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Everything posted by Seathre
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Good decision, thanks for your hard work!
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[Suggestion] Zoning that can be placed by Admin and Map creator to protect spawn point and specific structure
Seathre replied to V-Alfred's question in Suggestions & Feedback
Definitely a useful feature for server administrators. If this isn't added to the game, I'm sure someone will make a mod with something like this once modding support is available. -
[SUGGESTIONS] DEVS - A few ideas with a lot of potential!
Seathre replied to zzzacht's question in Suggestions & Feedback
Some good suggestions here, got my vote. -
Ylands Dedicated server software Steam
Seathre replied to CamargoGames's topic in General Discussion
The dedicated server software is still very much in early development. If you're interested in testing it out and providing feedback, send a private message to @Ane asking for access to the Dedicated Server Beta Feedback sub-forum, then she'll get you setup. Everything you need to setup your dedicated server is in that sub-forum, and it is also the proper place to provide feedback and ask for help regarding the dedicated server software. -
Attaching files, uploading Profile Photos, and probably other methods of uploading files, seem to be broken at the moment. When uploading a Profile Photo, I do see where it mentions the file size limit being 5kb, but the upload fails when using a PNG file that is 1.27kb in size. When trying to attach files to a post, it tries to work, but ends up failing, only showing a white box in the attachments section. If anyone else has noticed this issue, please upvote and reply to this topic.
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It appears to be resolved, as demonstrated by this post.
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Forum activity stream drop down box inaccessible
Seathre replied to handofthesly's question in Suggestions & Feedback
I was able to confirm this. It seems to only be an issue in Chrome. -
While I understand your point of view, and certainly agree that, in real life, we as human beings need to treat our environment way better than, I think your reply is a bit of an overreaction. I certainly would prefer not to kill whales, and would suggest that they not be required for progression within the game. I think it would only benefit the game, however, to add more life to the sea, whether that be whales, fish, or other sea creatures. @GrandPunkRailroad's suggestion on how whales would be handled may have been a bit overboard (excuse the pun), but I do at least think the concept of adding more more life to the sea would benefit the game.
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Did you make this thread as a serious suggestion, or just from frustration over some of the responses from the thread you've linked to? I think there is certainly room for discussion on a mode or setting that makes the game more kid friendly, and by all means, let it be discussed if there is an interest in it. If, however, you just made this thread to be divisive and cause tension within the Ylands community, I suggest you revisit the Community Guidelines. While I understand your point of view on the matter, I find your method of expression to be in poor taste. Please keep discussion civil and constructive.
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Request: Server Passwords being hidden
Seathre replied to furrwizzer's question in Suggestions & Feedback
Not a bad suggestion at all. Highly recommend using the correct upvote feature so this suggestion gets more attention. -
Forum activity stream drop down box inaccessible
Seathre replied to handofthesly's question in Suggestions & Feedback
Hopefully someone with access to the forum's admin panel and knowledge of CSS sees this and implements the fix. -
That good 'ol Donkey Kong 64 on the N64. Good times...
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That's definitely a step in the right direction. Personally, I can't wait for mod support. Mods for administration and grief prevention were essential to me in administrating a Minecraft server, and I have a feeling the same may be true with Ylands.
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Seems like someone broke something. We'll have to wait for the appropriate individual to wake up and fix it. lol And to be precise, it's ylands.com/community, the index of the forum, that is broken.
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Are you referring to the issue you've posted about previously? I'm not familiar with how popular these servers tagged "official" are, or how they are being operated, but my best guess is that they are using the latest release of the dedicated server software, which is still under development. From my observations, public servers with a handful of players connecting each day tend to have issues with save files being corrupted, or other problems which lead to crashes. This is to be expected at this stage in the software's development, as optimization and polishing is usually the last stage before release of any software, games included. Being that Ylands is still a game in development, our job as players is to provide as much constructive feedback as possible in order to help the developers improve the quality of the game. Some good news, however, is that the Ylands Team has been rolling out more updates to the server software in the past week, so we may see some improvements in stability. If you do continue to notice issues with save corruption, or anything else for that matter, please share constructive feedback about it here on the forum. By contributing in this fashion, we'll help make Ylands the best it can possibly be.
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[Suggestion] Can we get a planning tool?
Seathre replied to Amber Icon's question in Suggestions & Feedback
Anything that involves more precise building, I'm completely for. I very much enjoy my straight lines when building. -
Forum activity stream drop down box inaccessible
Seathre replied to handofthesly's question in Suggestions & Feedback
From what I've gathered, it seems to be javascript-related. Nothing I did with CSS seemed to have much affect on the z-index of the dropdown. However, when I changed the z-index of main.ipsLayout_container to -1, the dropdown appeared on top and could be interacted with. Unfortunately, having a value of -1 does not allow you to interact with anything inside the element, such as links. Setting the value to 0 made the dropdown appear behind everything else, and no change to the dropdown's CSS seemed to change that. I'll continue messing with it, but hopefully my findings can help someone figure out a proper solution. EDIT: We have a solution. Big thank you to @Dustin Pianalto for locating the offending element. -
Suggestion: options for generating explore map
Seathre replied to mid endian's question in Suggestions & Feedback
Yes, +1 to this suggestion.- 2 replies
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- Explore
- Configuration
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(and 1 more)
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[Suggestion] This game should have Chicken..
Seathre replied to V-Alfred's question in Suggestions & Feedback
Of course, as everyone knows, chickens are spies and should never be trusted. #SpyChicken @paulsoaresjr -
There are no access codes. Anyone who wishes for access to the beta should private message https://ylands.com/community/profile/25-ane/ in order to be granted access. Once she receives your message, she will grant you access to the Dedicated Server sub-forum where you can find the server software, as well as instructions on using it.
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Please don't promote the use of cracked game versions, especially on the game's official forum.
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I've seen bots spamming the forum a couple times now, and the reason I see for this happening is that no captcha is required when creating a BI account. Please pass this suggestion on to the proper individual(s) at Bohemia, it's really frustrating to see this forum be plastered with spam posts. If you support this, please make sure to up vote this suggestion.
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I could see that being easily abused, even unknowingly. Just because a post is downvoted, the user shouldn't be blocked. When the forum gets bigger, I can definitely imagine it being relatively easy for an active user to get that many downvotes on a singe post in one day.
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Okay, so I see there is a ReCaptcha required for new accounts when they post or make a new thread, but we can see that's not working for whatever reason. My question now is, how are these bots making accounts? Are they using Bohemia's account system, or are they signing in via another service (e.g. Steam, Google, Twitter, etc.)? Is ReCaptcha required for all accounts under a certain number of posts, or only accounts made using Bohemia's account system? If it's the latter, they could just have a bunch of accounts, maybe Google accounts, made for this specific purpose. That would make it easy for them to continuously change account, change IP address, then sign in again to continue posting. Edit: Feel free to merge this post with the above post, didn't realize I was the last one to post on this thread.
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If your spam prevention measures utilize a database, such as StopForumSpam, or other similar services, it's certainly not very reliable. This is just my opinion, however I feel using something like Google's ReCaptcha is the most reliable solution, and is typically not a terrible burden for users. Unless something like that is implemented, I'm afraid these bots are going to continue capitalizing on the situation.