bojo2736 1016 Posted June 19, 2018 We know there is an exploit for bed mats and ladders. I would suggest they are removed from the game until the exploit is fixed. You can lay down by pressing F5, make that useable for sleep. Ladders are unneccessary in my experience, except for ships. Just make them part if the hull and not a separate piece. Or fix the damn exploits already. And I thought free camera was fixed with 0.8. Why is it back? 1 1 Share this post Link to post Share on other sites
0 Ane 1213 Posted June 19, 2018 What is the problem with the free camera? 1 Share this post Link to post Share on other sites
0 kimbuck 746 Posted June 19, 2018 Ane i suspect its used by griefers to look into locked buildings to locate items of interest they can use as an exploit. I had a griefer appear on such an exploitable item that was located in the middle of a room ... a long way from the walls . I could hear him outside trying to lure me out childish taunts that didn't work ... he obviously could look through the walls to see if was there and where i was located... then he appeared almost behind me ... and killed me. Between you, me, and the lamp post outside ..its not a needed option...only those looking for places in a build they can use an exploit on use it. 90% don't know it exists. 1 Share this post Link to post Share on other sites
0 Indomitus 388 Posted June 19, 2018 I would only disagree with making ladders part of the ship hull. Once I have my propeller pack, I normally remove them for aesthetic reasons and to combat griefing. Can't do that if they're part of it. Anything that would be a barrier to the player, such as a wall or a door, should also be a barrier to any item interaction, including placing, picking up, sitting on, lying on, attacking, etc. 2 Share this post Link to post Share on other sites
0 V-Alfred 367 Posted June 19, 2018 (edited) Hmmh, bed mats ------------- the room, ladders simply use teleport mechanisms which can be exploited quite easily, free camera is used to fly like a ghost and can go through anything, problem solved if free camera can't go through anything just like when on character. Hmmh, they're evolve pretty fast.. *When I said "hmmh" my head spinning.. Edited June 19, 2018 by V-Alfred Put sensors Share this post Link to post Share on other sites
0 kimbuck 746 Posted June 19, 2018 Until they fix these exploits, it might be a quick temp fix to remove the items etc from the game. Reinstate them when the fix is ready tested and deployed. The quicker its done the grumpier the griefers will be. Its very disconcerting to be in a closed in room and some griefer suddenly appears on the sleeping pad you just got up from ..and he then attacks and kills you. There are other exploits known as well, and we advise Ane / BI as soon as we discover them ----- for the good of the game. Unlike others who keep quiet and use them.! At the moment, no door is safe and can be bypassed. And it is suspected that when you are killed, the griefer can access your keyring... and duplicate your keys. Don't believe me? look at Bojo's post about finding all her buildings doors opened and unlocked, and i have others pm me saying they have found their buildings with the doors etc wide open even though they are careful to ensure they were always locked. There is a saying " softlee softlee, catchee monkey .... and i suspect that Ane/BI are working in the background to one day have a cage full of them.... which can be dragged out of Ylands and dumped at sea somewhere ..with real sharks! Share this post Link to post Share on other sites
0 TheSparkPlug 128 Posted June 19, 2018 If you start to remove everyday objects just because griefers use them then, sooner or later, you'll have nothing left in the game! Should we remove letters because they were used to graffiti your base? What about rifles because he used one to kill you? Maybe even stone blocks because he used them to produce offensive imagery. I dont mean to sound harsh, it's just that if you start taking something as basic as a sleeping mat out of the game, that means the griefers have won! Any sandbox game which has public servers suffers the same fate. I would hate to be griefed... the way I guarantee that doesn't happen is to never play on public servers! 1 1 Share this post Link to post Share on other sites
0 BigBoss87 68 Posted June 19, 2018 (edited) In my opinion what has to be done is to fix the bugs and not removing things from the game. I don't want to make beds constantly.And as long as the Ylands team works, there will always be grifers. They are humans who play so there will always be. Before there was the protective barrier I played on a server and my solution was to make a house underground, I was never robbed or killed by anyone there. Another thing we can do while playing on a public server is to quickly leave the initial island to avoid conflicts. Staying on the initial island is not a valid solution for me. Remember that all players have the same tools and rules are the same for everyone. @WijkagentAdrie teached me that when I started to play Ylands in 0.4 Edited June 19, 2018 by BigBoss87 1 Share this post Link to post Share on other sites
0 V-Alfred 367 Posted June 19, 2018 (edited) I agree not to remove stuff, but if it's hard to fix, I guess it's alright to remove(or "disable" for better word) it "Temporarily" especially the sleeping pad. Since the exploit is already common thing in MP public server, locked doors also become the most useless thing. Edited June 19, 2018 by V-Alfred 1 Share this post Link to post Share on other sites
0 BigBoss87 68 Posted June 19, 2018 2 hours ago, V-Alfred said: I agree not to remove stuff, but if it's hard to fix, I guess it's alright to remove(or "disable" for better word) it "Temporarily" especially the sleeping pad. Since the exploit is already common thing in MP public server, locked doors also become the most useless thing. You're quite right, actually. Sleeping Pad in multiplayer is useless but only on public servers. 1 1 Share this post Link to post Share on other sites
0 bojo2736 1016 Posted June 19, 2018 I also thing having the f5 for sleep helps noobs. But only if they knew about it I suppose 1 Share this post Link to post Share on other sites
0 kimbuck 746 Posted June 19, 2018 The suggestion was to temporarily disable/remove them until the exploits are fixed - a quick temporary fix . And to reinstate them when they are tested and working properly. The suggestion was for only the items that have exploits associated with them . There was no mention of signs guns etc. . 1 1 Share this post Link to post Share on other sites
0 V-Alfred 367 Posted June 20, 2018 11 hours ago, BigBoss87 said: You're quite right, actually. Sleeping Pad in multiplayer is useless but only on public servers. Don't get me wrong, sleeping pad is very useful at early stage like to regen HP and bypass darkness of the night anywhere. but that creative "Furyou" who likes getting in someone's privacy exploit that thing, which make other system seems useless. Oh well, exploit will always come to unfinished games, just be patient and maybe thinking how to prevent that exploit so it won't happen to you.. 1 Share this post Link to post Share on other sites
0 bojo2736 1016 Posted June 20, 2018 Well, the problem is... I have tried various ways and if you have a door, it is vulnerable. You could build a solid structure and just open an entrance but that is impractical and if they are attacking, not feasible. 1 Share this post Link to post Share on other sites
0 kimbuck 746 Posted June 20, 2018 They are aware of the exploits... and it takes more than waving a magic pencil in the air to fix them. We need to be patient, and the suggestion was just for a temporary quick fix in the meantime .. ..but as soon as they make something foolproof, along comes a better fool 1 Share this post Link to post Share on other sites
0 TheSparkPlug 128 Posted June 20, 2018 I had an idea for a simple fix for the sleeping pad, which I think should work... and maybe even improve normal gameplay: After a person wakes/stands up again, just put them right back where they were when they clicked on the sleeping pad/bed. 1 1 Share this post Link to post Share on other sites
0 Indomitus 388 Posted June 21, 2018 (edited) 23 hours ago, TheSparkPlug said: I had an idea for a simple fix for the sleeping pad, which I think should work... and maybe even improve normal gameplay: After a person wakes/stands up again, just put them right back where they were when they clicked on the sleeping pad/bed. It sounds simple, but if the code is not set up to persist those coordinates, even if the player logs out and back in, it could get a little complicated to deploy. I'm sure they'll find an answer. Edited June 21, 2018 by Indomitus 1 Share this post Link to post Share on other sites
0 jay letellier 5 Posted June 21, 2018 I find that a cancer community. poor developer, let them time to implement the game . otherwise they will never be able to optimize Share this post Link to post Share on other sites
0 V-Alfred 367 Posted June 22, 2018 13 hours ago, Indomitus said: It sounds simple, but if the code is not set up to persist those coordinates, even if the player logs out and back in, it could get a little complicated to deploy. I'm sure they'll find an answer. yep, you're right. Lets see what they got in upcoming updates. "Beware another wild fire starter is coming, better not to respond their behavior" Share this post Link to post Share on other sites
0 TheSparkPlug 128 Posted June 22, 2018 The term "simple" was referring to the implementation, not the coding. It's simplicity comes from the minimal effect it would have on everyday gameplay whilst still thwarting it's use by griefers. Share this post Link to post Share on other sites
We know there is an exploit for bed mats and ladders. I would suggest they are removed from the game until the exploit is fixed.
You can lay down by pressing F5, make that useable for sleep.
Ladders are unneccessary in my experience, except for ships. Just make them part if the hull and not a separate piece.
Or fix the damn exploits already. And I thought free camera was fixed with 0.8. Why is it back?
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