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Found 446 results

  1. I hesitate to report this bug, because is just so handy to have it sometimes, but it does make the game way too easy when it's exploited. The bug involves items carried in a container in a player's inventory (any pickable container will do this; I've tested them all) and transferring them to another container. 1. Get 2 units of a resource or stackable item. 2. Get a container that it can be placed in, and carried in your inventory. For infinite Flax, Cotton, or Magic Blossom, for example, use the Herb Bag. (I'll call this one the "Bag" to keep the explanation clear.) 3. Set up a separate container in the area around you, not in your inventory. Any container that can hold the item will do. I'll call this one the "Chest" to keep them separate. 4. Place 1 of the item directly in the chest, and 1 in the bag in your inventory. 5. Open the chest. In your inventory, open the bag. 6. Right-click on the item in the bag, as if you want to move it into the chest. The stack count in the chest will increase, but the item in the bag will not decrease or go away. You can repeat until the stack in the chest is full. If the stack you are carrying is more than 1, then the stack in the chest will increase by the amount you have. If you have 10, then it will go up by 10 with each click. If there are multiple partial stacks in the chest (CTRL+drag to separate a stack) then it will continue until all of them are full. If the player finds one of the old pickable versions of clay pots (there are some that can be found in random sites around an Explore map) then the player can create infinite amounts of anything that is stackable, once they have 2 of that item.
  2. I used CTRL+double click to select multiple of the same type of object. The selection included entities that were not currently loaded. When I pressed F to focus, I was thrown completely out of the map (I got the "leaving Ylands" message) and a few moments later the game crashed. I this specific case, it was a submarine wreck, so there would only be a few across the map, but far enough apart that they would not all be loaded together. When looking at ways to fix this, could you consider an option to cycle through the selected items if the count is low enough? (Kind of a "focus on next") Also maybe an option to restrict selection to loaded objects only. output_log.txt output_log_clean.txt
  3. Hi, The small bamboo stair block (1x1x1) has an unbalanced craft, you need 1 bamboo stick to get 2 stair blocks: And when you dismantle it you get 1 bamboo stick per bamboo stair block: As you can see you can produce infinite bamboo exploding this bug. Also, I suggest adding an in game option to report bugs. Thank you for develop this game and make an effort to continue with it. I hope dungeons will come soon. Me
  4. I have a player onthe P1 server who constantly loses control of his power barrier. He thinks it is because he forgets to log out and when he eventually dies it causes this to happen. Yes, he should log out. But the bigger picture is, he shouldn't lose control of his barrier jst because he died.
  5. Not sure if this is a bug but I figured I should mention it. Scenario 1: Step 1) Equip NPC with an item such as a teacup. Step 2) Using the editor, force the NPC to do an emote such as waving their hands in the air Results: The player has unequiped the teacup in their hand after finishing the emote. Scenario 2: Step 1: Force the NPC to do an emote such as waving their hands in the air. Step 2: Equip the NPC with an item such as a teacup. Results: The NPC does not "equip" the teacup in their hands. Conclusion: Forcing an NPC to do an emote makes them unable to equip items in their hands.
  6. It is the first time this happens to me, there was a small mistake in the creation of the map, the vegetation that is missing, I eliminated it, but one island was created on top of another. This is in the editor's generator. ERROR_GENERACION_PROCEDURAL.zip output_log.txt output_log_clean.txt
  7. I bought the skirt from NPC vendor. It's not showing up. I tried taking it off and putting it back on again. No bueno. output_log.txt output_log_clean.txt
  8. While playing alone on a sharegame (owned by me), my computer lost power and shut down. When trying to open the save, the loading gets stuck and part of the inventory shows up. The same happens for other players and even after removing the game from the sharegames list (and creating a local save).
  9. Okay share game, when log on my friend share game about a minute or so my character stop moving and having to restart game get him move than stop. okay on the rent server , the game also has the problem my character stop moving in couple minutes join the game . output_log.txt output_log_clean.txt
  10. Hey, I don't know if this has already been said but when you press control and double click the undo button then you loose the ability to click on the screen, however, you are still able to use the keys and move around. Only way to fix it is to force the game to shut down
  11. hey When you go far back into the history it stops your mouse from working, you cant look around or click ANYTHING i had to restart ylands. i think this happens when you go into history from an old save because i saved my game as a new scenario just before i ecountered this bug
  12. Editor is crashing when I try to create new "world" and game is not responding. output_log.txt output_log_clean.txt
  13. Tried to feed items into my blueprint machine...went to gather resources ... stone, logs etc but nothing was appearing in inventory! I can access whats is already in inventory ... but? but? but? Logs attached ... output_log.txt output_log_clean.txt
  14. Hi, ..., but if you come close, magic plants are already harvested or just growing. Bye... ComR
  15. I was trying to dig some iron ore ..and to my surprise dirt went everywhere but there was no action from the spade i held ... i then changed back to hand and flew to another site ..as soon as i landed there was a 'tut-tut-tut...( repeating) sound and dirt flew like i was digging.. i changed to another tool and i got the same sound ... even with the keyring and got a " failed" alert... opening map also got the same result.... i couldn't dig, feed, open doors .........or scratch myself and that sound kept repeating with the failed message 2 rejoins and a complete exit from ylands a return did not fix it.. A server restart fixed it Logs attached for you to read whilst sitting in front of a cosy fire in your slippers with a strong drink .. output_log.txt output_log_clean.txt
  16. Hey When I click on a colour block in a script to edit the colour and then i press cancel my screen freezes, i cant select deselect blocks ect i can only interact with the editor UI, what i usually do is just click edit script and then everything goes back to normal
  17. Started sharedgame without the owner , my character started anew by itself instead of starting in the previous progress.. this bug has been ongoing ever since in multiplayer since last year..please fix this its annoying af. Now i cant do anything because im on the starter island instead of the other island my friend is in. Edit : My map progress is resetted , its an entirely new character , as if my previous character didnt exist. My crafting tree resetted. Why do i get punished by the game for this kind of bugs left unfixed?output_log.txtoutput_log_clean.txt Surely you know how frustrating it is to restart after progressing so much. Whats the point of having sharedgame if the temporary host is going to restart character?
  18. If you have two or more of the same item and each is dyed a different colour, then multiple issues arise. You cannot place both into the same chest. The first goes in okay, but the second attempts to replace the first but also remains in your inventory. Once that happens, neither the real item or ghost item can be removed from the inventory - either by placing in the world or by putting into a different chest. Relogging fixes the inventory desynch, but also deletes one of the items. to reproduce, get two bricks and paint one, say, blue and the other red. The blue one can be put in a chest without issue, but when you try to put the red one into the same chest the red goes in and the blue returns to your inventory. At that point, even though the red is in the chest, you have both blue and red in your inventory and they are stuck there. After relogging, both are gone, leaving just the red in the chest and the blue lost. i transfer items by right clicking, but I think this also happens when dragging.
  19. Hi, I've got a problem with Ylands - the game crashes everytime i try to start it - as you can see on the screenshot. It happens when Unity is trying to load up, or something.. DxDiag.txt output_log.txt output_log_clean.txt
  20. Hello i ve problem when loading shared game it ll load but not display the game only this (pic) and cant do anything it is just stuck. any sugestion? Thank you output_log.txt output_log_clean.txt
  21. I don't know if it is all chairs. I know it is the blue ones that used to be coyn chairs. And it's also the suitcase sofa. The character does not sit on them they sit near them. If I have time tomorrow I can try all chairs to see which ones it is.
  22. Brand new map. I was trying to place a few things from the cube. It apparently didn't place. A relog, and now there are several of the item. This has happened with the grass mat, the pirate chest, wooden bed and iron ingot. output_log.txt output_log_clean.txt
  23. Someone on the server was building a roof, with 2x2 Red Steep Roof blocks, and could not place them back to back. You can place them in their ordinary staggered slope, but neither of us were able to place the same block, oriented 180 degrees, to the back of the original block. We can make the roof, but can not finish the bottom, nor the edges. If you know what I mean.
  24. If I have an item equipped to any slot from 2 to 9, then right mouse click the item in my inventory screen to make it active, the item is placed in slot #0 and removed from the other slot. It should activate in the current slot. This also happens if I activate an item that matches something I have in one of the slots, like a food item that I have more than 1 stack. Sometimes, when I right-click, the item will be placed in slot #0, but will not become the active item. This happens often when I try to plant seeds or put fuel in a workstation, but end up punching instead because the item didn't activate.
  25. Crystal-a630652b607b365a

    UNDER REVIEW [YLD-14086] About missing ship

    To. Mailuki I upload my remote file. Missing ship is in Fairyworld save. I hope bug is fixed. Thanks remote.zip
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