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Found 658 results

  1. Bug reported originally by Bobbi: I have tried to upload editor explore maps and it is impossible for me. I create the map, then /exportlocal. So I can open it locally. I can even host it. What I can't do is make it into any kind of .ylandgame that I can upload to our private servers. I have tried uploading it to the workshop, but all that did was put my map out there for random people to download and play. It did not result in a map that I can put on our private server, nor could I ever get back into the game I downloaded and started. As it stands now, I can't use these maps. Thus they can not be used on P1 gaming servers. I will stand down and wait for either an explanation of how to make them work for private servers or a fix. My players are leaving, and I'm not far behind them. Bobbi aka bbcakes
  2. If you make a custom window with buttons, any chat that appears in-game will disable clickable buttons underneath it. Suggestion: Have chat always be underneath custom windows.
  3. For some reason I cannot assign a sprite in-game. Additionally, if I try to replace "get sprite button widget" with an actual image, it soft-crashes my editor, making me unable to save the file.
  4. How do I disable earned Playlands cloths in my mini-game
  5. Strange Bug I found. I set a chain of UI. Where the Button (Player 1 Select) has text (Player 1). Player 1 Text will be set to online players. I then try to recall the information using the console function. Button = Player 1 Select As I try to click my own name it only shows up as "TEXT".
  6. Hey, The flags still make noise even though the game volume is on 0
  7. Show bubble is bad for long convos as the bubble does not disappear when a new bubble is pushed when the same object speaks twice.
  8. Just made my way to an Arid island on my local map, and noticed that one of the Palm trees, instead of swaying side-to-side in the wind, expands and contracts, and looks like it's breathing. (Pretty sure it's just deforming in the wrong direction.) I've only found one type of tree that does it (so far). It's the palm with 2 separate trunks, and it looks like it's affecting every one of that type. This one I'm standing at in this shot:
  9. I just met up with a Polar Bear. Shot two sets of pistol bullets at him. He didnt even flinch. Hit a number of times with sword and didnt have any effect again. Got slain but not getting any respawn option. Just Main Menu button. Unless I am missing something I am stuck! I have attached the logs and zipped game. Please let me know if there is a way out of this. output_log.txt output_log_clean.txt SAMARKUELS_PAD.zip
  10. when I move my character, the background flashes (no problem with the previous version of the game)
  11. A problem of not being able to join certain servers even after hotfix.
  12. Bug: Cannot teleport player or horse had others try methods. No work.
  13. I am getting a constant short freeze/lag every few seconds since I installed update 0.14. The frame rate drops to the 30's but I think that is just reflecting the freeze. output_log.txt output_log_clean.txt
  14. I want to cotinue building with my friend on his sharegame, but it's just endless establishing connection. We tried to restart game/steam/PCs and nothing helped.
  15. Chat box does not disappear when using ~ key. Makes it hard to film.
  16. We bought a 4 player dedicated server yesterday and loaded a new explore world. We played for a couple of hours without any problems then signed off for a break. Now when we try to connect we get an error with the heading of "Connection failed" and details of "Unspecified error". Sometimes we are asked for the password before this error and other times we just get the error without a password request. We want to continue playing the world and are thinking of removing from server and playing locally. Would this hinder your investigation of this problem? Is it worth removing and uploading again to see if the problem goes away. Would be grateful for any help. Kind Regards, output_log.txt output_log_clean.txt
  17. When leaving sleep sleep system cannot be restarted [multiplayer] @SweetPeaCC @bojo2736 can elaborate.
  18. Cant leave sleeping menu https://gyazo.com/ae0c7b0b13d877821291712d77426352
  19. Whenever me, or any of my friends attempts to join my server the game gives me a generic dialog and simple doesnt connect. I am currently laying down on a ship in the wter, could that have something to do with it? I really dont have alot of informtion to go off of, this is all it says. output_log_clean.txt output_log.txt DxDiag.txt
  20. every time I try to load up ylands it shows a black screen but with sound. does anyone know how to fix this? I tried deleting ylands from regedit but it still didn't work. Edit: a reply soon would be nice OUTPUT LOG: Initialize engine version: 5.5.0p4 (2f9c3a0f4141) GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: Intel(R) HD Graphics 620 (ID=0x5916) Vendor: Intel VRAM: 2142 MB Driver: 24.20.100.6286 Begin MonoManager ReloadAssembly Platform assembly: C:\Users\LB157370\Downloads\Ylands.v0.22\Game\Ylands_Data\Managed\UnityEngine.dll (this message is harmless) Loading C:\Users\LB157370\Downloads\Ylands.v0.22\Game\Ylands_Data\Managed\UnityEngine.dll into Unity Child Domain Platform assembly: C:\Users\LB157370\Downloads\Ylands.v0.22\Game\Ylands_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless) Loading C:\Users\LB157370\Downloads\Ylands.v0.22\Game\Ylands_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain Platform assembly: C:\Users\LB157370\Downloads\Ylands.v0.22\Game\Ylands_Data\Managed\Assembly-CSharp.dll (this message is harmless) Loading C:\Users\LB157370\Downloads\Ylands.v0.22\Game\Ylands_Data\Managed\Assembly-CSharp.dll into Unity Child Domain Platform assembly: C:\Users\LB157370\Downloads\Ylands.v0.22\Game\Ylands_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless) Loading C:\Users\LB157370\Downloads\Ylands.v0.22\Game\Ylands_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain Platform assembly: C:\Users\LB157370\Downloads\Ylands.v0.22\Game\Ylands_Data\Managed\Assembly-UnityScript.dll (this message is harmless) Loading C:\Users\LB157370\Downloads\Ylands.v0.22\Game\Ylands_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain Platform assembly: C:\Users\LB157370\Downloads\Ylands.v0.22\Game\Ylands_Data\Managed\UnityEngine.UI.dll (this message is harmless) Loading C:\Users\LB157370\Downloads\Ylands.v0.22\Game\Ylands_Data\Managed\UnityEngine.UI.dll into Unity Child Domain Platform assembly: C:\Users\LB157370\Downloads\Ylands.v0.22\Game\Ylands_Data\Managed\UnityEngine.Networking.dll (this message is harmless) Loading C:\Users\LB157370\Downloads\Ylands.v0.22\Game\Ylands_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain Platform assembly: C:\Users\LB157370\Downloads\Ylands.v0.22\Game\Ylands_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll (this message is harmless) Loading C:\Users\LB157370\Downloads\Ylands.v0.22\Game\Ylands_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll into Unity Child Domain Platform assembly: C:\Users\LB157370\Downloads\Ylands.v0.22\Game\Ylands_Data\Managed\Photon3Unity3D.dll (this message is harmless) Loading C:\Users\LB157370\Downloads\Ylands.v0.22\Game\Ylands_Data\Managed\Photon3Unity3D.dll into Unity Child Domain Platform assembly: C:\Users\LB157370\Downloads\Ylands.v0.22\Game\Ylands_Data\Managed\LitJson.dll (this message is harmless) Loading C:\Users\LB157370\Downloads\Ylands.v0.22\Game\Ylands_Data\Managed\LitJson.dll into Unity Child Domain Platform assembly: C:\Users\LB157370\Downloads\Ylands.v0.22\Game\Ylands_Data\Managed\System.Drawing.dll (this message is harmless) Loading C:\Users\LB157370\Downloads\Ylands.v0.22\Game\Ylands_Data\Managed\System.Drawing.dll into Unity Child Domain Platform assembly: C:\Users\LB157370\Downloads\Ylands.v0.22\Game\Ylands_Data\Managed\System.Windows.Forms.dll (this message is harmless) Loading C:\Users\LB157370\Downloads\Ylands.v0.22\Game\Ylands_Data\Managed\System.Windows.Forms.dll into Unity Child Domain Platform assembly: C:\Users\LB157370\Downloads\Ylands.v0.22\Game\Ylands_Data\Managed\udpkit_wp8.dll (this message is harmless) Loading C:\Users\LB157370\Downloads\Ylands.v0.22\Game\Ylands_Data\Managed\udpkit_wp8.dll into Unity Child Domain Platform assembly: C:\Users\LB157370\Downloads\Ylands.v0.22\Game\Ylands_Data\Managed\Unity.IO.Compression.dll (this message is harmless) Loading C:\Users\LB157370\Downloads\Ylands.v0.22\Game\Ylands_Data\Managed\Unity.IO.Compression.dll into Unity Child Domain Platform assembly: C:\Users\LB157370\Downloads\Ylands.v0.22\Game\Ylands_Data\Managed\Mono.Nat.dll (this message is harmless) Loading C:\Users\LB157370\Downloads\Ylands.v0.22\Game\Ylands_Data\Managed\Mono.Nat.dll into Unity Child Domain - Completed reload, in 0.067 seconds Platform assembly: C:\Users\LB157370\Downloads\Ylands.v0.22\Game\Ylands_Data\Managed\System.Core.dll (this message is harmless) Platform assembly: C:\Users\LB157370\Downloads\Ylands.v0.22\Game\Ylands_Data\Managed\System.dll (this message is harmless) OnLevelWasLoaded was found on CControls This message has been deprecated and will be removed in a later version of Unity. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed (Filename: Line: 382) Platform assembly: C:\Users\LB157370\Downloads\Ylands.v0.22\Game\Ylands_Data\Managed\System.Xml.dll (this message is harmless) <RI> Initializing input. <RI> Input initialized. desktop: 1366x768 60Hz; virtual: 1366x768 at 0,0 <RI> Initialized touch support. The referenced script on this Behaviour (Game Object 'Bottom Foreground') is missing! (Filename: Line: 1754) UnloadTime: 1.203900 ms command line arguments: C:\Users\LB157370\Downloads\Ylands.v0.22\Game\Ylands.exe (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Active controller: CControllerKeyboard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Audio effect OculusSpatializer could not be found. Check that the project contains the correct native audio plugin libraries and that the importer settings are set up correctly. (Filename: Line: 381) Audio effect OculusSpatializerReflection could not be found. Check that the project contains the correct native audio plugin libraries and that the importer settings are set up correctly. (Filename: Line: 381) Platform assembly: C:\Users\LB157370\Downloads\Ylands.v0.22\Game\Ylands_Data\Managed\Mono.Security.dll (this message is harmless) Platform assembly: C:\Users\LB157370\Downloads\Ylands.v0.22\Game\Ylands_Data\Managed\System.Configuration.dll (this message is harmless) Platform assembly: C:\Users\LB157370\Downloads\Ylands.v0.22\Game\Ylands_Data\Managed\Accessibility.dll (this message is harmless) Platform assembly: C:\Users\LB157370\Downloads\Ylands.v0.22\Game\Ylands_Data\Managed\Mono.WebBrowser.dll (this message is harmless) Platform assembly: C:\Users\LB157370\Downloads\Ylands.v0.22\Game\Ylands_Data\Managed\Mono.Posix.dll (this message is harmless) NullReferenceException: Object reference not set to an instance of an object at Base.Assets.Preloader+<Start>c__Iterator0.MoveNext () [0x00000] in <filename unknown>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress) [0x00000] in <filename unknown>:0 (Filename: Line: -1) Setting up 1 worker threads for Enlighten. Thread -> id: 29ec -> priority: 1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 Saving game config (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) AssetDepot not initialized (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Cannot find asset bundle that contains asset named 'Build' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) error retrieving stored svn info (no asset): System.NullReferenceException: Object reference not set to an instance of an object at ylands.GameVersion.RetrivedStoredSvnBuildInfo () [0x00000] in <filename unknown>:0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  21. I keep getting this error message, "Construction Mode Required" when trying to build on my boat, and I am not able to place anything. I have my boat anchored as close as possible to shore, and I am within my protective barrier. When I step off my ship and am standing on land I have no problem placing blocks, but on my ship it will not let me place blocks. I am toggled in place mode the whole time. Anyone else having this issue, or have any suggestions?
  22. Hello, always a bug with the sound effect only. When my character is beside something in action (stove, ...), the sound jumps and jerks.
  23. Hello, Am I the only one without the sun in the skies anymore? I realised now, that there is no moon too. I will add screenshots soon. I'm waiting for dusk and dawn. Regards, ComR P.S.: Here you are dusk and dawn...
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