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Showing results for tags 'resolved'.
Found 1534 results
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I think that food isn't that valuable. If you are hungry in game you can just place down sleeping pad and sleep and your stomach will be full. That makes sleeping over powered. If that was to be removed we will need to find more food. It would be even better to get more hungry if you sleep because then skipping nights will not be free. I think that will make game more balanced.
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RESOLVED [YLD-19276] Mobile Feedback #3 -- Unable to join PC player when invited on mobile to PC player's Ylands
RedEagle_P1. posted a question in Bugs & Technical Issues
Mobile Feedback #3 -- Unable to join PC player when invited on mobile to PC player's Ylands in Playlands and most other games but not all. Try it with my golf game for example. -
RESOLVED [SUGGESTION] Paint Brush
steam-76561197990624399 posted a question in Suggestions & Feedback
I totally dig the dye station to recolor stuff. However there is one huge limitation that also doesn't make sense. The dye station unlocks some time into the game. Usually players already have constructed a (small) shed/house. And the only way you can recolor and customize your house is by breaking it down, recreate the items and paint them before building the house up again. It is also kind of not making sense as I have repainted the walls in my house a few times, and none of the time I had to deconstruct my bed room completely. So my suggestion is to create a low tier paint brush that can be used to paint stuff in the world and use the dye station to paint stuff in your inventory opening clothing dying and mass dying of building materials. -
Hey, it would be great to rename directly ingame an item (not in editor). To rename a chest, barrel, and so on ... (storage items)
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I just met up with a Polar Bear. Shot two sets of pistol bullets at him. He didnt even flinch. Hit a number of times with sword and didnt have any effect again. Got slain but not getting any respawn option. Just Main Menu button. Unless I am missing something I am stuck! I have attached the logs and zipped game. Please let me know if there is a way out of this. output_log.txt output_log_clean.txt SAMARKUELS_PAD.zip
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RESOLVED [YLD-11416] Servers grow in lag, crash, freeze, require wipe
RedEagle_P1. posted a question in Bugs & Technical Issues
In all cases on all server types, when playing the stock explore game type servers grow in lag as more and more people play. The more people do things, the more it lags and it needs to be wiped to fix. -
when I move my character, the background flashes (no problem with the previous version of the game)
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RESOLVED [YLD-18667] Sleeping mat cannot be picked up (all people)
RedEagle_P1. posted a question in Bugs & Technical Issues
Sleeping mat cannot be picked up (all people) -
RESOLVED [YLD-18902] Can't upload editor maps
Adam Snellgrove posted a question in Bugs & Technical Issues
Bug reported originally by Bobbi: I have tried to upload editor explore maps and it is impossible for me. I create the map, then /exportlocal. So I can open it locally. I can even host it. What I can't do is make it into any kind of .ylandgame that I can upload to our private servers. I have tried uploading it to the workshop, but all that did was put my map out there for random people to download and play. It did not result in a map that I can put on our private server, nor could I ever get back into the game I downloaded and started. As it stands now, I can't use these maps. Thus they can not be used on P1 gaming servers. I will stand down and wait for either an explanation of how to make them work for private servers or a fix. My players are leaving, and I'm not far behind them. Bobbi aka bbcakes -
RESOLVED [YLD-18412] Cannot set price and damage on these items.
RedEagle_P1. posted a question in Bugs & Technical Issues
Cannot set price: Frag nades... most blocks Cannot set damage: all grenades -
RESOLVED [YLD-18877] Bug - UI Button Overlay + Chat
Igor Q. posted a question in Bugs & Technical Issues
If you make a custom window with buttons, any chat that appears in-game will disable clickable buttons underneath it. Suggestion: Have chat always be underneath custom windows. -
My weld gets a bit over excited whenever I hit it: output_log.txt, output_log_clean.txt
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How do I disable earned Playlands cloths in my mini-game
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RESOLVED [YLD-18312] Unble to join my server for no known reason.
KickTheKong posted a question in Bugs & Technical Issues
Whenever me, or any of my friends attempts to join my server the game gives me a generic dialog and simple doesnt connect. I am currently laying down on a ship in the wter, could that have something to do with it? I really dont have alot of informtion to go off of, this is all it says. output_log_clean.txt output_log.txt DxDiag.txt -
RESOLVED [YLD-18741] Flashing during thunderstorm
RedEagle_P1. posted a question in Bugs & Technical Issues
Screen goes black and white randomly during thunderstorm. -
RESOLVED [YLD-18680] Bug: Cannot teleport player or horse
RedEagle_P1. posted a topic in Editor Bugs & Technical Issues
Bug: Cannot teleport player or horse had others try methods. No work. -
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RESOLVED [YLD-18627] Able to fall below playlands
RedEagle_P1. posted a question in Bugs & Technical Issues
Search #ID1 for logs. -
RESOLVED [YLD-18647] Constant short freeze/lag every few seconds since update 0.14
Kramft posted a question in Bugs & Technical Issues
I am getting a constant short freeze/lag every few seconds since I installed update 0.14. The frame rate drops to the 30's but I think that is just reflecting the freeze. output_log.txt output_log_clean.txt -
Soo I have like 10 friends sometimes and 20 other times. Same with my clan P1gaming.net has like 12 members sometimes and 25 other times.
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RESOLVED [YLD-18419] Ylands dedicated server connection failed
Kramft posted a question in Bugs & Technical Issues
We bought a 4 player dedicated server yesterday and loaded a new explore world. We played for a couple of hours without any problems then signed off for a break. Now when we try to connect we get an error with the heading of "Connection failed" and details of "Unspecified error". Sometimes we are asked for the password before this error and other times we just get the error without a password request. We want to continue playing the world and are thinking of removing from server and playing locally. Would this hinder your investigation of this problem? Is it worth removing and uploading again to see if the problem goes away. Would be grateful for any help. Kind Regards, output_log.txt output_log_clean.txt -
RESOLVED [YLD-16665] Steam Cloud Save Deletes Progress
RedEagle_P1. posted a question in Bugs & Technical Issues
If you are over your steam cloud amount and you bring in a map while the game is running then edit it and save it will not register the changes but it shows as if it saves. https://gfycat.com/SharpHalfHellbender (tree is still there) I have lost my progress more than 50 times so far over the 2 years. It might be how many saves I have. Idk. Either should be fixed. -
RESOLVED [YLD-17617] Cant leave sleeping menu
RedEagle_P1. posted a question in Bugs & Technical Issues
Cant leave sleeping menu https://gyazo.com/ae0c7b0b13d877821291712d77426352 -
RESOLVED [YLD-18405] When leaving sleep sleep system cannot be restarted [multiplayer]
RedEagle_P1. posted a question in Bugs & Technical Issues
When leaving sleep sleep system cannot be restarted [multiplayer] @SweetPeaCC @bojo2736 can elaborate. -
RESOLVED [YLD-18314] Black screen on startup, only music in pirated version of Ylands
Puff_Productions posted a topic in General Discussion
every time I try to load up ylands it shows a black screen but with sound. does anyone know how to fix this? I tried deleting ylands from regedit but it still didn't work. Edit: a reply soon would be nice OUTPUT LOG: Initialize engine version: 5.5.0p4 (2f9c3a0f4141) GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: Intel(R) HD Graphics 620 (ID=0x5916) Vendor: Intel VRAM: 2142 MB Driver: 24.20.100.6286 Begin MonoManager ReloadAssembly Platform assembly: C:\Users\LB157370\Downloads\Ylands.v0.22\Game\Ylands_Data\Managed\UnityEngine.dll (this message is harmless) Loading C:\Users\LB157370\Downloads\Ylands.v0.22\Game\Ylands_Data\Managed\UnityEngine.dll into Unity Child Domain Platform assembly: C:\Users\LB157370\Downloads\Ylands.v0.22\Game\Ylands_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless) Loading C:\Users\LB157370\Downloads\Ylands.v0.22\Game\Ylands_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain Platform assembly: C:\Users\LB157370\Downloads\Ylands.v0.22\Game\Ylands_Data\Managed\Assembly-CSharp.dll (this message is harmless) Loading C:\Users\LB157370\Downloads\Ylands.v0.22\Game\Ylands_Data\Managed\Assembly-CSharp.dll into Unity Child Domain Platform assembly: C:\Users\LB157370\Downloads\Ylands.v0.22\Game\Ylands_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless) Loading C:\Users\LB157370\Downloads\Ylands.v0.22\Game\Ylands_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain Platform assembly: C:\Users\LB157370\Downloads\Ylands.v0.22\Game\Ylands_Data\Managed\Assembly-UnityScript.dll (this message is harmless) Loading C:\Users\LB157370\Downloads\Ylands.v0.22\Game\Ylands_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain Platform assembly: C:\Users\LB157370\Downloads\Ylands.v0.22\Game\Ylands_Data\Managed\UnityEngine.UI.dll (this message is harmless) Loading C:\Users\LB157370\Downloads\Ylands.v0.22\Game\Ylands_Data\Managed\UnityEngine.UI.dll into Unity Child Domain Platform assembly: C:\Users\LB157370\Downloads\Ylands.v0.22\Game\Ylands_Data\Managed\UnityEngine.Networking.dll (this message is harmless) Loading C:\Users\LB157370\Downloads\Ylands.v0.22\Game\Ylands_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain Platform assembly: C:\Users\LB157370\Downloads\Ylands.v0.22\Game\Ylands_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll (this message is harmless) Loading C:\Users\LB157370\Downloads\Ylands.v0.22\Game\Ylands_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll into Unity Child Domain Platform assembly: C:\Users\LB157370\Downloads\Ylands.v0.22\Game\Ylands_Data\Managed\Photon3Unity3D.dll (this message is harmless) Loading C:\Users\LB157370\Downloads\Ylands.v0.22\Game\Ylands_Data\Managed\Photon3Unity3D.dll into Unity Child Domain Platform assembly: C:\Users\LB157370\Downloads\Ylands.v0.22\Game\Ylands_Data\Managed\LitJson.dll (this message is harmless) Loading C:\Users\LB157370\Downloads\Ylands.v0.22\Game\Ylands_Data\Managed\LitJson.dll into Unity Child Domain Platform assembly: C:\Users\LB157370\Downloads\Ylands.v0.22\Game\Ylands_Data\Managed\System.Drawing.dll (this message is harmless) Loading C:\Users\LB157370\Downloads\Ylands.v0.22\Game\Ylands_Data\Managed\System.Drawing.dll into Unity Child Domain Platform assembly: C:\Users\LB157370\Downloads\Ylands.v0.22\Game\Ylands_Data\Managed\System.Windows.Forms.dll (this message is harmless) Loading C:\Users\LB157370\Downloads\Ylands.v0.22\Game\Ylands_Data\Managed\System.Windows.Forms.dll into Unity Child Domain Platform assembly: C:\Users\LB157370\Downloads\Ylands.v0.22\Game\Ylands_Data\Managed\udpkit_wp8.dll (this message is harmless) Loading C:\Users\LB157370\Downloads\Ylands.v0.22\Game\Ylands_Data\Managed\udpkit_wp8.dll into Unity Child Domain Platform assembly: C:\Users\LB157370\Downloads\Ylands.v0.22\Game\Ylands_Data\Managed\Unity.IO.Compression.dll (this message is harmless) Loading C:\Users\LB157370\Downloads\Ylands.v0.22\Game\Ylands_Data\Managed\Unity.IO.Compression.dll into Unity Child Domain Platform assembly: C:\Users\LB157370\Downloads\Ylands.v0.22\Game\Ylands_Data\Managed\Mono.Nat.dll (this message is harmless) Loading C:\Users\LB157370\Downloads\Ylands.v0.22\Game\Ylands_Data\Managed\Mono.Nat.dll into Unity Child Domain - Completed reload, in 0.067 seconds Platform assembly: C:\Users\LB157370\Downloads\Ylands.v0.22\Game\Ylands_Data\Managed\System.Core.dll (this message is harmless) Platform assembly: C:\Users\LB157370\Downloads\Ylands.v0.22\Game\Ylands_Data\Managed\System.dll (this message is harmless) OnLevelWasLoaded was found on CControls This message has been deprecated and will be removed in a later version of Unity. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed (Filename: Line: 382) Platform assembly: C:\Users\LB157370\Downloads\Ylands.v0.22\Game\Ylands_Data\Managed\System.Xml.dll (this message is harmless) <RI> Initializing input. <RI> Input initialized. desktop: 1366x768 60Hz; virtual: 1366x768 at 0,0 <RI> Initialized touch support. The referenced script on this Behaviour (Game Object 'Bottom Foreground') is missing! (Filename: Line: 1754) UnloadTime: 1.203900 ms command line arguments: C:\Users\LB157370\Downloads\Ylands.v0.22\Game\Ylands.exe (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Active controller: CControllerKeyboard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Audio effect OculusSpatializer could not be found. Check that the project contains the correct native audio plugin libraries and that the importer settings are set up correctly. (Filename: Line: 381) Audio effect OculusSpatializerReflection could not be found. Check that the project contains the correct native audio plugin libraries and that the importer settings are set up correctly. (Filename: Line: 381) Platform assembly: C:\Users\LB157370\Downloads\Ylands.v0.22\Game\Ylands_Data\Managed\Mono.Security.dll (this message is harmless) Platform assembly: C:\Users\LB157370\Downloads\Ylands.v0.22\Game\Ylands_Data\Managed\System.Configuration.dll (this message is harmless) Platform assembly: C:\Users\LB157370\Downloads\Ylands.v0.22\Game\Ylands_Data\Managed\Accessibility.dll (this message is harmless) Platform assembly: C:\Users\LB157370\Downloads\Ylands.v0.22\Game\Ylands_Data\Managed\Mono.WebBrowser.dll (this message is harmless) Platform assembly: C:\Users\LB157370\Downloads\Ylands.v0.22\Game\Ylands_Data\Managed\Mono.Posix.dll (this message is harmless) NullReferenceException: Object reference not set to an instance of an object at Base.Assets.Preloader+<Start>c__Iterator0.MoveNext () [0x00000] in <filename unknown>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress) [0x00000] in <filename unknown>:0 (Filename: Line: -1) Setting up 1 worker threads for Enlighten. Thread -> id: 29ec -> priority: 1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 Saving game config (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) AssetDepot not initialized (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Cannot find asset bundle that contains asset named 'Build' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) error retrieving stored svn info (no asset): System.NullReferenceException: Object reference not set to an instance of an object at ylands.GameVersion.RetrivedStoredSvnBuildInfo () [0x00000] in <filename unknown>:0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)