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Found 7 results

  1. Every time i go on a cave and come back later to my ship everything on it is invisible like everything, sails, woodend block, railling, all you see is the wooden ship and that’s it
  2. My friend and I were playing a fairly new multiplayer world when the ladder in our hut seemed to disappear for both of us. I first right clicked it to see if it was still there and it teleported me a few feet down and I began falling through the world. I fell all the way until I hit the ground of a cave and died from fall damage. Then my friend went to investigate and he too fell to his death after right-clicking the ladder. Hope this will be fixed soon. output_log.txt output_log_clean.txt BRENDAN_AND_NICK.zip
  3. I'm trying to play the game with my friend but for my friend it's unplayable because 80% of the time the things he craft would turn invisible! Cutting down trees also turns invisible. Another bug is climbing ladders will teleport him to another ship and dying will teleport him to a different island (he died on an island and not at sea) These are my logs, if you need my friends log I can send that also! Thank you for the awesome game! output_log.txt output_log_clean.txt
  4. CloudMaster

    RESOLVED Invisible Items

    The game is pretty fun and I've been only playing with my friend. But after a while in game, you encounter a weird bug where everything you gather, build to sometimes interact with it turns invisible. I can still somewhat play but it makes the game a whole less fun. Also sometimes when I try logging back in to see if it will fix itself what ends up happening is I can only see the player heads, the land, and the anchors from the ship.
  5. Seraphs Revenge

    Entity Disposal

    Hi guys, I've been playing multiplayer almost non-stop since the game came to steam. One major problem that I've noticed is that if a lot of entities are lying around in the game; tree remnants, stone tools, etc., multiplayer games will start to glitch out a bit. Objects will still be in the game, but they will be invisible to players. This is especially annoying when a foundry can't be found that was placed earlier, or blocks that are being placed are invisible. There are many easy ways to fix this with Unity's C# APIs. A combination of an IDropHandler.OnDrop event, System.Timers (like 60000 milliseconds), and/or Object.Destroy (a timer can be set with DestroyObjectDelayed but I'm not sure about setting a flag with this method) could start a timer when an item is tossed, and can be modified a bit for objects that weren't picked up like bark, dirt, etc. after a player has interacted with an entity.
  6. After placing about 3 wooden panels all items placed afterwards turn invisible and are not rendered in. Trees cut down sometimes turn invisible both the stump and felled tree are not able to be seen. Both issues are resolved after a relog, although it is almost impossible to build a base by only placing three pieces at a time. Log Files Attached: output_log.txt output_log_clean.txt
  7. This game is very addicting and fun to play, the only downside are the bugs making this game almost unplayable in multiplayer. Bugs: Items turning invisible when interacting/placing Relog causes the map to erase everything Random lag spike Climbing ship ladder teleports me to another ship Item in inventory turns invisible and not accessible Boat completely stopped working in the middle of sea Suggestions: Items in inventory/chest should be combined automatically Removing dead bodies!!!!!! There are dead bodies laying around my ship/base, preventing me from building Allow more than one key per door for multiplayer (playing as a group if only one player can unlock/lock door sucks) Building blocks should be easier for taking down by the player who placed it (building a base with stone block and messing up is a nightmare if I have to hit the blocks to get rid of it)
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