? Cave Generation, Will we see the...
  25. So loaded up my world with the new update and the first thing I notice is the ice, It's now blinding
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