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Chocho-bis

Ylands QA
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Everything posted by Chocho-bis

  1. Chocho-bis

    RESOLVED Need Help. Lost color in editor

    Issue was fixed years ago, was fixed when new mesh type was implemented.
  2. Issue was closed years ago in different threads, problem was fixed with updating to newer version of engine.
  3. Issue was caused by improper MP simulation, should be fixed for years now.
  4. Chocho-bis

    RESOLVED Item slots problem

    Since Ui was completely reworked this should be obsolete for several years now.
  5. Issue was fixed years ago, also whole map system was reworked so this is long time obsolete.
  6. Chocho-bis

    RESOLVED Horse tamed, i died, cant mount.

    Issue was caused by incorrect world simulation. Should be fixed for several years now.
  7. Chocho-bis

    RESOLVED Unable to Join Certain Explore Servers

    Problems with networking which were fixed several years ago in other threads.
  8. Chocho-bis

    RESOLVED Login name changed

    Issue should be no longer relevant, in any case if any current user is having problem to get his old username back just write quick message through in-game feedback and we can change it in few minutes.
  9. Chocho-bis

    RESOLVED List of bugs I've encounterd

    Old issues which were solved in separate threads long time ago, crashes were caused by AMD drivers not being able to handle some unity plugins from old version of Unity. Had to be fixed from AMD side and it took almost a year.
  10. Chocho-bis

    RESOLVED Before and after last patch 12/20/17

    Very old issues, which were caused by incorrect world simulation, should be fixed for several years now.
  11. Since nobody responded (or responded with cannot reproduce). To clarify problem could happen in corner cases with world simulation. Should be fixed for several years now. Also whole barrier system was removed and replaced by coop rights.
  12. Chocho-bis

    RESOLVED After udate can no longer place energy items

    Was problem in MP simulation, should be fixed for several years.
  13. Chocho-bis

    RESOLVED Freezing Bug

    Problem was caused in incorrect synchronization in world simulation. Should be fixed for several years.
  14. Chocho-bis

    RESOLVED flying stones

    Should be no longer a problem for several years. Focus was improved a lot since then.
  15. Chocho-bis

    RESOLVED Animal over population OUT of hand

    As mentioned in other threads, issue is fixed for a long time (animals not reproduce if there is limit per block reached).
  16. MP issues were fixed long ago, Crash happened since PC started to use integrated graphic card instead of the dedicated one. Was a usual problem with win 10 back then. Should be fixed for a long time.
  17. Was resolved in other threads long time ago. Should be fine now.
  18. Chocho-bis

    RESOLVED Multiplayer Bugs: Non-Host Issues

    Issue was mentioned in other threads, should be fixed for long time now.
  19. Chocho-bis

    RESOLVED [YLD-8144] Hotbar Display issue

    Should be a fixed for a long time now.
  20. Chocho-bis

    RESOLVED crashed

    Old AMD crash was mentioned and fixed in other threads years ago.
  21. Fixed for a long time, client map is simulates and synchronizes properly now.
  22. Should be fixed for a long time now.
  23. Chocho-bis

    RESOLVED [YLD-8122] Rag-Doll Ship Body

    Very old issue, should be fine now. (There were several problems but building system was closely tied to player and when it was desynchronized so was player's collider. Since it was dynamic object it could cause mess with ship rigidbody none of this is possible for several years now).
  24. Chocho-bis

    RESOLVED Steam powered ship driving irratic

    Issue is obsolete for a long time. Ships are now simulated differently and issue should no longer happen.
  25. Chocho-bis

    RESOLVED Multiplayer Death Bug

    Should be long obsolete by now, first issue was mentioned in many other threads here (fixed back in January 2018). Second was caused by different problems (mainly synchronization of player and pets). In case similar issue appears nowadays it is better to send in-game feedback where we can see logs save and every other important info to help you properly.
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