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V-Alfred

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About V-Alfred

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    Advanced Member
  • Birthday February 23

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  1. V-Alfred

    Back =)

    Hey, welcome back @YadNiMonde ,@Aleš Ulm, and everyone! Long time no see, hope you guys alright. ?
  2. V-Alfred

    Question about smoothing rotation

    Ah switching half the way, hopefully the objects won't stutter(restart the rotation from the beginning). Will try that, thanks.
  3. I've been playing around a bit on Rotation Animator and I want to use smoothing feature on rotation animated object but dont want the object to slowing down near the end of angle. Anyone know how to do that? Because if I set the smooth into 1 and 360 angle, basically the object will accelerate with set speed/time toward 360 angle and slowing down near the end. It's not a big problem, my OCD just want things to not move/rotate suddenly.. ? Thank you...
  4. V-Alfred

    0.13: Fine Friendships (20/06/2019)

    Awesome! Finally I can add animations on bunch of objects at once! It will open so many awesome creations.. So many QoL updates, I think it's time to play Ylands again.. ? Thanks and keep up the awesome work as always!
  5. V-Alfred

    Dev Diary #75

    next update is called "The Friendzone".. ? lol anyway, how about global and local/yland chat channel?
  6. V-Alfred

    0.12 Update first impressions

    I've a chance to play for about 30 minutes, so far pretty good I would say. Overall, the game runs smoothly, loading massive structure is improved, Character 3rd camera on tight space is pretty good. I like that you add weight to the ship and bouncy logs on side of the hull, that reminds me to the stabilizer on my Old Dreadnought. ? There are only some minor adjustment needed I think, like: Camera, I'm not sure if I like the new camera system...
  7. V-Alfred

    Request

    It's marble veins or all Editor items into the game/explore mode (?) @Ane. Speaking about PB, since people can freely going inside someone's PB, they can also logout in it which is pretty annoying and sometimes creepy ?, especially in populated/public servers. Would be nice if people who doesn't own that PB moved to outside of barrier when they're logged out. #Edit I had to stalking Chief's profile to look what he meant.. ?
  8. V-Alfred

    The developers: you must listen to the players

    I think they are working on the core elements right now(like terrain generator, building mechanic, UI, path-finding, and animation improvement, and a lot more, ofcourse also fixing bugs). Explorer mode is just the surface. While they're working on the core, the explorer mode will be improved with it. @Tem Deker according to your points: 1. Physic, adjusting this thing needs time, because it involved on many aspect/object of the game, also Ylands physic...
  9. Any news regarding this bug? I just encounter this bug, it's like the mouse doesn't do anything except just moving the cursor. #Edit: the keyboard function is fine, thank God I can save it using shortcut, and restart the game did fix the issue.
  10. I see, that works too, awesome. Btw speaking about painting, what button to save current color to palette? I did right click the color block on palette but it doesn't save my current color, instead it change to white or blank color. lol. If I remember correctly it's right click to save the color, and left click to pick the color from palette. @HoupThanks again for your assistant man!
  11. that certainly do the trick, @Houp thank you so much! All I need to do is break the group/select the objects > open the properties, choose color, ok, wait a minute or so (depends on machine/how much object selected), Boom! walla all selected objects change color. Again thanks! "You see that little guy on the dome? He is smiling at you! ?"
  12. I have been playing around with editor again for couple days. Looking at my structures and I want to repaint it but to repaint it, I need to apply the color on each block which is "too much to do". I'm speaking about hundreds to thousand of objects (blocks, etc). Would be really nice if we can repaint grouped objects to single color with 1 click. So we can repaint those objects with ease and fast. That's it, if you guys have something in mind related to repaint or...
  13. V-Alfred

    ship stuff by zarwil

    Ah gotcha, yeah you're right. Making frame first is useful to guide or check the overall shape/design.
  14. V-Alfred

    ship stuff by zarwil

    Nice Frigate! I like that you do with realistic approach, I mean begin with frame then "the skin". Is the frame visible from inside the ship?
  15. V-Alfred

    Weekly sneaky WiP #6

    Ahemmh, need more clue here.. New block? I don't think so, or is it? Maybe it's "generator" setting.. I don't know..
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