Marci Magyar 160 Posted June 7, 2019 Hey there fellow ylanders - it's that time of the week again! The time when you settle in with a steaming cup of coffee, lay back and enjoy the latest Dev Diary, especially knowing that this one might be* the last before a new update comes out. So let's prepare for this beautiful eventuality, by collecting all the sneak peeks and teasers we have released about the upcoming 0.13 update. the amazing new friends list - dev diary #75 the new in-game chat system - dev diary #77 advanced object grouping and dynamic objects - dev diary #79 new and improved terrain generation - dev diary #80 the new terrain generation in effect As you can see, 0.13 is going to be concentrating on the social aspects of the game, laying down the essential foundations for some very cool upcoming systems (like clans). It is a very significant update for us and for the game - paving the way for the rest of Yland's future. The new terrain generation is also a necessary (and beautiful...you'll see) step towards improved AI pathfinding, something we've discussed in: improved pathfinding - dev diary #76 While this feature will not be present in 0.13 (it will follow in a later update), it's a huge step towards a more interesting and challenging AI that will improve every aspect of the game and will be a true game changer. Of course no update could be complete without a host of fixes and improvements (and maybe a new costume...) that are too numerous and small to mention here, but you can read about all of it in the changelog as soon as it goes online. We'll also be releasing a video dev diary (as per the gentlemanly tradition of Ylands) to walk you through the biggest features of the update - keep your eyes peeled for that as well! say "update 0.13 is coming soon and you'll love it" And until then...have a great weekend and stay classy everyone! * fingers crossed 5 Share this post Link to post Share on other sites
bojo2736 1016 Posted June 7, 2019 Is there going to be a dedicated server fix? I'm still waiting to be able to use 0.12 features on my servers. 1 Share this post Link to post Share on other sites
Houp 237 Posted June 7, 2019 2 minutes ago, bb cakes_P1 said: Is there going to be a dedicated server fix? I'm still waiting to be able to use 0.12 features on my servers. Hi, unfortunately no. The reason for it is that we do not know what might be problem. It works fine for us. Have you tried quite detailed instructions provided in another topic? Please try the instructions provided in that thread and write there in what part of the instruction you get different result to the one shown there. Share this post Link to post Share on other sites
BigBoss87 68 Posted June 7, 2019 Thanks for the Dev Diary! Are you considering to add text-to-speach / speach to text chat options? Share this post Link to post Share on other sites
RedEagle_P1. 905 Posted June 9, 2019 Looking forward to 0.13 Are there going to be major server-lag reductions in 0.13? Share this post Link to post Share on other sites
SweetPeaCC 16 Posted June 9, 2019 Will explore maps from 0.12 and older still work after the 0.13 update? Can't wait to see the new terrain generation for my self! Share this post Link to post Share on other sites
Marci Magyar 160 Posted June 10, 2019 Hey guys - just an update, we left out the questions from last week, so here we go: Will this mean 0.13 will update our terrain tools too? Not for 0.13, but soon after With this change, the old saves will see changes in their biomes or it keep the same ? Old saves won't be affected by the new terrain generation in any way Share this post Link to post Share on other sites
Indomitus 388 Posted June 10, 2019 1 hour ago, Marci Magyar said: Will this mean 0.13 will update our terrain tools too? Not for 0.13, but soon after I look forward to seeing the improvements. Terrain tool, in Editor especially, can be hard to use. Share this post Link to post Share on other sites
bojo2736 1016 Posted June 10, 2019 So what was in the sneaky update this weekend? 1 Share this post Link to post Share on other sites
Ane 1213 Posted June 10, 2019 54 minutes ago, bb cakes_P1 said: So what was in the sneaky update this weekend? You mean this? Share this post Link to post Share on other sites
bojo2736 1016 Posted June 10, 2019 I saw that. But noticed a change mentioning traps. 1 Share this post Link to post Share on other sites
Ane 1213 Posted June 10, 2019 12 minutes ago, bb cakes_P1 said: I saw that. But noticed a change mentioning traps. That was in 0.12 already as far as I know? Share this post Link to post Share on other sites
bojo2736 1016 Posted June 10, 2019 I don't think so. Also, we don't have traps? Unless it means that spiky thing. 1 Share this post Link to post Share on other sites
jchob 354 Posted June 10, 2019 (edited) 5 hours ago, bb cakes_P1 said: I don't think so. Also, we don't have traps? Unless it means that spiky thing. Was this removed from game after 0.12? I'm not really sure, but is was present before update - bear trap https://ylands.gamepedia.com/Bear_Trap Or are you talking about other kind of traps? Others that I know about are wooden and iron spikes traps Edited June 10, 2019 by jchob Share this post Link to post Share on other sites
Ane 1213 Posted June 11, 2019 15 hours ago, bb cakes_P1 said: I don't think so. Also, we don't have traps? Unless it means that spiky thing. Yes, it refers to the animal traps Actually, this is what is considered to be a "trap" now (aka trap immunity applies to it). Share this post Link to post Share on other sites
Bob Salvador 82 Posted June 11, 2019 Dart shooter …mmmh .… let me see…. are they new ? ;D 1 Share this post Link to post Share on other sites
jchob 354 Posted June 12, 2019 18 hours ago, Bob Salvador said: Dart shooter …mmmh .… let me see…. are they new ? ;D Not really new. They are available in editor (i think you can't craft in explore maps) Share this post Link to post Share on other sites
Sapioit-a933737c585f579d 0 Posted July 2, 2019 That dog looks like her fox tail... Share this post Link to post Share on other sites