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Everything posted by WijkagentAdrie
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I see exactly where you are coming from On the other hand, I'm planning on hosting a thriving community on my dedicated server. It would be pretty harsh to penalize me for not hosting through you guys. Unless you guys can offer same server specs for the same price (which I honestly doubt, since there is an extra layer in between the hosting party and the buying party which has to spend time and thus cost money). What would happen if I would make some sort of " donator trophy" and put it in the workshop, so people can technically still donate but also get something in return? Although this system can be abused in the exact same way as direct donations, I don't see how this can be stopped when normal trades are there. And that's I think one of the major drawbacks of such economy: there will always be malicious behavior, people trying to gain from others in ways that aren't fair. By simply blocking it all you also prevent people willing to make something nice for the community from getting rewarded. Adrie
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Could people still donate/give coyns to private hosted servers, not hosted through you?
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Very valid point! I've played on loads of servers over the years and now I've got a job I feel like it's my time to give back to a community, that's why I'm paying for hosting now There are quite a few people/groups just like me who will do the same, fully free of cost! It's friday here as well, enjoy your weekends And I'm looking forward to it! Painting stuff is one of the things we need most, as well as those additional shapes This is gonna make our builds so much better! Adrie
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Hey Ales, thanks for the reply! (Also to Myrik and chivas!) For the copyrights I'm still not sure how you are going to implement this in a satisfying way: say for example someone builds my boat, you probably protect that build so that they can't resell it. What would happen if they were to buy it, place it in a world, then build a replica OR a copy in a different colour? How much do things have to be different in order for them to be considered different builds? Also, can we have shared rights, if we build items together with a certain split? For example my friend gets 75% of the profits and I will get 25%? Regarding needing upgrades for every items: Although I'm quite sure that the depth of the game will be a lot bigger soon already, I still have a feeling that on a server, within about 2-3 weeks playing you will have the possibility to craft nearly every sword, armor, block etc. Especially in freeplace mode certain blocks can be useful to create nice montages, so certain colors can impact what you can design and build a lot. In black desert everything is visual as well! I've been thinking of coming up with some sort of intermediate solution: Could we have the possibility of buying complete packs of items at a massive reduction, so they will function like a DLC? I would like to have the possibility to have all content for a fair price, but this would also give players the option to buy just what they want, and on the other hand keeps the possibility of buying seperate items. Or what about a season pass, which will give you all the items that will come out for a certain amount of time, say a half year. Adrie
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I'm not so much after pay to play, more curious whether Bohemia allows people to play for certain rights like "premium players" only have access to build on certain Islands on the server or get free resources. I myself would only be accepting donations with no return, as I feel that players already paid for the game, but if servers will allow 100+ people and cost will go up massively I too will have to think about a way to pay the bills Regarding the workshop: There's still ways of copying someones work and selling it for less or even as your own work! It would take loads of people to keep checking this on the workshop. Adrie
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Would people who don't rent/host in Coyns also have the option of accepting coins, either as donations or in trade for certain privileges/items? There has been a lot going on for Arma 2/3 monetizing. Regarding the whole Coyns plan: in my job we've got the acronym KISS, keep it simple stupid I think the Coyns system (or at least to make it work properly) is very complicated and takes away the simplicity of Ylands. I think all the initial goals of monetizing, offering more content and filling the workshop can just as easily be done with DLC's.
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Hey Ales! Thanks for the update. I'm not 100% convinced yet this is something I'm happy with, and I've also got a load of questions: What happens if I sell my boat for example, and someone decides to buy it, then resells or rebuilds it and resells that for less? Will we have some form of copyrights? I've spent some time in designing items in second life, only to have them copied/ripped off, which means all my hard work was pretty much gone. Also, it's very important to have a realistic value. I've played black desert online for example, a €40 game, if you were to buy every single ingame item ONCE you would have to spend €9000 to get it. On top of a game which you already paid for. None of those items adds any skills, changes any mechanics or progression, yet the fact that you have to pay truckloads of money to get all content for a game you bought completely destroyed the fun for me. It's not fun looking like a poor bastard in a game for which you have spent €40. How would monetization work for serverhosts like me? If you guys are charging coyns for additional content, can I do the same on my server? Like the creative people I feel I'm also contributing by hosting a dedicated 24/7 server where I will be spending time to give others a fun game experience. For MMO's and MOBA's I can see where the advantages are, as a lot of people will see the visual items, there is a lot of progress etcetera. Would the items be purely clothing related or also building? As having fancier building blocks/items will give certain players the ability to stand out over the rest. Seeing as this is also a game aimed at younger players I feel quite sorry for them having to spend what is a lot of money for them to get access to those items, this definitely throws up a barrier in a game which has a nice casual vibe to me. Also, talking about younger players, could there be some sort of protection to prevent them from getting scammed off their money? I've got a feeling that there will be people out there after those people's coyns seeing you can turn them back into real life money. The amount of scam attempts I have had on me over CSGO items are insane, over 50 last year. Regarding the workshop: Most workshops in great games such as gary's mod, CSGO, scrap mechanic, GTA V, Arma 2, Arma 3 are monetized, yet they are absolutely full of awesome content. I understand that while Ylands may have less appeal in making mods for some people, on the other hand it's rather easy to make them because of the visual style. Please don't think I'm being cheap here, I spend quite some money in hosting my Ylands server for nothing in return at the moment. I fully understand that the bills have to be paid at Bohemia and I'm willing to pay for more fun content, but please keep it simple and accessible for everyone. I honestly would much prefer DLC's like in the Arma series, including the option to play with people who own the DLC but miss features like the ability to sail, build or ride certain boats and car types, but still be able to have other players around you who will be using them. This way it will be very easy to get into the game and have fun, without missing out as much. It gives people the option to have access to everything in the game for a very fair price. I've got a feeling that the impact of such a system is a little bit underestimated. Also thanks for reading this, It's nearly as long as your original post Adrie
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I'm not sure if thats the right option since there is a loss of items if I'm right. This can also be used to grief and accidental missclicks can be nasty again! Adrie
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Propellar pack renders boats/ships useless?
WijkagentAdrie replied to Achilles77's topic in General Discussion
You can't live on your propellor pack either can you? You can't have any workshops on there, you can't carry other people, you can't carry cars on it etc. The list goes on and on! -
YLands Offical Dev server - Can this be a thing?
WijkagentAdrie replied to SamMonahan's topic in General Discussion
Thanks for the reply! Will there be a whitelisting system for other servers soon? I'm looking forward to such kind of system since a password isn't waterproof -
YLands Offical Dev server - Can this be a thing?
WijkagentAdrie replied to SamMonahan's topic in General Discussion
Does that mean we get a hotfix before the 0.5 patch? -
YLands Offical Dev server - Can this be a thing?
WijkagentAdrie replied to SamMonahan's topic in General Discussion
When the next update fixes multiplayer I'm hosting my 24/7 professionally hosted server again! It's got absolute top notch parts and connection, it doesnt lag at all -
Decoration Packs - Anyone interested?
WijkagentAdrie replied to SamMonahan's topic in Community News
Honestly I don't see a problem with this at all, I believe the way you made it is exactly what compositions are for. I'm all for simple yet stunning compositions with good attention to detail -
Decoration Packs - Anyone interested?
WijkagentAdrie replied to SamMonahan's topic in Community News
Well done, they look very nice! -
Suggestion: Asia DLC Island
WijkagentAdrie replied to Nathan Fetsch's question in Suggestions & Feedback
Sorry for spoiling, but there's quite a nice samurai kit in there already And with the current map options a Mt. Fuji can be made, albeit at a slightly smaller scale -
Explore server experiences/requirements
WijkagentAdrie replied to WijkagentAdrie's question in Suggestions & Feedback
Sounds fair to make it an option Although without any whitelisting on a server all crops will be gone from starterisland within half a second -
RESOLVED Server Monitor and Game
WijkagentAdrie replied to DePemy's question in Bugs & Technical Issues
Heya! No problem, I like helping everyone with their Ylands On my hosted server I didn't as this is pro hosted. To set up the ports though, you have to choose 2 DIFFERENT ports, doesn't matter which. For example try 2078 and 2079. If you google "port forwarding" + your routers type you will find out how to do the forwarding. Hope this helps! Adrie- 5 replies
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RESOLVED Server Monitor and Game
WijkagentAdrie replied to DePemy's question in Bugs & Technical Issues
It's a known bug/feature, you can't run both at the same time unfortunately!- 5 replies
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Be sure to look out for driftwood and other flotsam There's a completely new world to discover below the sea!
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Assuming you play the explore scenario: Who says crafting is the way to go? I'll give you a little hint: you're gonna find it where you would use it. To get it you need to be an expert potion brewer I'm sure that on your quest to finding it you'll come across way more nice things! Adrie
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As far as I know there's no way to obtain those items, just like the creator cube! Have you gotten yourself a nice set of diving gear already? Adrie
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You can make the inner corners if you first place 1 block on grid and then clip the 2nd block into the first one with free place mode. In community creations I've made a topic on how to do this
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And don't forget there are quite a few explosives in the game as well
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Thanks for reassuring Ylands is going in what many of us think is the right direction Really happy to see that the right priorities are there! Adrie
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Hey guys! I'm temporarily shutting the server down until next hotfix/patch, because as it is now it just freezes too often, which leads to disappointment among players. As soon as we can play some playermade scenario's or the servers are fixed I will be back for some coop ylands fun! Adrie