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Chocho-bis

Ylands QA
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Everything posted by Chocho-bis

  1. Very old issue, most of the systems are obsolete for a long time. (issue was caused by several thing mainly incorrect synchronization of ships with world simulation). Ships and world simulation are now saved differently and problem is fixed for very long time.
  2. Chocho-bis

    RESOLVED prtoblems when getting in my server

    Old problems with networking, should be much better for a long time now.
  3. Chocho-bis

    RESOLVED The game doesn´t work good :(

    Mentioned issues should be fixed for a long time.
  4. Chocho-bis

    RESOLVED Ships floating in mid air

    Since nobody answered it (probably did but in different thread) and if someone accidentally stumble upon it I will just clarify current behavior. Mentioned issue is no longer happening, but since right now claimed ships disappears with owner from servers and since terrain can be modified during player absence (not to mentioned moving waves etc) ship is checking for blocks/terrain/players around when it spawns = it can happen it will be moved towards see a bit (mainly for players wandering why their ships are moved 5 meters towards sea).
  5. Chocho-bis

    RESOLVED [YLD-8105] Game crash on start

    Seems nobody ever responded to this, problem was with PC using integrated graphic card instead of the dedicated one, should be fixed for long time.
  6. Chocho-bis

    RESOLVED Teepee

    Should be fine for a long time now.
  7. All mentioned things should be fixed for long time (except some trees not falling down which cannot be fixed in all cases in present version of unity engine).
  8. Chocho-bis

    RESOLVED [YLD-8088] Crash While Chopping Trees

    Issue was fixed long time ago.
  9. Chocho-bis

    RESOLVED Cannot exit sleep mode during gameplay

    Very old issue, since nobody responded, it should be fixed for along time now. (caused by improper synchronization of time).
  10. Chocho-bis

    RESOLVED [YLD-8090] Islands Not Appearing

    Since nobody responded (or responded in another thread) this was caused by several thing (problems in world simulation and problems with synchronizing terrain and entities far away from 0 0 0). First problem was fixed long time ago, second was mitigated with update to newer version of unity. But in present version of ylands you will not find yland further then 8km from 0 0 0. But since you can always travel to new map now, number of ylands should be still infinite.
  11. Chocho-bis

    RESOLVED RMB/ Storage and interactio

    Issues should be long fixed by now. (were caused by improper MP simulation).
  12. Should be fixed for a long time now.
  13. Chocho-bis

    RESOLVED Bug that causes FPS to plummet

    Seems nobody ever responded, but should be fixed for a long time now.
  14. Chocho-bis

    RESOLVED Can't respwan in multiplayer

    Issue was caused by incorrect MP simulation, should be fixed for a long time now.
  15. Should be fixed for a long time now.
  16. Should be long obsolete by now. (players no longer drop tombstones upon death, ship physics were changed).
  17. Chocho-bis

    RESOLVED Lost half my ship and 30+ hours worth of stuff.

    Very old issue from early access and since nobody responded I just clarify behavior back then and behavior now. Items were not properly anchored and synchronized with ships, also there was no chance for any dev to restore them. Right now items are "welded" and snapped (anchored) to ship and they are properly serialized. Ship physics were changed, but even if someone would be able to "flip" it. In main adventure mode you can "resummon" it back to normal position. In case someone would lose some content (which is impossible unless there is some long term problem with connection to steam/internet) ship status is gradually saved into log and if you send feedback report through in-game system devs can restore main ship into previous state from log.
  18. Chocho-bis

    RESOLVED Shark problem

    Should be fixed for some time now.
  19. Chocho-bis

    RESOLVED Corrupt Saves

    Should be fixed for along time now.
  20. Chocho-bis

    RESOLVED Crash on exit

    Nobody ever responded, so I will just clarify that issue was fixed back in 2018 with update of unity engine and game should respond on pressing X button same as with alt+f4 and is not freezing/crashing anymore.
  21. Issue should be fixed for along time now (was caused by incorrect MP synchronization).
  22. Chocho-bis

    RESOLVED My lovely sister

    Very old issue, will close it, in case somebody would stomp upon this thread it nowadays, game is autosaved every five minutes. Can be saved manually by F10 or even exiting to main menu. Also in main adventure mode main content (player and his ship) is gradually synchronized with our backend. Also autosave time can be modified in Ylands.ini located at C:\Program Files (x86)\Steam\userdata\841649436\298610\remote in line f gameplay.autosave.periodSeconds=300
  23. Chocho-bis

    RESOLVED Depleted Ylandium Power Pack

    Was fixed long time ago, should be fine in current version of the game.
  24. Chocho-bis

    RESOLVED Crashing in rain storm

    Old AMD crash, Issue had several threads, it should be fixed for a long time now.
  25. Chocho-bis

    RESOLVED Most annoying craft menu crash

    Yes, sorry if it spams your e-mail or if anyone did not respond to you back then, just doing some sweep of issues which were never answered for one reason or other. Issue was fixed in the end of 2018, it took long time since it was a problem with AMD driver not being able to handle some unity plugin and could be fixed only from AMD side.
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