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Found 149 results

  1. Hi, since 0.3 update my old save has a problem where it looks like I had coal in my inventory I now have stones. The option to destroy them does not show and if I drop them I get stones on the floor but they are still in my inventory. I can keep throwing them out ad infinitum. So I now have 3 slots taken up with stones that I cannot get rid of.
  2. WijkagentAdrie

    DEV ANSWER Ship Helm model

    The current ship helm model is actually about 3,5 blocks wide instead of 3 like it shows on the grid. See attached screenshot. Adrie
  3. I get black screen with sound and menu buttons working.
  4. Dear Developers, dear Community, my boyfriend and me played this game for a while now and we find it really amazing. Great work, thanks a lot! However, we came across a little annoying error in Multiplayer over LAN: Whenever my Avatar (Client, Windows 10) is logging out from the Server (Windows 7), it's still ingame. The Avatar also appears when the server is starting up next time. We even tried out the "/kick" option, which kicks it, but it's nevertheless still ingame and dies from hunger or cold or animal attacks. We would be pleased if there would be a proper workaround or even a solution. Thanks for your time! Lady
  5. Hello, I installed the trial version of YLANDS and attempted to launch the software and received the following error: YlandsLauncher.exe has stopped working. Shortly afterward, I also received the error: QtWebEngineProcess.exe has stopped working I reboot the PC and received the same error. I deleted the YLANDS software and downloaded a fresh copy and installed and reboot the PC and received the same error. I have attached the DxDiag file. Is there anything that I may have overlooked in my troubleshooting? DxDiag64bit3_30_2017.txt
  6. Hi guys. I just bought the game and what a disappointment. I wanted to play it, but obviously I can't, cause each time I try to start a game and log in to my account, the launcher simply crashes. I don't get any error info, so idk what is going on. I got win 10 OS. I tried to install and run the game on my older computer, which has win 8.1 operating systems and it downloaded and updated game launcher without problems. Game runs but I can't play it anyway, cause obviously it needs more ram or better graphic card. I wanted to try to change settings and play in lower quality, but I see there's no way to skip the tutorial, however I didn't plan to play on that older computer and I just want the game to run properly in Windows 10. Any ideas? I will be grateful for help.
  7. Hello, today myself and a couple others played around 5-6hrs of multiplayer and I have a handful of bugs for you, Sadly i don't have a log file for all of them as I had to restart my game a couple of times but I'll list them of and attach the current log file. I should note I hosted the session threw the in-game hosting. Bugs: After playing for a while I ended up restarting my game and after loading the world I noticed everything my character had learned was lost the other two guys were fine. Sometimes a player will be unable to pull out items form in a container or work/craftstation whilst others are able to-do so fine. The ship's (We actually only made the large ship but id assume the same issue for the other one too) had an issue were when one of the others took control of it, it pulled me around abit when they moved it even though I wasn't on the ship or near it. There was also an issue with the ship that one of them took control of the ship and it teleported them under the world which when we dug them out they were unable to move and apon him reconnecting his body was there but his view point was at the ship and he was unable to release control of the ship. Horse's when they kicked the other player off they were unable too move but were making the running sounds and particle effects where they were, killing them was the only fix. Gun type Weapons didn't seem to make sounds for the other players only for myself the host. Falling from a height that causes the ragdoll makes the non-hosting players unable to move (killing them fixes them) and if the host ragdoll's the other players only see them stuck ragdolled in one place even though the host is moving afterwards Sometimes an inventory slot will become stuck with a specific item type only able to go in it and can't be moved or switched out with anything else, also the image of the item doesn't display in the slot its in but rather under the first row as if was in the first slot of that non-existing row. Ghost items in the world, sometimes a player will pickup a stack of items and it'll say it failed and then the item becomes a ghost item in the world unable to be interacted with. Non-hosting players can spam shoot the cannons but as few as I can tell it wasn't actually shooting just a bug on their end. Promoting a player to admin doesn't seem to work or atleast they can not use admin commands? we only tried it with the /killme command so maybe that's not considered an admin command but its said permission denied. Animals seem to have a hard time moving/navigating in the caves. Non-host players respawn where they died, only when they create a new character to they repsawn at the world spawn. That's most of the ones that I can remember, on top of that we ended up stopping playing because it seems the world became broken as after I restarted it, the game would just crash. I used the yland copy world feature which make it so I can load the world but my inventory was slow/buggy & the guys I was playing with became unable to connect stuck on loading world at 100% I've attached the current log file & the corrupt world file (hopeful you can fix the world so we can continue playing :D) EXPLORE.zip output_log.txt
  8. So me and my friends were playing some ylands for about 10 hours straight! we occurred alot of bugs! Bugs: Alot of server lag (we all have 100mbs), spawn points is changing, undermap crap, Some people cant render some certain things, not dying of anything except walking, Breaking Animation, boats making other players move with it without standing on it, Dying but still staying alive, Killing the dead player thats still alive breaks the player even more, I would really want to see this getting fixed! because i really enjoy the game! P.S Some sounds are really loud! hope you fix the most of the things! And when players were dead they returned to model pos thingy!
  9. This game would highly benefit from some type of mod support or Steam workshop integration. This game could become massive if there is an option(way later in development) for people to produce their own content easily and add awesome stuff to the game.
  10. Suggestion or bug? In explore mode, When we construct dirt piles or dig dirt and then pick axe it away to remove it , it sometimes leaves small bits of earth floating in the air and we unable to use the pick axe to get them. they are too tiny and remain there even after quiting the Ylands and returning to the game. Is the a way for these dirt flagments to be removed when the game loads or give us a tool that makes it easier in game to remove them easier ourselves, some tool with less accuracy is needed that acually removes it when point the ingame 'centre dot' at it. The pick axx just doens't get them.
  11. 1- occasionally i will lose the ability to eat. reloading the game fixes this 2- While placing light sources on the ship works, they fall off when lit. this might also be true with campfire. will check. 3- not sure the sun rises in the east. 4- Periodic hanging of the game. Happens often, game hangs for a second or 2 then comes back.
  12. Currently you can easily missclick with the annihilator when building a boat, effectively destroying your entire boat. This is extremely frustrating as you simply destroy an awful lot of work in a split second, either by mistake or faulty hitboxes. Please make a popup that asks whether you REALLY want to destroy your ship. Steps to reproduce: 1. Build a perfectly nice ship, preferably spend at least an hour on it. 2. Misplace a block on the hull. 3. Missclick when trying to annihilate the block, hitting the hull instead. 4. Cry Severity: Extreme - Makes you lose every little enjoyment you get from the game if this occurs to you. Repeatable: Always
  13. I tried to build a ship in the Editor but I was really dissapointed when found out that every single item is placed in another not matching grid. That means sometimes the grids are moved a little to some side. I hope the screenshot will tell you whats going on better than I can. (I havent moved anything away from the grid)
  14. CoolPrius

    DEV ANSWER Scale?

    First off love the new Ships update but I want to address something that has been kinda bothering me since day one. The scaling in the game feels a bit crazy. What I mean by that is I feel like either the islands are way too small or the players are way too big. A big aspect of adventuring is kind of gone for me when the entire island can be traversed in under a minute and can be entirely seen from some angles on the island. When I play survival/exploration games I love to feel like I dont know whats ahead or whats going to happen. With the islands being so small its very easy to just land on an island and know you're instantly safe because you already know where everything is because from the boat ride in you can see everything. I also think the big ships update made the situation a little bit more noticeable too because now the ships are about 1/100th the size of the biggest island. Maybe this was intentional and Im missing the purpose of the game but from my perspective it just feels off. I just believe that a huge part to any exploration game is the ability to be able to explore through all kinds of different biomes and continents throughout several days of walking on a map as opposed to sprinting between the coastlines and maybe having a slight shift in biomes. I have been neglecting to post about this on here because I feel as if its something that cant really be fixed which would be really unfortunate. If it is fixable than I would love to see some type of like procedural generated map for the "Explore" gamemode. Also this is a very extra thing but it'd be awesome to see some kind of railway system later in the game. Maybe with engines powered by the electricity in the game.
  15. Dmitriy Greenwood

    DEV ANSWER The bug with a raft

    I found a bug with a raft. I can't move on it and I can't move it onto water.
  16. Hello, so i've been trying to learn how energy works in the game and unfotunately one of the first thing i made is the tesla coil. Obviously i have placed it right in my camp and it kills me automatically. How to /remove/destroy it? Any help please?
  17. Miguel Preguisa

    DEV ANSWER On working with Editor

    First thing I want to mention is that when you enter character mode you do no longer have inventory like in Create. And you cant really browse for something in the Editor catalogue. You must already know what you want and how its called to find it between all of those items which are sorted just alphabeticaly. So its harder to work with (for me at least). But the more important thing is that Im really missing Replicator. I know you can use COPY & PASTE in Editor but thats not working absolutely how I would imagine (look at that nice house ). Is there any chance on getting it back to the game? Building in Create scenario was easier with it too.
  18. So i pick up a block like normal and then go into place mode. The first time i go into place mode i cant see the building grid and it doesn't line up to things and then when i place it down it copies it into where i just placed it and lets me pick up the block again. Once I pick up the block again and go back into placing mode it works fine but the copied block stays there.
  19. kk been playing since oct 31 /nov 1st also bought a few friends the game casue it rocks and has a lot of potential , we re all experiencing these issues , 1) cant connect to each other in multiplayer - I know this is probably due to ports/avg ect blocking connections 2) chunks clearing when left , after you dig or build anything then hop on a raft to explore then come back the entire area where you have built is cleared to water level ie a big hole perfectly square (assuming that's a chunk like minecraft) 3) dying to falling on a voxel or running up a hill on a weird voxel , a tree falling and you bumping into it . 4) after dying in said area above you have to quit to main menu , which then freezes up before showing the menu ( assuming that's a report or something being sent in to a server ect ) but game just locks up have to cancel out using task manager . 5) anytime you leave a game via exit to menu or exit to desktop it freezes , refer to #4 , with the exception of exiting before 4-5 mins of game play it will go back to title if its a short amount of time . that's all the bugs ive found so far which kind of make the game unplayable , ive spent hours playing only to not be able to save the game when I reload its back a few hours ahead of where I left off ect , we re all 25+ that I bought the game for friends being 21- 25 and myself being over 40 . Iove the way the game is headed and aside from those issues its a great fun game I love the cell shaded graphics and the crafting ect . good job , if we can just fix these issues , thanks FireFrost
  20. I've searched the forums endlessly for an answer to this, but, is the Explore Gamemode multiplayer? If so, how would one set it up, I've tried setting it up just by hosting a game via "Join" but it gives me no option to set a passcode or anything. If there is currently no multi, will there be multiplayer for Explore in the future? Thanks!
  21. Me and a friend were trying to connect to each others games, and each ran into the same problem. We would get stuck at " YOUR Y-LAND IS BEING LOADED - DOWNLOADING GAME DATA FROM SERVER - (100%) " The game would continue to cycle through the "Scaring Tourists, etc." but that's all. We also each had to end process to exit the game. A screen shot is included.
  22. Miguel Preguisa

    DEV ANSWER Adjusting Explore scenario

    Why we are unable to set anything about an Explore world? We were able to adjust height of an yland, number of Places of Wonder generated and now I cant even name it? Or am I the only one with this issue? I click on PLAY, then EXPLORE and I can set how my avatar looks. Then the world starts to load.
  23. I run 3 displays with a 5760x1080 res and I can not see any UI buttons on the start menu/screen. I have not tried going to just one display to troubleshoot the issue, just figured I'd let you know that 3 displays has an I\issue for me. I have no buttons showing but can click the "login" button, then the game crashes. I have bought the game hoping to play it a bunch. hoping for a fix soon.......
  24. Dear developers, I am currently enjoying your game a lot. I finished the learning ysland and the other one where you have to free the engineers and I had a lot of fun in the process. However, now since I'm spending time in the explore game mode, I'm finding that there's a serious lack of guidance right now. There's no real indication of how to build a forge for example and crafting looks really confusing, It could really be improved to be more aesthetically pleasing as well as easier to understand. I know survival isn't the primary focus on the development in this game, as it is more about creativity and creating any type of game mode you'd like, but the survival aspect is really fun already and I believe you can get a big audience for just that aspect of the game. Things I like: Building is absolutely brilliant! It's the most precise and easiest building mechanic in any survival game. The graphics are amazing. I'm loving the creative freedom Your humor. There are so many items, I love it! However, these things need some work in my opinion: Stack splitting and being able to drag, destroy or drop a stack of items. The overall crafting needs more work, it's just not clear how I can progress with items and gear. Animations - some animations are very stiff, lacking or not aesthetically pleasing. Walking sideways makes your character appear like he's moonwalking for a second. Also, chopping wood could use an animation that gives more feedback on if you are actually chopping wood or not. Sometimes I find myself hitting the ground before realising that I have to find that sweet spot to chop a tree. If the character would take on a different stance, it would really be more immersive as well as easier to see if I'm actually chopping a tree or not. Animations overall could be more fluent. Performance - I think the game loads the whole island at once, I'm not a programmer, but right now the game requires a lot of processing power. I hope the UI will change in the actual release of the game. Overall, I'm really enjoying this game, and I truly hope it will catch on. I just was immediately intrigued after playing the tutorial, I'm curious about future updates. Here are some pictures of my little shelter that I'm working on right now, even though the survival experience doesn't yet feel complete, I'm having a great time. It takes a while to create a shelter, but it actually feels more worthwhile than in for example; Minecraft. Don't be discouraged by the more present list of things I dislike, I'm loving the game, thank you for developing this piece of awesomeness. I wish I could somehow be more involved in the creation of this game because I'm really feeling it. isn't there a way to help out using my graphic design skills or something? Haha, anyway, cheers and keep doing what you do over there.
  25. I was playing with a friend who was hosting the Indiana Jones map. Occasionally my hot bar would freeze - I would be unable to use the item in my hand, unable to pick up new items, and unable to change any of the items in the bar. My character still walks around and takes damage as usual, but I am unable to do anything. I have not found a pattern to when this is triggered but it happened multiple times. My friend who was hosting did not have these problems. Exiting to the main menu and jumping back into the map resolved the issues, but it would happen again later on.
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