Jump to content


  • Content Count

  • Joined

  • Last visited

Community Reputation

29 Excellent

About anna_svecova

  • Rank
    Community Manager

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. anna_svecova

    blueprint wont complete

    Hello, we are sorry you encountered this issue. Most blueprint fixed will come out in Patch 2 soon. Does your blueprint use the same materials and items? Did you drop anything while building? More info here: Let me know if I can help in any way. Thank you Anna
  2. anna_svecova Patch Changelog

    Hi, we are sorry for the issues, most Blueprint fixes are planned in the next patch. However, Blueprints can sometimes ask for things you don't have recipe for, that is correct. We hope we can help, do you want some reimbursement in terms of resources? Could you please attach the BP file so we can have a look as well? Thank you for letting us know Anna
  3. Hi there, thanks for your question! No matter what you paint any blocks etc. the performance will stay more or less the same. (Devs are saying tho that if you paint flames you might be able to drive faster ) Thank you and let us know if you have any other questions.
  4. Hey there, Ylanders, first of all we want to thank you for all the feedback we got on Update 1.10: Ymproved Ylands. We love to see that so many of you enjoy the update. You may be wondering why there are two patches and why their release is planned so close to each other. This is important to mention, as it is all thanks to you (that is a good thing!). You reported issues and we got to fixing them right away, got a patch ready so that the most pressing issues, some of which happen to be fairly easy to fix, can be fixed as soon as possible. While we deal with everything that needs to happen for us to be able to release the patch (remember this Dev Diary? ) we continue working on fixing what needs fixing and start preparing the second patch. While our QA caught many issues that have already been fixed before the update, you, our wonderful players, have helped us catch a few more pesky bugs and we are very grateful for that. The team is already hard at work and almost all of the reported problems are already fixed on our internal version of the game and will be coming to you in two patches very, very soon. First Patch As you may have noticed, there are some issues regarding ships. In the first patch, we are going to fix the "disappearing act" of some blocks, which certain players experienced, when disassembling their ship. This patch should be going live at the beginning of next week. Second Patch Patch number 2 will focus on issues related to Blueprints, in which we aim to fix two main issues. The first being that some of the Blueprints were not fully built after depositing all the necessary resources required by the Blueprint. The second being related to dropping tools in the middle of the building process. All of these issues are connected and overlap. We are working on fixing all the issues reported by you, so please, continue giving us your feedback, continue reporting anything that doesn't seem right and we will keep in touch! Thank you for your contribution, help and patience. We love our community. Stay classy!
  5. anna_svecova

    1.10 YMPROVED YLANDS - Changelog

    Hi, thanks for letting us know about the issue it will be fixed in upcoming update. Thank you again and have a nice day
  6. Hi, could you please reach out to us through the Feedback option in game please? It attaches the game logs so we can know more about the problem. Thank you
  7. Hi Sandy, sorry for reaching out with a delay. Do you still need any help?
  8. anna_svecova

    Game breaking bug

    Hi, sorry again and feel free to reach out if you change your mind or need anything else
  9. anna_svecova

    Game breaking bug

    Hello Sazzle, We are very sorry this issue happened and we are currently working hard to fix it. Unfortunately we can't really revert what happened. However we would like to reimburse you with the lost materials. Is that okay for you? Is it okay if I contact you in case we need more information later on? Please if you could contact me on anna.svecova@bistudio.com or Discord it would be the best. Thank you Anna
  10. anna_svecova

    Update 1.10 Known Issues

    Hello Ylanders, With the Update 1.10 out and with your immense help we have found some issues. What is the problem? Parts of ships disappearing when disassembling. Blueprints not getting fully built. How to prevent this from happening? Disassembling ships can cause this issue. Please be careful and maybe keep you boaterior decoration plans for later when this issue is fixed. We are sorry for any inconvenience and will let you know when the waters are safe again. Try not to build blueprints that use the same item in both materials and items needed for building it. Try not to drop any tools (hammers, seeing kit, etc.) that are needed to finish the blueprint. When will this be fixed? We are working on it and it will be fixed soon. We will keep you posted. Did you encounter this or any other issue? Feel free to reach out here or: community@ylands.com (edited) Thank you everyone who gave us feedback on this. We wouldn't have been able to catch this issue as fast without your help.
  11. Hi there, medieval window is a recpie from a random encounter so in order to get it you have to explore Regarding losing recources could you please send us your blueprint? If you send us a message through Ylands DEV message it would be great because it automatically gives us your logs and we can help you the most that way. Please also send the blueprint you can attach it here or via Discord or email anna.svecova@bistudio.com. Blueprint can be found here: C:\Program Files (x86)\Steam\userdata\<steamID>\298610\remote\Blueprints Thank you so much for bringing this to our attention
  12. anna_svecova

    Creator Cube in Exploration mode

    Hello Unfortunately there is no way to use the creator cube in adventure.
  13. anna_svecova

    1.10 YMPROVED YLANDS - Changelog

    Hello, yes both these things are intentional. The bait was a design decision. The casting of the line is designed this way because it helps to see the distance from the water. Do you have any ideas how to improve these? Thanks for your input!
  14. anna_svecova

    1.10 YMPROVED YLANDS - Changelog

    Hi there. You can't deconstruct Random Encounter items for resources anymore. Yes you can demolish them but won't get the resources. Is that what you are referring to?
  15. anna_svecova

    1.10 YMPROVED YLANDS - Changelog

    Hi what exactly isn't working properly? Our testers see it fine. Thank you for your feedback