hey,
i'm not sure, if its a bug or something other.
after i looted the second new island, i couldnt board my ship via the ropeladders on its side anymore. i can do the action on them but it gives me a Failed result on the screen.
(edit) it worked fine while building the ship and until after the first new island.
is this intended? can i fix it?
i can still use the ship, just have to build a ramp and place a massive log to jump over.
hey,
after i spent a large chunk of yesterdays gameing time by rowing a raft to the yland i died on, i thought about the matter a bit.
my prime choice would be some sort of respawn beacon (i'm not too picky about its look, be it a bed or a dais or what ever).
the main reason is, that its important to get the ship back, without the need to build a new one. so something that can be placed on a medium and/or large ship would be nice.
this could be further...
hey,
i did play around a little with the buildingblocks and such. in exploration.
i'm not sure yet how muh i like the solidify mechanic. it certainly adds to the challange the game poses to me, on the other hand it doesnt encourage experimentation that much.
one example was with ship building: wanting a ship that looks "right" or even cool, but also was more or less efficient. i tried different spots for the two different masts, different orientations and such...
hey,
finaly had time to try the new update.
just started a new yland but already found lots of vein on the surface (iron, copper, coal, sufur, clay and flint) thats very handy, cool.
not sure if it is new, but to me the bamboo hut is a new location to be found, cool.
and the animals... the predators are a treat to a new character, a panther chased me halfway around the island.. a nearby panther awoke and joined the first with which i was battling.. a jaguar jumped...
i like the new planting speed!
it got me the first time tho, as i planted and destroyed the seed in one go, as i didnt expect it to be that fast
just for my understanding, was the requirement for the string raised to 3 cotton due to the extinct drying rack, or because the planting got faster?
then i have a wind chest.. i built two bamboo chests in the bamboo hut and each time i open one, a rather loud wind sound is played..?
also, when i dig into a hill side to...
the chase with the panther was hilarious... i just spawned new and started to pick up a couple of branches and stones when i realized, that the spawn was also near the clay vein.. the panther that killed me was already closing in.
desperatly picking up some grass while fleeing i tried to stop several times when the beast was out of sight, to make some ropes. but everytime it came anew and it took quite a while to craft the weapon and knock the panter down...
didnt even think of this... great suggestion!
when you mention theme park... you mean a ride through the caverns on some rusty tracks.. lava pits and stuff and a final jump?!
Aethelis replied to WijkagentAdrie's topic in Community News
it even looks a bit like the old houses in a dutch city..
like it. can someone dive underneat it, or do the pierfoundations block this?
also, that is a huge door.. devs, i'd like a porteculis or drawbridge styled huge-door too..
i have found salpetre both on the surface and in caves. tho it seems that the surfaceing veins are often linked to a vein showing in a tunnel nearby.
i'm not sure about this, but it feels that i found it more often on rainforest and oakforest ylands (i found just one birchforest yland, but it had salpetre as well). take this with a grain of salt.
hey.
i asked this elsewhere, but couldnt find it anymore.
i found some nice resources today and unlocked new gear. i thought that i should post this here:
do not break the crystals for dust, you might need a lot of them for a nice set of armor (at least by the looks of it) later.
hey.
stumbled across two items i never saw, or more precise, noticed, before: piece of coal and nugget of pure green.
someone got a clue what these are for?
hey,
after i cheated me some coal, which i was unable to find, i felt bad and started a new game. just wanted to try and maybe have something other than tropical island for once...
and wow, i was surprised: a temperate island that starts to rise towards the high mountain in its center at the shoreline.. after a desperate struggle against wild and murderous beasts in the first two nights and days, i finaly started to explore. and wow... several surface veins of...
found out, that wearing only fur boots (and the rest iron/steel armor) is enough to start to die on a desert island or standing near my blacksmith station..
do those potions also have negative effects in the wrong climate?
now, that everyone seems to have a fancy ship, i started one too..
again my vision collided with the possible stuff in the game. the plan was to put the sails onto the sides of the hull, like wings, but i cant rotate them to the horizontal.
well, plan B. collided too, as windmills cant be turned to horizontal too.
hmm.. plan C... *tumbleweed*
at least there is a guardian for my harbor now:
(little riddle for you: if a boy could pass her gaze, and a knight couldnt.. would the...
on 2:
there is a screenshot of those invisible polygons over in the Terraforming tread. i know the bug as well, but have not been able to reproduce it on intent, it just happens from time to time.
hey,
just had build a table and chair on the lower platform of the red brick tower, then tried it out and got stuck between the oven and the chair.
as i are a klever git, i used /unstuck.... did warp me to the save ground below.. there goes another savegame :´(
would it be possible to either fill the base completly or leave more room, so unlucky /unstuck-users can dig to freedom again?