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Chocho-bis

Ylands QA
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Everything posted by Chocho-bis

  1. Chocho-bis

    RESOLVED Animal spawns over time

    To clarify, this limit takes account only the reproduction system. (so if some player brings 100 animals from another Yland and break them free, they will remain there but that is player's choice). As for exact numbers every animal has different number, for example black/brown bear has only 3. (3 per 100m block) And yes, the system checks blocks of 100m and if there are less then the limit (and if whole Yland contain more than 1 of the species) there is a probability (in case of black bear 30%) that after night new one appears.
  2. Was fixed long time ago, but is also obsolete with tech tree update.
  3. Chocho-bis

    RESOLVED Map bug/glitch

    Very old issue should be no longer happening with newer versions of generator.
  4. Chocho-bis

    RESOLVED Blank Paper - Not Stackable

    Should be fixed for a long time now.
  5. Chocho-bis

    RESOLVED Edge of Island Terrain is Showing

    Was fixed long time ago, should be fine in current version of the game.
  6. Chocho-bis

    RESOLVED Tut's tomb

    Should be no longer possible for some time now.
  7. Chocho-bis

    RESOLVED Infinite seeds and other bugs

    All mentioned issues should be fixed for a long time now.
  8. Chocho-bis

    RESOLVED I can't play the game, any help?

    Since this never got properly answered it seems I will try to answer it just for clarification and for anyone who is still using integrated graphic card intel HD 4000, yes, the game can be played if you change your assigned VRAM in your BIOS settings even now in 2024. You will find proper steps at https://www.intel.com/content/www/us/en/support/articles/000020962/graphics.html . Since a lot time has passed, right now you will not be able to start it game windows 8 on most platforms and since win 10 and win 11 are more memory consuming you would need more RAM to play the game (at least 8GB).
  9. MP issues were solved long by now. Water is no longer paintable in current version of the game.
  10. The old system of 1st/3rd person camera was redone (no change in colliders, no different controller) so this should be no longer possible.
  11. Caused by broken MP simulation, should be fixed for a long time now.
  12. Was caused by incorrect MP simulation, should be fixed for a long time now.
  13. Issue was caused by older version of unity engine not being able to handle AMD drivers. Should fixed for a long time now.
  14. Chocho-bis

    RESOLVED Dragged in to the Yland

    Should be fixed for a long time now.
  15. Should be no longer possible in current version of the game, character data are serialized properly.
  16. All mentioned issues should be fixed for a long time now. Focusing was improved a lot and colliders were also changed.
  17. Should fixed for a long time now.
  18. Since nobody answered, it was fixed back in January 2018 and yes the save helped, thanks :).
  19. Issue was caused by old version of unity not being able to handle AMD drivers in particular situation. Should be long fixed by now.
  20. Chocho-bis

    RESOLVED Ship Structures and Weather

    Should be fixed for some time, at least on PC version = you should not see rain and snow particles, but you will still see objects covered in snow, sadly that second part is not going to be fixed in current unity version we are using (weather simulation vs welded dynamic objects).
  21. Chocho-bis

    RESOLVED Ylands.exe is not anwsering

    Old AMD crashes, should be fixed for a long time now. (Problem was in old version unity with AMD drivers and it took long time for AMD to answer, so the issue was fixed much later on in the end of 2018 ... we updated unity engine since then so it would be expired later anyway).
  22. Chocho-bis

    RESOLVED Cloned myself

    This was sadly expected behavior, should no longer be possible in current version of the game.
  23. Chocho-bis

    RESOLVED Pointers gone wild

    Should be fixed for a long time now.
  24. Chocho-bis

    RESOLVED [YLD-8039] XB1 Controller Prob

    Gemapad sensitivity was truly broken in these old versions. Should be fine in current version.
  25. Chocho-bis

    RESOLVED Logging off while on moving ship

    Should be long obsolete by now. In adventure mode claimed ship is now tied to the player and appears with him, as for disconnecting from ship which is not claimed or belongs to other player, player is now correctly "anchored" to the hull.
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