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Adam Snellgrove

1.3: Watery Water

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Feature Highlights

Editor Improvements

  • NPC Templates
  • Custom Skills
  • Visual Scripting Graphical Overhaul
  • Game Storage Improvements
  • Screen shake option in Visual Scripting
  • Custom Controls Update
  • New Events in Event Listener
  • Camera Preview
  • Two new AI control instructions
  • Fixed several bugs which were causing Scripts to stop working on DS

Water Improvements

  • Water volume tools - add bodies of water in the Editor, water volume game logic, regenerating ocean surface
  • Scuba diving equipment

Underwater random encounters

  • Encounters with randomly generated and respawning resources on the ocean floor

Taming and riding more animals

  • Taming system overhaul
  • More animals can be tamed and ridden now
  • New options to pet animals, milk goats, and shear sheep

Terraforming Improvements

  • Changes for Flatten and Smooth
  • UI refreshed

Scripting examples in the Editor Wizard

  • Scenarios showcasing basic scripting

Actor Particles

  • Effects visible on clothing and NPC actors

Shooting and Throwing Improvements

Basic Shapes

  • Adjustable shapes made of basic building blocks for more creative freedom

Audio Improvements

  • Two new music tracks for the Editor
  • Ambient sound override

Map Changes

Mobile UI Improvements

Screenshot System

Compass for Random Encounters

New Music Tracks

 

New Assets

Sea wooden chest

Sea metal chest

Giant clam chest

Wooden lever

Stone lever

Mussel

Stone valve

Iron valve

Wooden valve

Milking bucket

Sheep shears

Sheep wool

Small rock

Medium rock

Large rock

Animal pen

Glowing coral (3x)

Iron button (5x)

Plastic button (5x)

Stone button (5x)

Scuba helmet

Scuba mask

Scuba snorkel

Milk

Goat bait

Sheep bait

Camel bait

Ostrich bait

Boar bait

Rabbit bait

Deer bait

Crab bait

Monitor lizard bait

Penguin bait

Big cat bait

Bear bait

Wolf bait

Hyena bait

Honeybadger bait

Rhino bait

Mutated animal bait

Horse bait

Pixel cube

Breathing sack

Iron air tank

Zirconium air tank

Steam ship

Shipwreck (7x)

Iron war pick

Stone war pick

Thick Tom cannon

Wooden lance

Small iron gate

Maya hat

Maya skirt

Maya tunic

Maya shoes

Steel ladder

Steel ship helm

Anchor lever

Hawaii pizza part

Hawaii pizza slice

Small wooden fence (5x)

Steam ship hull aft

Steam ship hull fore

Wooden golem

 

Additions/Improvements

[YLD-23699] Added: Editor: Snap Angles option for the terrain Add/Remove/Flatten which ensures the orientation of an operation to be strictly horizontal or vertical

[YLD-22787] Added: Editor: Direction lock option for the terrain Add/Remove/Flatten. The chosen direction of a terraforming operation remains fixed during the operation

[YLD-22709] Added: Terrain Paint overhauled into a volumetric operation. This allows painting arbitrarily oriented terrain without any omitted spots

[YLD-22786] Added: Terrain Flatten overhauled into a volumetric operation. This allows to flatten arbitrarily oriented terrain like walls and ceilings, make ramps, etc.. Supports the intensity setting in the editor

[YLD-22788] Added: Terrain Add/Remove/Flatten/Smooth/Paint now use 2D brushes (circle/square) oriented accordingly to the slope of the pointed terrain

[YLD-22786] Added: Terrain Smooth overhauled into a volumetric operation - can now smooth any surfaces like walls and ceilings; uses the 2D oriented brushes; supports the intensity setting in the editor

[YLD-23832] Added: Editor: option to disable killme/setpve commands in custom game

[YLD-23722] Added: VS: Overlap sphere/block/capsule tiles

Added: Icons for editor

Added: Particles - Fire Ball, Frost Ball, Lightning Ball

Added: New underwater particle effects - School of fish, School of fish Big, Rising Bubbles

[YLD-23155] Tweaked: Make all building blocks unpickable by default

[YLD-23825] Tweaked: Editor: creatures are frozen in more natural pose

[YLD-23787] Tweaked: Friends: If you reject another player's friend request, the said player will no longer receive a notification informing them about the rejection.

[YLD-23769] Tweaked: Editor: custom resistance can be now between 0 - 1 000 000 (which is max damage number)

[YLD-22948] Tweaked: Editor: item stored in first inventory slot in Player role is now first active item in a game

Tweaked: Editor: in language using decimal comma there was an issue that in properties there was comma but you were able to fill only numbers with decimal point (now shows/input numbers with decimal point always)

Tweaked: Rented Servers: Trying to turn on expired server results in Server subscription has expired error instead of generic Could not complete backend task.

Tweaked: Faster steps in walk cycle animation

Fixes

[YLD-24119] Fixed: Editor: scaling of lightning particle (not all parts of the particle were scaled -> you may need to adjust position of already used lightning particles with scale different from 1.0)

[YLD-24083] Fixed: Editor: position and rotation animator references inside entity templates are not stored for newly created in compositions

[YLD-24011] Fixed: Editor: created composition from cloned objects could have inside game logic objects from the original objects

[YLD-23696] Fixed: Editor: Undo/redo of deleting objects did not contain change of selection

[YLD-23937] Fixed: Editor: indestructible items were still breakable/destroyable through Item detail window

[YLD-23750] Fixed: Editor: rapid camera movement after big FPS drops

[YLD-22130] Fixed: Editor: Animated spawn point spawns player at 0,0,0.

[YLD-23668] Fixed: Editor: Copy of custom camera referencing any object was referencing always original object

[YLD-11717] Fixed: Editor: Undo of deleting Spawn point referenced in other game logic objects did not recover those references

Fixed: Editor: Ai Behaviour - Patrol with empty Reference points prevented to test it without any notification

[YLD-23727] Fixed: VS: games using Game logic storages could break a game on DS after a while

[YLD-23700] Fixed: VS: deleted Game variables were not correctly refreshed in VS window

[YLD-23670] Fixed: VS: saved "delayed functions" in save game could break a save game.

Fixed: VS: in some cases both custom and default action were performed on PC. Now custom action always overrides the default one on both PC and mobile.

[YLD-23889] Fixed: Friends: If you invited a player to your clan and then dismantled the clan before the player managed to accept the invitation, you could no longer invite them to another clan until you restarted the whole game.

[YLD-24165] Fixed: There should not be temporary holes in the ocean while loading new blocks while traveling on the sea or swimming underwater

[YLD-23256] Fixed: Golden pebble from gold pouch can be duplicated after trading

[YLD-23002] Fixed: In some cases particle effects with custom textures were not visible

[YLD-24094] Fixed: Microsoft Store version of the game should now display Bohemia Interactive logo correctly upon startup

[YLD-26924] Fixed: Distant ocean tiles should not make visual artifacts anymore on shores of Ylands when the player is underwater

[YLD-23899] Fixed: Quick workshop upload would unpublish the creation.

[YLD-23761] Fixed: An issue where if we added new recipes into the game, they would not show in older Sandbox saves (or any other game modes where you should have access to everything) unless you'd found some of the needed ingredients.

[YLD-23469] Fixed: An issue where if you built and connected a tesla coil and then went to another island and built a new tesla coil, the second tesla coil would be able to shoot even without being connected to a source of energy and even after destroying it.

[YLD-23646] Fixed: Genesys playtest should show clear weather preset correctly now

[YLD-23418] Fixed: Add friend button appears when removing someone from a clan

[YLD-23672] Fixed: When joining a server with scenario that is no longer available, the user would get a generic "Unspecified error"

[YLD-18767] Fixed: Items: Festive ornament can not be stacked together

[YLD-23272] Fixed: Server saves sometimes get swapped for a different save.

[YLD-21874] Fixed: Chat system would sometimes disconnect for no apparent reason and would not reconnect until the whole game was restarted.

[YLD-24309] Fixed: A memory leak when operating a workstation without opening its GUI.

Fixed: Editor export or playtest no longer clears available remove steps for rest of session.

Fixed: An issue where if you had above 100 blocked users, the game would be stuck in an endless loop.

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Didn't some of the 1.2.2 features slip into this changelog? Namely the Easter eggs and Easter foods? 

Edited by Miguel Preguisa
Fixed the version number

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1 hour ago, Miguel Preguisa said:

Didn't some of the 1.2.2 features slip into this changelog? Namely the Easter eggs and Easter foods? 

You're right, nice catch ? Will edit it. Cheers ?

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21 minutes ago, bojo2736 said:

TL;DR. 

Can we use nitrado yet?

We are testing their version to find out, if it is all running correctly and if yes, then then it is up to Nitrado, when they want to start offering Ylands servers ? 

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Uhm, is it right, that it isn't possible to tame horses in the moment?  Cause there is no bait for them, and taming like before doesn't work

 

Never mind, just haven't had carrots?

Edited by Lord_Wolfie
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3 hours ago, bojo2736 said:

When we know if it is working on your side?

As I understand it, we are now waiting for their final version (after some fixes on their side) and then we'll test it, but it shouldn't take longer than 1.4. ?

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5 hours ago, Adam Snellgrove said:

As I understand it, we are now waiting for their final version (after some fixes on their side) and then we'll test it, but it shouldn't take longer than 1.4. ?

Wow.  We were told in December, "soon."  Then it was with 1.3.  Now you are saying 1.4?  Seriously?

I have a BI server, supposedly rented thru July 19. With this update, I can't see it, can't use it.  

So basically, I can't host anything right now.  

@Adam Snellgrove can you get my BI server attached to me again?  I can't even be sure the old file is still there so I can back up buildings.

 

This is why most of us have moved on from this game.  

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6 hours ago, bojo2736 said:

Wow.  We were told in December, "soon."  Then it was with 1.3.  Now you are saying 1.4?  Seriously?

I have a BI server, supposedly rented thru July 19. With this update, I can't see it, can't use it.  

So basically, I can't host anything right now.  

@Adam Snellgrove can you get my BI server attached to me again?  I can't even be sure the old file is still there so I can back up buildings.

 

This is why most of us have moved on from this game.  

We were also told in December soon ? Unfortunately when relying on third parties, stuff always gets complicated. But there's continuous work being put into this from us and from Nitrado too and we really hope we're close.
Regarding your server, from our side you still have it, so if you can't see it, it's probably a bug and we're looking into it today. 

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1 hour ago, Brbrmensch said:

water update and still no water physics. will it ever come back to the game?

Probably not in the way it used to be because of Mobile limitations but we are working on ways to at least 'regenerate' water, that has been dug up.

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Having worked with Nitrado "customer service" I am not surprised. I wonder why they were chosen as the only other option?

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Custom Skills.

Could i open the skill mode by code? not only press "~"?

 

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