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Ane

YLANDS TEAM
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Everything posted by Ane

  1. Ane

    Protective Barrier and friends?

    Yes, definitely. It was already planned, but it got delayed in favor of more pressing things
  2. Ane

    Capture blueprints in creative mode

    This is not planned at this moment. There are several reasons, but the most important is that in the Creative mode players have access even to objects that can't be crafted in the game. If you capture a house that would contain such objects, you wouldn't be able to build it elsewhere. From that point of view the only "safe" mode is Explore, where we know everything that players are capturing has been crafted. That being said, Blueprints will definitely be improved in the future, so any feedback is welcome!
  3. Ane

    Cars on boats! :)

    And where's the English version?
  4. What do you mean specifically by "it feels off"? What do you think it changed exactly?
  5. Basically disregard anything that animals do at this point We were just joined by a AI programmer that will help us improve this particular feature a lot, so hopefully soon animals won't be this dumb And the first one you mention is already kinda known, although for some reason our testers have had issues reproducing it.
  6. Ane

    How to share blueprints?

    Yeah, for now you can only capture Blueprints in the Explore mode, and they can't be shared
  7. Ane

    New Ylands GUI

    Did this happen to you again? Or was it only that first time? If it happens again, can you please attach the usual logs?
  8. You can play with a different name, and next week the names will be restored and you'll be able to use yours.
  9. Ane

    RESOLVED Ingame purchase failed by using CNY

    So this should be fixed now. Can you confirm?
  10. Ane

    RESOLVED Ingame purchase failed by using CNY

    So it has to do with some problem with the exchange rate table in the system - we'll fix it on our server side ASAP.
  11. So we'll take care of this first thing on Monday, and you'll recover your names, of course Until this is resolved, we will be disabling the account linking. Sorry for the trouble!
  12. Oh, so this is intended actually. If you die on the Polar biome you don't respawn on the same yland, because the chances of surviving there are quite low
  13. Those of you having this issue, was this the first time you linked the accounts? Or had you already linked your accounts in 0.8?
  14. Alright, I passed the info to the team, I'll let you guys know once I know more! But don't panic, you'll recover your names!
  15. Ane

    Dedicated Server FAQ

    No problem, I just sent you a PM with the link.
  16. Mm no, we haven't done any changes as far as I know. Anyone else with the same issue? What biome was it?
  17. Ane

    Dedicated Server FAQ

    These questions should be done in the Dedicated Server Beta Feedback subforum. Do you have access to it?
  18. Ane

    Are we there yet?

    We are there!
  19. Ane

    Dev Diary #38

    Hey guys! You may remember that last week Ales said the update would be released this week - or the next one if there was need for more testing. We are really excited to finally deliver you this long awaited update... but since it's Friday and there's no update, you have probably guessed that, yes, a few more days of testing are required. But we're almost there. Also, as we've been revealing "bits and pieces" of the update for the last few weeks, the info might be a bit disperse at this point, so let me do a quick summary. What can you expect in the "Comfortable Cooperation" update? Blueprints, so that you can easily build things without spending much time and/or effort (you just need to gather the necessary ingredients) Our cloud save solution, called Sharegames, so that you can consistently play in the same world even if your friends (aka the person hosting the game) are offline A complete GUI overhaul, with changes like the in-game character panel (that contains the inventory, crafting and such) becoming a full-screen panel The Ylands name, a way of unifying all in-game and game service identities, also possibly avoiding griefing The single character avatar, so that you can stick to your favorite avatar A tighter Workshop integration with the game, with the option to play Workshop scenarios right from the in-game main menu The option to set if in your game players can hurt each other The other day I read "Is there nothing for us who play in Singleplayer in this update"?, and well, I think this is a start, what do you think? It might not sound like a big deal to some, but oh believe us, these are huge features that required a lot of work and now need a lot of testing and fine-tuning. Moving to another topic - we know that some of you have been missing some larger blocks - especially when creating long walls to block players from entering some spaces, or when trying to create concrete roads for car races. If you're among those, you'll love something we internally call "Big Blocks" (which is a highly original name), which will be part of the 0.10 update. Related to this, I feel like I should mention the awesome job @JMeJ2did, who compiled ALL building blocks in the game and created some sort of legend. Here's an example: I think SHE IS the legend Although this file will soon be obsolete due to the big changes in the following updates, I believe it might still be useful for the time being. So feel free to download the complete file from here ALL BUILDING BLOCKS PDF.rar And that's it for this week. Hopefully the next time I post something it'll be the 0.9 changelog Have an awesome weekend, ylanders!
  20. Ane

    Are we there yet?

    Do not panick, the week isn't over yet
  21. Ane

    Dev Diary #38

    Yes and yes
  22. That is indeed a bug, we'll added to our system and it will be taken care of. Thanks!
  23. Ane

    New Ylands GUI

    And yes, I'm aware the update is not out yet
  24. Ane

    Are we there yet?

    SOON (not today ).
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