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Ane

YLANDS TEAM
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Everything posted by Ane

  1. That looks epic! But just to clarify, flying machines won't be added in the 0.11 update, but sometime after 1.0
  2. Looks like that Wiki entry is actually outdated. What you currently need is: planks, nails, steel rods, a lab burner and glass flasks. Hope that helps!
  3. Ane

    Things Ylands could do better

    0.11 will be out this year
  4. Ane

    KNOWN ISSUE Rain inside large boat

    It is indeed a bug (it's known), so I'll move it to the bugs subforum
  5. Ane

    Multiplayer issues

    We are aware of the lag, so no need for logs After 0.11 is out we'll be focusing on Multiplayer issues, so hopefully the lag will be gone as well.
  6. Ane

    crafting queue

    This is planned, can't really say for which update though
  7. We need the following files: output_log and output_log_clean, you can find them in the directory \Program Files(86)\Steam\steamapps\common\Ylands\Ylands_Data Then you can just attach them with your reply by dragging the files in here.
  8. Ane

    Yland; have no sound

    From what we see in your DxDiag, you have JBL Bar 5.1 connected through HDMI. Could you please try to disconnect it and see if any sound comes out of your laptop speakers when playing Ylands?
  9. Ane

    Themes / events

    I don't think that's gonna be a thing, sorry
  10. Ane

    Themes / events

    What do you mean for mailbox?
  11. Ane

    Themes / events

    Definitely not Halloween, not sure about Christmas
  12. Ane

    Yland; have no sound

    Please attach your DxDiag report and the following files: output_log and output_log_clean, you can find them in the directory \Program Files(86)\Steam\steamapps\common\Ylands\Ylands_Data
  13. CHANGELOG Clever Coding - 27/08/2018 HIGHLIGHTS Visual scripting: The scripting has been taken to a completely new level. It looks great, and while easy to understand, it is very powerful. In addition to a complete control over strings, logical operands, loops, conditions, arrays, both global and local variables, players have now access to many features of the game they weren't able to set before - be it control over the game time, weather, MP-related features, and much, much more. Now anyone can make their own game. Important thing about this is that pieces of code can be easily shared among different projects and players. This is just a first step on our way to the creation of a code library. Three new game examples have been added to the Workshop for you to check and get started. Editor improvements and new visuals: The Editor received a major visual overhaul. Visually it's now better connected with the rest of the game, it's more appealing and user friendly. Many issues were fixed, and the user experience will be definitely better. We've added a lot of features that will make using the editor easier - from being able to edit properties of multiple general / game logic objects at the same time, to supporting simple expressions in numeric fields, and more. Flying Pets: You can now get pets to accompany you while travelling across the ylands. They are linked to your account and can be summoned in any game. You can get your very first pet just by completing the new tutorial. Others can be purchased at the store or even found in game (this, however, is possible only when playing on official dedicated servers - though once you claim them you will be able to summon them in any other game as well). New Tutorial: We're introducing a new, short, linear, and user friendly tutorial that will teach you the game basics in just a few minutes. At the end you'll get your own pet! Vendor bundles: Vendors now sell bundles - useful items and resources grouped in large stacks which can become helpful especially later in the game, when you want to build something without having to spend a lot of time gathering resources. NEW FEATURES & IMPROVEMENTS Added most of missing building blocks to complete sets Iron and clay veins are much more common now Increased the number of slots for certain inventory containers (Coal basket, Potion holder, Pigment jar, Soil container, Seashell jar) Objects in slots are now shown as rendered images resulting in nicer visuals and better performance 'Custom games' are now called just games Added local custom games to 'played' custom games 'Played games' are now sorted by most recent save Introduced new (default) tab in Game section When focusing voxels with pick in hands, it says in a hint what type of voxel is being focused Game names are now subject to unified constraints (name length, allowed characters) Adjusted all pigments and pigment jar recipes Adjusted charcoal recipe [Sharegame] Sharegame MP session parameters can only be adjusted by sharegame owner Containers item group renamed to Chests and barrels (new name better reflects group contents and there is not anymore group Containers inside other group Containers in Groups & Themes) Player now starts with the knowledge of grass sleeping pad recipe Renamed 1x1x12 wooden beam to wooden block 1x1x12 wooden block is being crafted from logs now 1x1x12 steel block is being crafted from ingots and coal now Removed rope from recipe of two bamboo blocks (1x1x4, 4x1x4) Lowered necessary amount of hay for straw blocks Renamed log pieces used only for building to log blocks Removed one log piece from key items Item group containing log blocks was renamed to log block All gates are being crafted directly to scene now System of digging voxels and voxel type yields were adjusted Renamed blue steel block item group to steel block group Rearranged steel blocks between two steel block item groups [YLD-10816] Increased HP of planted seeds [YLD-8563] Iron ingot now requires 10 pieces of metal to craft instead of 5 [YLD-11468] Added heads and hair for human man and woman [YLD-11450] Favorite stars are now in the top left corner in the catalog [YLD-10618] Introduced a system handling removal of deceased avatars [YLD-5117] Created new footsteps for player [YLD-10892] Players can now feed the blueprint project table with resources without opening it NEW ASSETS Medical bag (new inventory container for healing supplies) Big wooden door Big iron door Pet cage Parrot statue Easter Ylands parrot statue Popcorn FIXES [Forum] Fixed bug where items in the inventory would get stuck in invisible slots underneath the inventory window [YLD-10425] [Forum] Right-click/Equip doesn't always work [YLD-10466] [Forum] Missing "Remove" button for MP servers [YLD-10457] [Forum] After Piloting Raft, Hotkeys Inventory Won't Sometimes Reappear [YLD-10884] [Forum] Sharegame won't upload to cloud [YLD-6764] [Forum] Character goes through wooden steering wheel [YLD-10926] [Forum] Placing scenarios and compositions in folders - 1 full day to show up [YLD-11351] [Forum] About the blueprint station in use message [YLD-8448] [Forum] Cannons - exploitable bug [YLD-9334] [Forum] When Hosting Server Speed Sleep Broke [YLD-7971] [Forum] Count of Cotton not updating when making thread [YLD-8976] [Forum] Trade fail, lost items [YLD-9612] [Forum] Cannot create Propeller pack [YLD-10602] [MP] Invisible body after sleep [YLD-4797] [MP] Host sees only hair in the water [YLD-6249] [MP] everything is shaking on the boat when client lies on the bed/sits on the chair [YLD-11387] [MP] Only a limited number of players can place blueprints at once [YLD-8895] [MP] In the online players menu, it's not visible who accepted the sleep and who remains [YLD-9451] [MP] Inventory is not properly closed when sleeping starts [YLD-9139] [MP] Your vote is not removed when your bed is destroyed [YLD-11461] [MP] Project table is missing [YLD-7504] [DS] Can't throw grenades by releasing ahead of time [YLD-11460] [DS] Atypical house ghost does not appear - BP cannot be build [YLD-10390] [DS] Name of server can be 255 characters long, it should be only 30 [YLD-11455] [Sharegame] Incorrect amounts of * in password [YLD-11580] [Sharegame] Mouse disappears when password is required from a connecting player [YLD-11111] [Blueprints] Project table is placeable into another project table [YLD-10688] [Blueprints] Inspect material in project table shows infinite number [YLD-11476] [Blueprints] All blueprints are shown as 100% built in project table when placed to client [YLD-10803] [Energy] Linker snaps to occupied nods [YLD-10489] Missing hotbar after exiting vehicle [YLD-11451] Fixed inconsistent overlapping in hotbar [YLD-8880] Client can use (eat, drop, place) another item's ability by quick scrolling on hotbar (now you can't eat map by quickly switching to it after the Eat action start) [YLD-11647] Breath bar still visible after death [YLD-11530] Added take all button to all workstations [YLD-11262] You hold another visible item while igniting the cannon [YLD-11512] Hitbox of item slots on character are misplaced [YLD-10323] Tiny icons in the Creator Cube inventory and Editor catalog [YLD-10978] Putting stuff from Cube to container hides item icons [YLD-11435] Boat icon has broken model in the inventory [YLD-11430] All items emitting particles or light now have tweaked icons [YLD-11448] Dyed items have still defaultly colored icons [YLD-11445] Broken model of bamboo bed inventory icon [YLD-11434] Broken icon of small steam engine [YLD-11569] Client gets pigment instead of Creator Cube [YLD-9248] Ornament and dragon carpets are translucent in the Store at turn [YLD-10193] Hint and name of items are visible through inventory [YLD-10588] Stone mortar pic is missing in Crafting recipe [YLD-11444] Transparent glass parts of icons have broken models in the inventory [YLD-10740] Burning candelabrum gets ignited gradually [YLD-7143] Wrong color on the Foundry model [YLD-10814] First recipe not shown when interacting with a workstation [YLD-10482] Iron Ingot recipe does not appear in "Active Workstation" [YLD-4979] Roots from cave ceilings do not disappear when cave is removed [YLD-8874] Breaking the key chain gives you rags instead of some steel/iron details [YLD-10209] Corn should provide popcorn or flour [YLD-8563] Wrong amount of iron ingots derived from nails [YLD-10205] Rubber tree missing decals [YLD-10261] Missing crafting recipe for second type of table lamp [YLD-9128] Bark is super rare [YLD-6845] Coral has colliders now [YLD-10100] Wall torch can't be ignited by a non-burning torch anymore [YLD-11427] Carnivore bait loses its colors from a few steps [YLD-8891] In some cases you get "missing required materials" from the Alchemy table even if you have enough for crafting [YLD-8777] Incorrect items in alchemy category [YLD-10901] Blank paper sheets do not stack although leather ones do [YLD-11259] You can catapult and destroy the Project Table [YLD-10856] Crafting stations display wrong recipes after you visit other station [YLD-11064] Hole in a brick block [YLD-10879] Rags can't be painted [YLD-10756] All gates have pick option before hardening [YLD-10141] You cannot pick up hay from withered plants [YLD-10411] Blank sheets read option is unresponsive [YLD-11109] Getting "failed" while opening the books [YLD-10357] Blank sheets freshly covered with text are still considered blank [YLD-9128] You can harvest bark from withered trees now [YLD-11670] Knife disappears as you extract 1 resin from small rainforest tree [YLD-10507] Character's floating name is barely visible under some hats [YLD-10586] Character is holding popcorn incorrectly [YLD-11521] Character falls under terrain in new Creative using specific settings [YLD-11149] Items are now dropped after pressing "Take all" button when player has full inventory [YLD-11479] Items couldn't be dropped from inventory [YLD-11449] Green arrow/red cross are now correctly displayed again when dragging items out of inventory [YLD-11386] Chat can no longer be opened in inventory [YLD-6233] When you back up into a bear trap, you can't focus it properly and free yourself [YLD-9733] Broken camera after respawn when host is killed on a horse [YLD-10988] Leaving horse in the water breaks freeplacing mode [YLD-11626] Setting camera direction via VS results in camera moving back and forth [YLD-10669] Improved camera water detection for underwater effects [YLD-11626] Fixed camera LookAt positioning [YLD-8463] Placing in container by RMB can create duplicates and break whole inventory [YLD-11417] Swapping items duplicates its icon when container is opened in chest [YLD-11039] You cannot drop items from chests or containers on the ground [YLD-11509] You can drag and drop your clothes from character into containers (pigment jar) [YLD-11275] When dragging items from any container to inventory, only 1 item was dragged [YLD-11246] Items: books: moving mouse during bookmark renaming will confirm page number [YLD-11674] Items: padlocks: When you try to enter a name or password for padlock, it only inserts one letter [YLD-9879] Take all button no longer disappears after showing a recipe [YLD-11590] Added missing buttons for colorpicker [YLD-11658] Trading painted item shows as default [YLD-11346] Golden pebbles have incorrect value for players during trading with vendor [YLD-11504] Traded items that fit into containers (pigment jar) are put into general inventory instead Fixed an issue where GUI elements would not fit properly when opening/closing an inventory container [YLD-8925] Item amount window when splitting stacks causes some issues with trading [YLD-11424] Item from vendor container cannot be traded [YLD-11572] Vendor's Seashell/Pigment jar should not be openable [YLD-11048] Player gets stuck in the trade window if the vendor leaves while you're setting item count [YLD-10414] Equiping item during trade will remove offered items for that player [YLD-11595] Last visible slot in vendor trading window displays size incorrectly [YLD-11268] Golden pebble price icon is dislocated in first interaction with vendor [YLD-11328] You can duplicate vendor items by offering specially crafted item stacks [YLD-11251] Generating RE Vendors in caves [YLD-8753] Sometimes vendor's inventory doesn't load properly [YLD-11602] You can break a position of the emote character in the preview window [YLD-11598] Texture of preview of skins disappears if you select it Fixed weird aspect ratio for composition previews on some resolutions; now it is a forced square [YLD-11448] Dyed items work again with texture previews [YLD-9252] Ornament carpet is too big in preview window [YLD-11537] Weapon skins are too big for the preview window [YLD-9214] Scrolling in preview skin window makes scrolling all page in the background [YLD-9094] Decorations are too small in the store inspect window [YLD-10785] Missing number of unconfirmed decorations [YLD-11316] Inspect window can be open only for a sec and closes itself [YLD-11399] Generic sad picture added to the store purchase feedback [YLD-11450] Favourite icons are now always drawn over the item [YLD-11243] Broken home window in Custom games [YLD-11071] Custom games now show number of active online games [YLD-10870] Can't reach end of the list of all custom games by dragging the scrollbar [YLD-10348] Host name with head icon is missing on game titles [YLD-11280] Mummy spawns underground in Horus Statue random encounter [YLD-8725] Wild west showcase - player gets stuck if they get up from chair in general store [YLD-11653] Gravedigger's house has locked open doors [YLD-6821] Statues disappear in the ground after placing [YLD-11072] Animals are spawning in the air above the sea, close to an yland [YLD-11145] Ostriches and bears never reproduce [YLD-11199] Sharks are spawned on the shore [YLD-11508] Returning to menu from MP game causes disappearance of Explore menu [YLD-10344] Three dots which allow you to get back to the groups disappear after pressing ESC [YLD-10522] When you are afk in the menu for more than 60 minutes, you will get a pop-up error window [YLD-8659] "You are moving away from the area containing Ylands" message is still sometimes shown when it shouldn't [YLD-11301] Setting UI is visible with dark gray background while generating map data or removing Sharegame [YLD-11564] Some types of seed fail to generate new Create map [YLD-11499] Remove confirm does not work [YLD-10478] Minimum length of game name should be four characters [YLD-11487] Renaming your character shows limit from 4 to 4 characters [YLD-10409] Only cloud-save owner can change cloud-save session parameters [YLD-10931] Your screen settings are not saved after exiting the game [YLD-11524] Critical memory leaks [YLD-11112] Right-clicking on an equipped item should unequip it [YLD-10786] Parts of sleep time selection panel show up instantly with background fading in [YLD-8633] Fixed flying head issue after sit down / get up actions for client [YLD-10627] Small typo in the inventory (Czech) [YLD-11046] Small typo in the Vendors/Bundles scenario (Czech) [YLD-10912] Typos in the Sharegame introduction text (Czech) [YLD-10615] Small typo in MP lobby (Czech) [YLD-10570] Small typo in island name error message (Czech) [YLD-10526] Typos in the new menu (Czech) [YLD-11628] Ambient and music in main menu is controlled by the same audio settings slider [YLD-9336] Modified Music Slider attenuation curve to a linear one [YLD-4320] Missing audio/visual cue for target being immune to damage [YLD-10994] No sound when ctr + drag [YLD-7209] Added new Sound Source Preset for Vehicle Impacts [YLD-11166] Box trigger zone bounding box show as axis-alligned [YLD-11024] Cleaned-up fluid generation and initialization in worlds without generated sea [YLD-11638] Added error handling to the downloading of custom games (and tutorial) [YLD-11399] Purchase failure image added [YLD-11632] Scrollbar for keyboard bindings is not movable as it is supposed to Fixed an issue that sometimes walking animals do not play some footstep sounds Fixed Character and Animal Footstep sounds to play different sounds sequentially Fixed one more case of the game trying to play a disabled audiosource Fixed: broken scenarios will not break a game Fixed: stack count was not a number Fixed loading indicator for played games Fixed items jumping back to the inventory previous slot for a split second when dragging them around the inventory Fixed particles of food being cooked when placed next to fire (when being cooked, particle is white now, when burning, particle is grey) Fixed Ylands icons/logos colliders Fixed Santavision visuals when placed into the world Modified ladder prefabs for more enjoyable climbing Cassava bearberries visibility fixed
  14. Ane

    0.10: Clever Coding (27/08/2018)

    Update: 23/10/2018 Version: 0.10.1.58050 Fixed names of the new entities that were added in 0.10.1 (Off-road car chassis was listed as Duck boat wreck)
  15. Ane

    0.10: Clever Coding (27/08/2018)

    We'll be releasing a small patch with the fix
  16. Ane

    0.10: Clever Coding (27/08/2018)

    Update: 22/10/2018 Version: 0.10.1.58026 New assets Upper deck boat Duck boat Race car chassis Off-road car chassis Car body parts Car front mask Car trunk Left side car driver seat Right side car driver seat Left side car passenger seat Right side car passenger seat
  17. Ane

    Update roadmap

    We're planning on having something like that before the end of the year
  18. Alright, thanks for the additional info
  19. Ane

    Blocks and construction

    You can try freeplacing the block into the hole with the V button - it may not be perfect but it could work.
  20. Ane

    Blocks and construction

    What old building are you referring to? A Random Encounter? Are you trying to fix a ruined building that you found?
  21. Ane

    Came Back

    0.11 and 0.12 will be huge updates, specially when it comes to optimization, plus changes will be made to the UI
  22. Ane

    EXPLORE EU 10 Restart please

    It's been restarted!
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