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Everything posted by Ane
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Can you please attach your output_log file (\Program Files\Ylands\Game\Ylands_Data) to see if we can find something there?
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Amazing Alchemy - 14/01/2016 Enhanced item catalog system containing special categories: "Favorites" (can be selected by the player), "New & Noteworthy" (new and modified items) and "Groups & Themes" Potion making - players can now create both common and magical potions at the Alchemy tableItem dyeing - clothes can be now dyed at the Dyeing standAnimal predators now fear campfires. Note that they can overcome their fear if they are starving or they are provoked enoughThe Replicator now copies energy networks as wellThe Replicator now remembers the last 5 stored structuresDrinking animation addedThe game launcher now supports clickable linksThe dialog used to select how many items out of a stack are taken/used/dropped is no longer shown automatically. Instead the player needs to hold the assigned key (Default: Left CTRL) for this panel to open when they perform the relevant action VEGETATION SumacTurmericIndigoferaSnapdragonElderberryEchinaceaCornDesert sageGlowing mushroom"Magic bush"CLOTHING Alchemist capAlchemist robeAlchemist pantsAlchemist shoesLab coatBreathing maskLab face shieldITEMS/POTIONS Alchemy tableDyeing standNugget of purest greenVarious dyesCold resistance potionHeat resistance potionCraftsman's potionGlow potionHealth potionLife-changing potionMelon head potionBerry head potionPotion of flightPotion of speedPotion of strengthWater breathing potion Fixed a rare bug where players might get stuck between two blocks with no way of getting outMemory leak found and fixedFixed problem where text bubbles showing text said by a character (not read from a sign, which is intended) could not be properly seen in the darknessThe Replicator no longer stays in hand when a placing mode has been toggledNumerous fixes and GUI tweaksFixed performance issues when placing animals into sceneSeveral animal AI improvements (more to come)Cycling object variants while building will no longer reset the rotation and offset position of an object being placedItem previews should now be properly rotated so that they face the camera
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The underlying issues have already been identified and are being fixed right now. Luckily we will be able to provide more detailed info sometime next week. Thank you for your patience!
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Do you always see the inventory like that now? Or was it a one time thing? In order to select the amount of dirt you want to get rid off, now you need to press the Left CTRL button while you complete the action, then the panel will pop up
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RESOLVED How to write on signs?
Ane replied to Miguel Preguisa's question in Bugs & Technical Issues
This is indeed a bug, when pressing Enter the text should be saved. Thank you for pointing it out! -
RESOLVED I can´t take off hat and propeller pack
Ane replied to Miguel Preguisa's question in Bugs & Technical Issues
I will just mark it as Resolved ( I don't want to delete your post ) -
DEV ANSWER List of items and where to find them
Ane replied to Miguel Preguisa's question in Suggestions & Feedback
You mean a complete list of all the items and blocks available in the game or more like having a list of the crafting recipes to know what you actually can craft? Or both? -
Happy Holidays - 21/12/2015 Energy streams can now pass through anythingCreated "Energy" category tab so that players can find new energy objects more easilyAll energy items can now be found under the "Energy" category tabEnergy nodes can now be picked up even when they are linked to energy streamsRemoved objects of type "XY parts/materials". Originally objects like the campfire were first crafted into this type of item, they had to be placed in the hotbar, activated and placed in the level. Now as soon as the object is crafted, players can place it in the levelPlayers are now able to interact with objects in scene (e.g. pull levers) even with an item equippedNew zone demonstrating energy devices added to the tutorial yland (please note that you have to start a new game for this to become available) [Energy] Tesla coil (you better turn this on from a safe distance )[Energy] Spotlights (of which colors can be changed during runtime) [Energy] Display block (that can act as a "pixel" in larger display panels)[Energy] Festive tree[Energy] Energy door[Energy] Wall lamp[Energy] Fluorescent lampSanta's clothesParty hatSnowballs (anyone fancy a snowman?)Festive socksFestive decorationsPresent boxesFestive cookies and sweetsIron railing building blocksWooden roofsWhite wooden fenceDoors witch festive decorationMatchstick Fixed digging visualization projection not being shownFixed the issue where players couldn't place the floating platform in the air
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Energy Exposed - 15/12/2015 PLEASE NOTE: Because we did some changes to the game controls, we had to reset the game controls scheme. Those of you who have reconfigured the default control scheme in some way will need to do it again. The most noticeable changes are: The default keys for opening the Character panel are now [Tab] and [I]Placing mode change (building in grid vs. free placement mode) is now toggled via [P] Interaction with entities in the scene (other than looting) is now (as indicated with a hint) done via [E] Energy just came to your ylands. With the first devices available (and more to come soon) you can create both simple and sophisticated energy setupsAdded Ambient Occlusion effect - in addition to basic SSAO, players can now enjoy state-of-the-art HBAO+ developed and licensed by NVIDIA as part of NVIDIA GameWorks™Added particle effect shown when objects are destroyedAdded another way of creating a campfire - by using a light with a small piece of wood lying on the groundItems that can't be broken down into small fragments can now be destroyedAdded the ability to set count of affected objects when performing an action with stacked itemsAdded bears (normal and polar)Newly created ylands now contain more interesting landscape shapes (players can still select to have the ylands created based on the previous algorithm by selecting "Hillside" terrain type in the advanced yland creation panel)When the player's character is hit, it affects the currently playing animationWater now doesn't flow through the building blocks, which allows the creation of dams and pools"Use" button in the item detail panel now works in a more flexible way and so does dragging and dropping items over the character in the equip panel Ylandium generatorWind turbineEnergy nodeEnergy ANDEnergy OREnergy XOREnergy splitterEnergy switch (2)Energy linkerEnergy random distributorChandelierStreet lamp (3)Table lamp (2)Fluorescent lampLight bulbEnergy heaterSpotlight (2)Energy stoveIron building set (10)Engineer helmet (2)Engineer jacket (2)Engineer pants (2)Engineer boots (2)Bear trophy (3)Bear hide (3) Removed some obsolete game items such as door and window framesSharks are now transformed into the correct object when they diePlayer's character now picks up items without crouchingFirst batch of animal AI-related fixesFixed issue where the items that spawn in the scene (mostly those created as a result of digging) would be added to stacks
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Update: 16/12/2015 Version 0.04.13644 Some player's control schemes weren't reset to the newly assigned controls - running this patch update for the first time resolves that
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This should be improved as of yesterday's update
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Update: 16/12/2015 Version 0.04.13611 Character no longer keeps swimming after leaving the waterFixed problem where players were unable to leave the Character creation panel and Scenario settings - Multiplayer panel via "BACK" buttonFixed issue where small energy objects such as node couldn't be picked upFixed problems with the game showing incorrect / untranslated texts Fixed the issue where the Energy Linker item wasn't listed under any item category (players could only find it via search box) - now it is located under "Tools"Fixed issue where players were unable to control the game after returning to the application that lost focus with Item count selection panel being activeFixed problem where whenever player generated more than one yland during a single session, the second and the following ylands were created with invalid terrains/vegetation
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Thank you both for the information, we'll look into it!
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Could you please attach a screenshot or a short video of this issue? The output_log could help as well (this should be in the directory \Program Files\Ylands\Game\Ylands_Data). We'll make sure the Yarn doesn't make you sad anymore!
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Hello Paveloman! In order to receive the item (the yarn in this case), you need to click on craft and then click on the item itself in the Content panel, on the right side (after 12s). Let me know if this doesn't work for you.
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Egyptian Euphoria - 30/11/2015 Added item "Replicator", that allows faster and more comfortable building. Copy or remove whole groups of building blocksAdded Czech language supportAmbient Occlusion (available under Graphics settings)/cmdlist in console now displays a list of available console commandsLauncher now shows user ID of the currently logged userAdded new "eating" animations for several animalsAdded first batch of button tooltips (more to come) PenguinMummySandstone building blocks (13)Sandstone tablet paintings (22)Anubis statueHorus statueIsis statueFalcon statueCat statuePharaoh statueSitting pharaoh statuePharaoh scepterPharaoh crown (2)Pharaoh robesPharaoh skirtPharaoh sandalsEgyptian obeliskEgyptian daggerEgyptian tunicEgyptian capEgyptian sandalsEgyptian sickle swordEgyptian loinclothEgyptian dressEgyptian skirtEgyptian war crownEgyptian awningEgyptian carpetSarcophagus (4) Fixed a problem where people with special characters in their user ID or password were unable to log in. Please note that if you are not able to login even with this update, you may have to download the setup again from the Bohemia Interactive store and reinstall the game (your games should stay intact but you may want to backup them anyway - they can be found in Documents/Ylands/Games)Fixed a crash occurring when players tried to smooth the terrain at the map borderFixed a problem with picking up the item partially stuck in the groundFixed numbers of ingredients needed for crafting a certain item being switched in some casesCarnivorous animals eat only meat nowWhen the actor receives damage over time (burning, drowning) they make appropriate sounds so it is easier for the player to noticeFixed several issues related to the location selection globeBetter jump animationsFixed an issue with text bubbles where sometimes the background wasn't scaled correctly or the bubble wasn't visible at allFixed an issue where sometimes a starting time and a location were not stored properly"Smash" control hint isn't shown anymore as this is the default action (bound to the left mouse button by default) available most of the time Changed sound effects for hyena
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I've compiled some of the Ylands gameplay videos out there. If you have any questions / doubts about anything that is mentioned here or about any item / feature in general, don't be shy and ask! Tutorial: Tutorial + Survive scenarios: Tutorial + Create + Survive scenarios: Survive scenario: Create + Survive scenarios: With Spanish comments: With German comments: With French comments:
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RESOLVED Unable to Connect - Multiplayer
Ane replied to No-Half-Measures's question in Bugs & Technical Issues
Hello, You should be able to connect to someone else's yland now. Can you please confirm it? -
RESOLVED Character creation bug - Multiplayer
Ane replied to -ghost-tf's question in Bugs & Technical Issues
Hello! Could you please check if you are still getting stuck at the character selection screen? We just released a patch that should fix this issue and a couple more related to Multiplayer. Thank you for your patience. -
Release Rampage - 12/11/2015 New item preview Collection of hatsStone numbers and lettersAwning building setBombDynamite bundleExplosive chargeCactus clubCelandine plantDecorated stone blocksDesert melonFlower potsGrass shirt and skirtIron gateIron doorsWooden gatesWooden doorsGlass windowIron railingAnimal trophiesSaber Overall improvements to performance (visibility tweaks, improved water reflections)Fixed several memory leaksFixed several bugs related to workstations (e.g., campfire upgrades)Fixed numerous GUI-related bugs
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Update: 19/11/2015 Version 0.02.12739 [Multiplayer] Fixed the problem where players were unable to connect to each other's ylands[Multiplayer] Resolved the issues with online game list disappearing when its entry was clicked[Multiplayer] Fixed the bug where the number of max. concurrent players for the given scenario showed zero regardless of the actual number[Multiplayer] Fixed problems with passphrase not working correctlyFixed the crafting issue where the numbers of needed formula ingredients were incorrectly stated
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RESOLVED Avatar disapears from island
Ane replied to -ghost-tf's question in Bugs & Technical Issues
Hello -ghost-tf! We just released a hot fix in order to fix this issue in particular. Please let us know if you are still experiencing this problem. You can read all the info here: https://ylands.com/community/topic/59-002-release-rampage-12112015/#comment-130 -
Update: 18/11/2015 Version 0.02.12696 Fixed the problem with corrupted save games that lead to the save game showing that no avatars were present. Those who didn't enter the game with a new character will now be able to load their original oneFixed the problem with the actor being unable to interact with the world / unresponsive hotbar occurring sometimes after the attack animation had been played
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Hello MyMumIsAstronaut! Thank you very much for your interest in translating Ylands! : ) I have to say that the Czech translation is already on the works, but unfortunately it was not possible to have it ready for the official launch day. Of course you are welcome to join the Czech team, I will send you a PM with more details. Thank you!
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Unfortunately it is not possible to play in borderless or fullscreen windowed modes for now. This is something we would like to add in the future, but I'm afraid it won't be ready this year and it will happen sometime the next one. I'll keep you posted once we have more details!