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jchob

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Posts posted by jchob


  1. Red STOP IT. For a grown man you are acting like child. You already attacked other players.

    And about constructive criticism? You have been doing exactly the reverse.

    And then you come here and make yourself a victim and start downvoting everyone.

    You used to be fun abd humble. I thibk you take ylands too serious and we are here to have fun.

    If you dont know, i will tell you: people are leving the game (including me) not by games fault but becuse your attitude.

    Every bad post about ylands came from your mouth.

    Just stay quite for the god sake. We dont have patient for this.. geeez....

     

    • Haha 1
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  2. Another thing: we know since some months ago that they are working on 1.5 and 1.6 abd the focus is exploration. Instead of waiting, you (and others) are repeating the same. Im totally sure they have got our suggestions and bug reports into consideration.

    Lets just wait for 1.5 and then we can start all over again. But for now lets us have a break ?

    • Like 1
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  3. To be honest i like they have editor priority #1, im mainly a scripter, not an explorer.

    So, i respect you all want exploration, but i dont understand why some people is saying the same for over a year.

    So, respect the fact they went for editor, which they won a prize for it. You all should be happy for that fact, but instead you all keep complaining and crticising dev team!

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  4. I just want to say we have to live with the choices team is making, either we like it or not.

    No point browsing tons of topics and read the same from different players...

    They went for editor first and then mobile. That's it. We need to get over it.

    People stopped to help with ideas and suggestions and started to only complain. And dont tell me again "they dont listen", because thats not true.

    Im so disappointed with the community. Im sorry to say that, but its how I feel.

    Meanwhile many things were fixed in exploration and other kept unfixed. That also happened to editor.

    Its just my personal taste, but i dont even know how MC got so popular. It looked cool when it was launched, but with all those new survival games, MC would be my last option. And its not comparable to ylands, imo. 

    I like how ylands was some updates ago, but im really loving how its coming along.

    All your posts complaining is taking the amusment out of me. I dont wven have will to open ylands.

    This being said, there are people who dont like the path ylands is taking, but there are people who likes it. So, consider you are making those people sad when they only see complains about the game they love.

    • Like 3

  5. I would say you are wrong: most people i know plays on editor rather than exploration. Even many updates ago, where maps were old style ot comes a time you get bored. That also happens in most survival games because it comes to a point you "have everything".

    When it comes to exploration, im tired of reading the same iver and over again. You people need to get used that they went for editor and mobile first. If you all want to wait, just wait to see what comes next.

    All those repetitive topics in forum complaining about this and that in getting toxic. Please kust stop it. There is no point repeating the same. We need to understand that devs will not make everything each person wants....

    this kind of topics are making the game worse rather than better and they are keeping me away of playing it.

    Just thinking wheb 1.5 comes out, people will make ALL THE SAME COMPLAINS again and again.

    In my opinion, you people are stuck on that idea and you forgot how to have fun with the game.

    I remember when i was excited to open forums to read/see cool things, many times per day. Nowadays, just because of topics like this, i dont come here so often. Whats the poibt to come by to read the same said by different people?

    This is... sad.

    • Like 3

  6. I think you can disable building using the disable actions tile?

    I would need my computer to try it, but i think i saw something for that.

    To avoid endless heals, you can trick it by scripting. When player dies it will respawn at spawn point. So, use the event ON respawn and set the hitpoints to like half (or 10 for example). Even they try to cheat by diying to get healed, they will start with 10 HP abd they will be forced to heal by themselves.

    Scrap mechanic game uses a system like that: player spawn at bed but with half HP and food bar, making players to eat and drink to restore HP and food)


  7. You are a lost cause. We tried and gave many opportunities. So, what is left is being agressive and rude to you.

     I would be ashamed if you were my son.

    If you don't have anything else to do, just go to sleep or whatever. Just don't come here annoying people. 

    Make yourself a man. If you keep long beeing stupid, that stupidity will keep with you all your life and then don't blame others because they don't like you. Everyone has their own virtues and flaws. But generally people dont like stupidity and annoyance.

    Another thing: vengeance is not a good way to go. If you are still a kid, its time to change. Of you already a grown man, YOU ARE TOTALLY A LOST CAUSE.

    So, make me a big favor please: go to sleep, or just go play outside. 

    • Like 2
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  8. That suggestion already took among other posts, but nice to have it own topic. Actually you can workaroubd it via scripting but its not really easy and user-friendly.

    Another suggestion would be to not to have a tombstone at all or an option to have another object such as a bag, chest or whatever to replace that embeded tombstone.

    So i vote for that ?

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  9. 12 hours ago, Cernu said:

    However, because bows will get a rework in 1.5, it might be possible to add natively this feature ?

    Yeah i would wait for it to ve implemented, as we dont know what really is coming up.

     My idea sounded good when written. But now i'm thinking about it, perhaps its not an easy script ?


  10. Grenades havent been used because people are affraid to use them. I dont really think they are that innacurate. Lets see how those improvements will work ?

    I have a map with custom electric fences (gates made out of impassable barriers) which can only be destroyed by greanades. Also, in the mini-game im making im trying to make use of them, but using the throw tile is giving me wrong aiming/distance, maybe due to my system. (I'm not using the normal hand throw).

    On the other hand, bows needed those improvements.

    Great to hear it ?


  11. searching tiles needs a lot of work. Im pretty sure the search has been modified with 1.4 update. The way I used to search some tiles, are not shown anymore.

    For example, i search for "template" and it would only show the tiles with "template" word.

    Now, i have to search for "spawn" and it shows all spawn tiles with "template", "entity" and "logic". That makes me loose some seconds to spot the tiles that I want (spawn templates).

    That being said, for that specific, i would want to be able to search "spawn entity" or "spawn template".

    • Upvote 2
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