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handofthesly

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Everything posted by handofthesly

  1. I've been finding that both the Mining Helmet and Guardian Helmet torches don't turn on soon enough. It is pitch black and you can't see anything for a while before they turn on. Maybe even add the ability for the player to turn the light on and off when they want?
  2. handofthesly

    RESOLVED inventory item bug

    The inventory bug is a known issue. You should be able to break the rocks by smashing them with a hammer around 15 times from memory.
  3. handofthesly

    Shovel to flatten terrain tiles at non horizontal

    Brilliant idea, this is exactly what I’ve been needing too.
  4. handofthesly

    Exploration Mode Question

    In my experience, sometimes there might only be one tropical Yland. My last game has heaps of desert ones too. Also, if your game is on an old save then rubber trees won’t spawn on tropical Ylands unless you start a new game.
  5. handofthesly

    RESOLVED [YLD-8225] Doorway Stutter

    Yup, I have encountered this too. My character starts to look like he’s crouching and won’t go through the door unless I either jump or walk into the door at a funny angle
  6. handofthesly

    RESOLVED [YLD-8103] Disappearing stuff on ship

    Maybe in the mean time spawn yourself in a new ship in the editor and keep playing? And hopefully the disappearing workstations doesn’t happen again.
  7. handofthesly

    What is your favourite survival food ?

    I’ve touched on this subject in another post so sill just link it here. But yes, I agree with you Bread is the best survival food with the longest satiation alongside roast meat however bread is renewable. It does take a long time to make so my next choice is baked potatoes which are almost the same satiation and take less time to make
  8. handofthesly

    RESOLVED [YLD-8180] H key + right click bug

    I can confirm this happens to me a lot as well
  9. handofthesly

    Some Housekeeping Things

    I've compiled a list of things that I think should be brought to the teams attention, nothing major really mostly inventory/number related stuff that I've noticed while editing the wiki. Some of this may have already been brought up by other users and please correct me I'm missing ingredients for any of the crafting recipes that I list as missing here. This is in build 0.6.2.42636 1. Dry cotton, dry flax, dry sisal and cotton bundle, flax bundle and sisal bundle are still available in the creator cube even though they have been removed from the game 2. The tomahawk is still available in the creator cube even though it has been removed (maybe planned as a skin in the future) 3. Clay pots, urns, jugs, vases, Egyptian vases, don't require to be crafted at the Kiln like the clay bowl and flower pots 4. The tall, long necked Egyptian vase doesn't destruct to 2 clay like the rest, it destructs back into itself so you can't destroy it that way 5. Glass flask destructs into nothing instead of glass shards 6. Blank paper sheets only stack at 1, but blank leather sheets stack at 20 7. Small snowball only stacks at 20 but the snowball, large snowball and huge snowball stack at 100 8. Piece of chalk only stacks at 1 but the piece of metal/gold/chain stack at 100 9. Cannot craft any of the trophies other than the sea urchin and oyster trophies 10. Cannot craft the traffic cone and only the traffic signs 11. Cannot craft the winner's wreath 12. Cannot craft the clay jugs 13. The water breathing potion requires you to use every type of coral before it will recognise a different type of coral as a valid ingredient for the recipe (i.e. if normal Coral is used to first discover the potion, Coral Sponge and Montipora Coral won't be accepted unless you "rediscover" the potion again with them and have to be crafted through the Inventory/Craft tab rather than the Recipe tab) 14. Currently there are only wooden letters but no numbers, even though there are stone numbers 15. The umbrella can't be opened 16. None of the Iron Railings require a hammer to be crafted 17. Roasted Fish, Raw Fish Meat, and Roasted Fish Meat all have the same satiation level/times at about 7.5 minutes each which doesn't make sense I may add to this as I discover more things like this
  10. handofthesly

    Removing a dead body?

    In the Main menu there’s the Editor option, once you’re in this mode go to File and then open the save file. Find the dead body, click on it, and then press delete. Save the game and exit back to main menu. Continue the game as you would normally, don’t click the file with the icons in the corner as this will open the save in editor mode again.
  11. handofthesly

    Can you craft diving fins and breathing helmet?

    Yes you can craft Flippers but you have to find the Breathing Mask. My suggestion is in the mean time make Water Breathing Potions and Cold resistance potions are a good idea too
  12. handofthesly

    Removing a dead body?

    Try open the game in editor mode and select and delete the body
  13. handofthesly

    Zip-lines?

    Love the idea of rope bridges, would be great for spanning chasms and would look awesome. Zip lines would also improve travel time over steep rocky terrain and would be super fun
  14. handofthesly

    Complete List ofSuggestion (Not Long).+Poll

    All of these would be helpful if they were added. I’m a bit dubious about NPCs right now though, I kind of like the feeling of being the only person alive stranded on an Yland!
  15. handofthesly

    Auto collect chopped logs

    I had a similar suggestion for harvesting large areas of crops with a tool like a scythe. Maybe they could create a tool like that but for specifically collecting fallen logs only? I’m envisioning a type of Log Cart that could be pulled by a horse while riding or towed by a vehicle which automatically picks up the logs as it passes over them. It would require the tires to be crafted and a harness for the horses so it would take a while before a player could craft it as the materials are a bit further up the tech tree
  16. handofthesly

    How do you dye the ship sails?

    Yes unfortunately if you have already placed the masts then you will have to use the Paintgun and choose number 1 I think to paint just the sails.
  17. handofthesly

    RESOLVED [YLD-8103] Disappearing stuff on ship

    Yup that’s a big bug, attach those files and hopefully a dev gets to look into it for you
  18. handofthesly

    RESOLVED [YLD-8103] Disappearing stuff on ship

    Yeah that shouldn’t happen, your stuff should be there in editor mode. It may have something to do with the bamboo panels but that really shouldn’t affect anything. This sounds like a bug for sure! Hopefully the devs get to look into this. Attach your output_log and output_clean files to help them out
  19. handofthesly

    How to log in Old Account

    I had to do the same, just kill your old character and take all of your loot. You might have to go into editor mode and delete the dead body afterwards
  20. handofthesly

    WEAPONS DAMAGE TABLES (and some mechanics)

    Awesome stuff! I will look at added this information to the Wiki page when I have time.
  21. handofthesly

    RESOLVED [YLD-8103] Disappearing stuff on ship

    So weird! If I were you Id just spawn myself new workstations in the editor mode and keep playing
  22. handofthesly

    RESOLVED New Ship, won't steer

    I also have a ship stranded out at sea with a similar problem but mine was due to an Egyptian rug that fell through the ship. I’ll also check on the ship after the update to see if it fixes it and can turn again
  23. handofthesly

    RESOLVED [YLD-8103] Disappearing stuff on ship

    Try opening the world in editor mode and locate your ship. Can you see all of the items in this mode? Other people have been having problems with items going invisible but they are still there. The wind indicator isn’t functioning at the moment. More for decoration
  24. handofthesly

    How do you dye the ship sails?

    I’m sure on most objects you have several options with which parts you can paint. You just have to select the right part with the radial menu or using the hot keys before painting
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