RedEagle_P1.
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Everything posted by RedEagle_P1.
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I would love an on-water-enter event for the event listener. I think you were asking right @Houp ?
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That's perfect! Coming in 0.12?
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For those still wondering, we got paid the full amount long ago.
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Can you point us in the direction of the least recourse intensive to make CTF? Basically, flag pick up, take to zone, capture? We want some sort of indication that a player has the flag. Also, if this is too hard/risky to do now, let me know.
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A great story game is free on steam until tomorrow: https://store.steampowered.com/app/278360/A_Story_About_My_Uncle/ @Ane @Houp You might like this one
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We might have to work together on something
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I would say that anything less than full 1st person camera would be a real disappointment for city roleplay and PVP games. This game is meant to be a game engine so I believe 1st person is essential. If you give us the power to put power-barriers in editor maps and generate multi-biome maps, I could see players creating subnatica-like ocean survival games with quests. Giving us the power to create them would be amazing Keep up the good work! Red
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nice upgrade man
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A very very creative pet
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That would be amazing!
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Hi guys! We are making a build from ice but it's still opaque. Any chance we can get it hot-fixed? It's urgent as its for a contest.
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@Aleš Ulm - I play mostly mobile games so I was not aware how far AAA games have come in the last decade (I played console 15 years ago). When comparing this game to subnautica I found that other game had a lot more to explore. I realize creating explore-content is likely expressive. How will Ylands push to satisfy gamers looking for MC-style almost-infinite exploration?
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Cant set position of player when falling damaged
RedEagle_P1. replied to Oliver Hope's topic in Editor Bugs & Technical Issues
This problem would be easily solved if we could disable the thing where the player crumples when falling from too high. That would be awesome for a lot of game ideas too -
It was see-through before though. I was told it was going to be made see-through again.
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I think you lost me on social!
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Can you explain this new concept to us?
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What to do when on a P1 PVE server for the first time
RedEagle_P1. replied to kimbuck's topic in General Discussion
Love that spawn design -
Everyone is welcome to join us for this week's get-together! A lot of us mature players are meeting each week on Discord and we thought we would extend that invitation to reddit for you guys to be part. To join us: Visit https://discord.gg/cf6FCWA Choose YLANDS/B as your game via the prompt in the middle of your screen Visit #event (or click https://discord.gg/5DyY4sc Read the event details there.
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Awesome I look forward to seeing all you make
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Are you guys back from break and back to work already? 0_0
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RESOLVED [YLD-13959] NPC placing preview has issues
RedEagle_P1. posted a question in Bugs & Technical Issues
NPC placing preview has issues: 1) Falls through map 2) Preview points the wrong way This is when placing an NPC. -
Ylands Editor Building Guide A lot of people struggle with building in the Ylands editor. It can be hard to understand all the different systems without a proper guide, so I thought I would make one. Opening the editor: Basic options: Full details: In the video I cover: 1. Basic camera controls a. WASD b. QZ - Up and down c. Zoom in d. Rotate e. PUSH F to find selected object 2. Placing objects . Preview object a. Hold SHIFT b. Move c. Rotate d. FJKLR e. T & G 3. Commands . Ctrl + C a. + V b. + D c. + X 4. Building circles . Rotate settings 5. Groups . Create a. Break b. Edit 6. Design . Inspiration a. Compositions i. Save compositions ii. Block picker b. Painting 7. Must know . Save often a. Grid & V -- Freeplace b. O -- Preview size c. View settings d. Undo save history
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Thanks to those who are helping translate the video If anyone knows Russian we would love to get this video out in Russian too!
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What's your best Ylands creation? Show it off to the world here Mine: I helped put it together but it took the whole P1 team!