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Found 446 results

  1. https://gyazo.com/cdc91b66f9e4837e562b640d6b762a24
  2. Mobile Feedback #2 -- I am able to be in the same account on PC and mobile at once. So I can be in two games at once as the same person
  3. Mobile: Sound settings reset each login
  4. I am merging this bug into a separate topic.
  5. Currently, the Car Trunk entities can be used as containers separate from a vehicle, but they don't trigger any Event Listeners that are specifically listening for Container events such as Open or Close. Can that be changed to make them trigger Container events?
  6. Ever woken up and found you fell out of bed onto the floor? ..well in ylands you cam fall into the floor! and why catch a subway train to get somewhere when in ylands you can walk / fall and fly through mountains! Just some of the persistent features of the game, i guess
  7. Nitrado Server. We have two, one for North America, one for Europe. They are both behaving the same. The server will run for approximately 5-6 hours and then either stop or become unresponsive. The memory usage will steadily climb until it peaks and then shut down. The game is playable until then, with only the usual suspects of inventory glitches or placement features. I am attaching a screen shot of both servers behavior while they were empty, as in no one was in game, along with the save file, .ygt, and hopefully the log files, as they are over 2 gb each. P1_EU_Nitrado_Server_Behavior.rar
  8. When I place any of the decorative Rock entities, Object Properties and Edit Script both bring up windows showing other items, and the windows themselves don't behave right. The second screenshot shows the properties for an Event Listener. TWICE. This is an event listener that I deleted from a PREVIOUS scenario, not even the current one. It just seems to show the most recent non-bugged item. And when I try to Edit Script on one of the rocks, it causes everything else in the Editor to do the same even if they didn't do it before. Every Entity and Logic starts to show the same bug. Only a game restart clears it. output_log.txt output_log_clean.txt
  9. My weld gets a bit over excited whenever I hit it: output_log.txt, output_log_clean.txt
  10. @Fompster has reported some rogue trigger objects appearing in his script. We were unable to reproduce this issue, but we're looking into the logs provided. output_log_clean (12).txt output_log (12).txt Bug reported here: https://ylands.com/community/topic/25586-yld-18769-custom-window-scripting/
  11. As originally posted by @Fompster https://ylands.com/community/topic/25586-yld-18769-custom-window-scripting/ When you create some button in a custom window, you can then drag it from the list in the custom window script multiple times. It should grey out when you use one.
  12. When starting the game all custom action keys are enabled. However setting the Custom Key Enabled to "False" will make the hints on the right side of the screen disappear but not actually disable them from being used.
  13. Hey! So far I have been very addicted to the new UI tools since the update, however, there are still some bugs: ~You are able to drag out the same event tile for the buttons multiple times ~ My event has been deleted from the list ~ The events for buttons also stop being created after 10 (restarting Ylands did nothing) ~ Sometimes when deleting the parent widget and then using the undo button, the children get deleted ~ Random trigger objects appearing ( output_log_clean.txt, output_log.txt ) Thanks
  14. Screen goes black and white randomly during thunderstorm.
  15. Started a new custom explore map from in editor. Used Goto island 2, no problem. Used Goto island 3, no island. Waited for the island to render, but never did. I used Goto island 1, but now no island rendered. I saved the file and Quit to Menu.... Now I am stuck on the closing color wheel. Will have to Force quit. I chose the PC only box, so I have no green box around Spawn and should be rendering all islands output_log_clean.txt output_log.txt
  16. Unable to connect to games running on our local network since installing update 0.14. Getting error "Session not found" - Game can no longer be found online. It has most likely been terminated by its host. We now unable to use any of our worlds that we have created and been playing over the years. output_log.txt output_log_clean.txt
  17. There seems to be a bug where you cannot hear both background noise from rain and music at the same time. I've tried many experiments but the simplest example is If you could fix this issue it would be immensely appreciated!
  18. Ive accepted all these people already but they keep showing. Some devs should join the p1gaming.net guild as we have a lot of issues there too. Seems to break at scale.
  19. It's probably intention, but it would be something nice if they could fix. Having a fixed camera angle and player orientation while sitting would be immensely useful for animations... such as Spaceships, Giant Robots, etc. Additionally, having support to weld non-block entities such as chairs would also be appreciated. @Houp
  20. All my blueprinted buildings etc do no align with the others items on the grid ... Screenshots attached. No big deal, but fyi ? otherwise enjoying the update ... note in last pic the structure is 'floating'
  21. Me and my friend were on a multiplayer server, when he took his flint lighter out and lit a campfire that someone else had built prior. Upon lighting the campfire, our entire screen was covered in bright light. Our frame rate dipped to 1 Frame Per Second, my friend's computer crashed, and mine was glitched out. I couldnt get screenshots of the bright light when i was next to the campfire. I got screenshots of the campfire from far away though. It also crashed the entire server lol
  22. #ID2 -- Lags causes input to trail what I see by 3-5 seconds.
  23. This is a repost in a new topic as suggested by Adam . Today was like another charlie chaplin movie .. screen freezes and re starts I got my ship built and tried sailing... whenever it was near land it was uncontrollable .. the screen kept freezing and when release i was either heading to shore or out to sea... then ship went into a series of slide show images showing either no ship, just the wake , bits of the ship ..or a part assembled ship ..or just me with my bottom skimming the waves. Then Ylands did a perfect impression of a dead goldfish .... belly up! Was locked on the log out screen for 5 minutes as the wheel of misfortune slowly turned. I managed to log back in to find myself on the ship full sail towards the end of the world ... did a 180 turn and eventually mad it back to my island... but as soon as i could see the shore, screen once again went into freezing fits. Managed to coax it towards dock on half sail then hit reverse .. screen froze .. got the sailing back noise and when scree became active i was halfway up the beach .. but going backwards... fortunately into deep water. Given up for a while ... just toooooooooooo frustrating. Logs and one screenshot attached output_log.txt output_log_clean.txt
  24. When using /freecamera, right controller stick is really sensitive on Xbox 360 wireless controller (and likely others). Windows 10. @Adam Snellgrove could you check if there is a setting to fix this with some of the pros?
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