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Found 446 results

  1. This usually is fixed by exiting and re-logging but that is a waste of time. Whats happening is the avatar seems to freeze ..and despite no moving ..dug items like dirt and rock pile up around you .. there is no sound. Attempt's to remove the spade get a failed message Trying to select anything when stuck , gives a failed message. Meanwhile, rocks and dirt pile up ... Logs attached for you to peruse ... output_log.txt output_log_clean.txt
  2. There is massive delay between people -- for examples when playing a PVP game. For example if someone in the EU the difference between their location and where people in NA see them is as much as 20 people-distance.
  3. Cars really hard to use on servers & local games --- especially if you are not hosting. There is a major delay between input and response. If the server is not in your continent its very bad.
  4. Some weapons allow you to double-shoot when you click fast -- crossbow is one.
  5. RedEagle_P1.

    UNDER REVIEW cannot use cannon

    Sometimes when loading a cannon or catapult with ammo, some of it disappears or gets stuck in a way that renders you unable to load said items.
  6. When self-hosting a game, game host controls freeze, cannot click any buttons. Cannot use TAB for inventory etc.
  7. In all cases on all server types, when playing the stock explore game type servers grow in lag as more and more people play. The more people do things, the more it lags and it needs to be wiped to fix.
  8. Many things might have gone wrong here.. The server monitor runs but only with the briefest flash of a CMD window, never to be seen again So becauseI don't have a server monitor, I can't shut the server down and create a savegame. All the other savegames I've seen are named after the server, but mine is called SessionSave.ylandsgame I've set up the server and made a world using builtin and that worked fine. But then the serverbox restarted because of Windows updates so I changed the jsonto make it load the ylands file, but the log_clean says, amongst other things [EX] [22/08 18:16:24.92] System.ArgumentOutOfRangeException: Specified argument was out of the range of valid values. Parameter name: Ylandfile I'm sure the path is correct but the game server doesn't start. json { "SessionDataType" : "Ylandfile", "SessionData" : "C:\Ylands DS\SessionSave.ylandsgame", "SavePath : "C:\Ylands DS\SessionSave.ylandsgame", "nMaxPlayers" : 4, "Name" : "Yland of Eden", "Password" : "***", "OfflineImmunity" : 1 } Any help would be greatly appreciated.
  9. Last I saw was June 21, said this was fixed with an update. I played yesterday with no issues. Today I tried starting and received the error in the screen shot. Restarted steam and had same issue. Rebooted my computer and now I get the Bohemia Interactive splash screen, and it hangs. output_log.txt output_log_clean.txt
  10. My in game name is Yotie and my friends name who can't respawn on my server is Iski I was trying to fix my friends respawn problem from yesterday, they died in a mining accident and could not respawn at all, the respawn button to respawn was all grayed out and unclickable. So I tried to use the /kick command and without warning it banned them. So I tried to use the /unban command and used their username with correct spelling many times and it said user not found. output_log_clean.txt DxDiag.txt
  11. Hello, So, I've been having trouble with seemingly random crashes, though some have patterns to them. Sometimes the game will run well for hours without a single crash, and then crash constantly within 5 minutes of loading a save. The game tends to crash in caves more often when I have the graphics settings at 1920x1080, and changing it to 1280x720 seemed to reduce the frequency, up until recently, when crashes seem to be happening all the time, even on the surface, for no apparent reason. I will be crafting, mining, managing my inventory eating, running around, or even doing nothing at all, when the game suddenly freezes. Sometimes I can interact and get a sound effect of some kind if I click, but nothing after that. Every time after I start up the game, I can run around or whatever for five to ten minutes before the game locks up, freezes, and I have to force the game to close. Occasionally, for some reason, my computer will give me a TDR error saying "my graphics card has stopped responding and has recovered," but not every time. In fact, this is rare compared to the frequency of the crashes. I am playing Build 0.13.1.73949 I was going to attach my save file as well, but I couldn't find it. I would really appreciate any help, thank you! P.S. I'm not sure if this is the right place to put this post, so apologies if it's in the wrong place. output_log.txt output_log_clean.txt DxDiag.txt
  12. I am tired of trying to use the move and rotate tool on a selected object only for it to instead select another object and drag it somewhere else. the system works fine when you are far away from the object but as soon as you try to make some fine adjustments you are s**t out of luck
  13. Always the same problem with the ship, I can't deconstruct a block inside my magical barrer (and with a hammer). I can deconstruct items but any blocks :((((((
  14. By accident I found a bug that allows any item to deconstruct inside the protective barrier, if placed on the ground and hit with the demolition hammer. (Other hammers might do it too.) Roasted food items will "deconstruct" to the raw version. Roasted meat becomes raw meat, roasted fruit becomes berries (elderberries when I tried it), and so on. A pole will "deconstruct" and become a stick. Rope will become grass. Leather will become boar hide. Cloth will become 3 yarn. Yarn will become flax. Tools will deconstruct to the exact materials used to create them. Screenshots: If you try this with a stack, it will return the raw form of only 1 of the items and destroy the rest. I don't think the deconstruct ability is meant to be used for this.
  15. Large ships break game. 2 FPS when putting down a few large ships with stuff on them.
  16. Soo I have like 10 friends sometimes and 20 other times. Same with my clan P1gaming.net has like 12 members sometimes and 25 other times.
  17. Hi, There is a small issue that whenever a boat gets hit with a cannon ball then the boat goes crazy and shoots skyhigh into the air and practically flies off ? Also the "Aim Turret" tile doesnt seem to get the exact position of the boat and more than often the cannon overshoots it. So if there is a small fix for that then i would appreciate that. Thanks
  18. When saving the composition with a template that contains an object with logic, it does not save the object with the logic but the standard object?
  19. When I throw the Nopal to the ground, it disappears and keeps falling constantly. When placing it with V works well It is the only object that has happened to me for now
  20. I have been attempting to build a car on multiplayer using an Off-Road chassis. It was placed in front of my house on flat terrain within my protective barrier. Any attempts to build on it are met with "Location is inside other player's protective barrier." which it most certainly is not. Turning off the barrier has had no effect. Any ideas/suggestions?
  21. Almost half of the items in game cannot have their price changed in the hands of a trader.
  22. If you are over your steam cloud amount and you bring in a map while the game is running then edit it and save it will not register the changes but it shows as if it saves. https://gfycat.com/SharpHalfHellbender (tree is still there) I have lost my progress more than 50 times so far over the 2 years. It might be how many saves I have. Idk. Either should be fixed.
  23. Something weird happening on one of my dedicated servers on an explore map. I have asked players to report in game. We have an NPC trader and stand loading in multiple times. It's quite a party there. No idea what the blue light is. I deleted them (missed a two traders) and now I have about 10 of the traders but the stand didn't respawn after I deleted them. Game file attached. I think it is on island 2 tropical. hauntedfile.zip
  24. Randomly, items on the 2nd last lines and in the middle slots of the inventory refuse to move into chests when attempts are made to do so ...they get stuck there. For an experiment i tried to put a shirt in 5 different chests. cabinets.barrels etc..and to no effect. It staye in inventory . I selected wear and got nothing. I tried to equip and drop ...and sometimes got a failed message ..or nothing. After a re-join, it still persisted.... but sometime later the item disappeared form inventory ..it was random Then there was a server restart... I came back and i found i could put the object into a barrel ..but it was already in there...! and a copy was in every container i tried previously to put it in. It had reproduced in every container i tried earlier to put it in. Later i was in a cave and there was an intense light..it lagged me to a standstill...i had to use unstuck command to get out . I returned and from a distance ( freecamera) was able to see the light was from multiple items stacked up in the same space ... it took several attempts and unstuck commands because of lag, but i eventually brought into my inventory about 20 lanterns and a large number of red crystals... there were other items too but i left them. It appears these items were dropped by someone who perished at the jaws of a predator, and they all piled up in the same spot. Now i suspect that the poor deceased was not carrying 20 lanterns and crystals , but had that inventory glitch ... and dropped the bundle as they say when he was removed from his virtual body... the items reproduced as they dropped. Recently another player encountered a NPC that had multiple entities in the same spot, emitting light, and causing lag. I wonder, if someone had tried to trade with the NPC using a glitched item in their inventory? .. causing out of control " npc reproduction"? I do not have the logs, but now after thinking about the incidents and seeing what i perceived to be a common link ..i will annoy you with them in future, as it does not seem to be an uncommon event. By mentioning it here, maybe others who encounter similar incident will react and not ignore it as a "minor nuance" and as they say, the more logs, the bigger the log jam !
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