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Everything posted by Chocho-bis
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RESOLVED failed to initialize direct3d
Chocho-bis replied to NickelDimePenny's question in Bugs & Technical Issues
Issue should be obsolete for a long time, in any case if similar problem is present nowadays just attach dxdiag of your PC. Most probably the PC tried to start game with integrated graphic card instead of dedicated one which was often problem on win10 at that time. -
RESOLVED Stuck In Looting Animation
Chocho-bis replied to sgc_spartan's question in Bugs & Technical Issues
Problem was caused by incorrect MP synchronization, should be fixed for a long time. -
Should be fine in current version of the game.
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RESOLVED Items getting stuck in inventory
Chocho-bis replied to death angel S's question in Bugs & Technical Issues
Issue is fixed for some time now. -
RESOLVED Why i can't play Ylands?
Chocho-bis replied to Daniel Santiago's question in Bugs & Technical Issues
Very old issue but yes this integrated graphic cards have too low GPU memory by default, but you can always change the assigned VRAM in your BIOS which should fix the issue. -
RESOLVED Multiplayer Connection Issues
Chocho-bis replied to Trish Kendall's question in Bugs & Technical Issues
Should be fixed for a long time now. -
RESOLVED [YLD-7955] Avatar in save lost after linking Steam account to BI account
Chocho-bis replied to Krynoc's question in Bugs & Technical Issues
Whole BI account system was a mess back then. These issues should no longer be a problem. Right now when new player start with new account on PC he has option to either login with existing BI account or play as guest. Guest can attach email (link to BI) anytime later on and his ID remain same so you can never lost any progress by linking your account.- 6 replies
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- Linked Account
- Saved Games
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(and 3 more)
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RESOLVED [YLD-7953] Items won't stack or enter sub-inventories (like seedboxes) until they enter the inventory.
Chocho-bis replied to Neamow13's question in Bugs & Technical Issues
Main issue should be fixed, items (whenever they enter inventory/container first try to stack). Also right now there is sort inventory function which should automatically stack everything into correct containers. Minor annoyance with rest of the stack being in your inventory remains = you have to click 2 times to send full stack in to container by RMB if half of the stack is present in container. This issue has separate ticket and it is a bit tricky to fix without breaking some other inventory functions. -
All mentioned issues were caused by problems in multiplayer simulation (one in world simulation) and all should be fixed by now.
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This issue was fixed long time ago.
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RESOLVED [YLD-7939] crash in the craft menu
Chocho-bis replied to zagr's question in Bugs & Technical Issues
These old AMD crashes should fixed for long time (was a problem with AMD drivers in older version of unity). Also whole Ui system is handled quite differently now. -
Local dedicated server were removed, sessions for rented servers are turned off when no active player is present for 2 minutes. Just for future reference (in case some third party changes and we will return local dedicated servers). Many leaks were fixed since that time, but there will be always some part of data which cannot be cleared until session is reloaded especially if there are 8+ players and there are many terrain modifications.
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RESOLVED do i respawn on the excact same starting island when dying?
Chocho-bis replied to Elpximso's question in Bugs & Technical Issues
Issue should be fixed for some time. -
Inventory was completely redone since then so this is no longer a problem.
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RESOLVED [YLD-7941] Stutter-y game
Chocho-bis replied to BoomerSchmirtz's question in Bugs & Technical Issues
Game was optimized a lot since then so this should be obsolete. -
RESOLVED [YLD-7957] headstones are WAY too heavy.
Chocho-bis replied to Bark McGlark's question in Bugs & Technical Issues
Players no longer make tombstones after death, they drop only loot containers which no longer cause this issue. Should be fine in current version. -
RESOLVED Glitching off ship while its moving
Chocho-bis replied to CoolPrius's question in Bugs & Technical Issues
Issue was caused by improper MP synchronization of anchoring of players on dynamic object, should be fixed for a long time now. -
RESOLVED Wont let me play with my friend
Chocho-bis replied to Meatyman's question in Bugs & Technical Issues
This was fixed with networking rework. -
RESOLVED Computer shutting down during start/gameplay
Chocho-bis replied to GoblinGirl's question in Bugs & Technical Issues
In case somebody has still similar problem just send us message through in-game feedback. If this happens in ylands I believe we can fins answer. Logs from that time contain only paths to systems which are now completely redone. -
Those AMD crashes should be fixed for some time now.
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RESOLVED Items not stacking in containers/chests
Chocho-bis replied to handofthesly's question in Bugs & Technical Issues
Should be fixed for quite some time now.- 5 replies
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- KNOWN ISSUE
- items
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(and 3 more)
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RESOLVED [YLD-7931] Invisible wood 1x1 block after sawing it down
Chocho-bis replied to HetNeSS's question in Bugs & Technical Issues
Whole UI was redone and should be refreshed properly in current version of the game. -
RESOLVED Water Disappearing in Large Area
Chocho-bis replied to FatherBlonde's question in Bugs & Technical Issues
There were problems with world simulation, should be fine in current version of the game. -
Should be fixed for some time now.
- 6 replies
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- DEV ANSWER
- BUG
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(and 1 more)
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RESOLVED [YLD-7939] Game freezing in crafting menu
Chocho-bis replied to Flo Le's question in Bugs & Technical Issues
Issue was fixed later on in 2018 when AMD responded, although it should be also obsolete because the UI part handling this part was completely redone.