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Found 435 results

  1. AlchemistDagger

    UNDER REVIEW boat problems

    I first want to say I love this game. Been playing for about 2 weeks now. I built a large hull and made a large cabin on the back end of it. I placed 4 stone chests on the boat that work fine. I then placed a bed and a couple cabinets. I can't access the bed or cabinets and I can walk right through the bed and cabinets. I also can not destroy them. second bug I found is when building the cabin the ship placement grid is different from the world grid. But when I go to rotate the block and switch axis (holding H and pressing right mouse button), it uses the global grid on the boat which results in angled turning as seen in the 3rd photo.
  2. WijkagentAdrie

    UNDER REVIEW Alt button behaviour

    Hello, I'm not really happy with the way looking around with ALT works at the moment. As soon as you release the button you suddenly point in the direction where you were looking instead of the direction you are walking, as in most games. This is most annoying when you are being chased by bears/wolves, look over your shoulder and then suddenly run towards them Needless to say this has caused some trouble Adrie
  3. WijkagentAdrie

    UNDER REVIEW Moving water problems

    I'll call it "moving water": when you dig a canal to your island or you explode a barrel on the ocean surface, the water will be slightly lower and behave different. At the coast it will be a bit higher than the land with weird edges, the water level is lower which means that the rafts and tiny boats float ABOVE the water (magic ) and you can clearly see the line between the normal ocean water and the new water. In the 2nd picture you can see the coastline in the background also act weird.
  4. h2stipandav

    Glitchy graphics

    SOLVED! (See post nr 3.) Hey, I am having quite serious graphical issues. OS: Win7 Ultimate(BLANK!!! nearly no windows updates, no genuine yet.) PC: i7 3770, 8GB ram Graphics: AMD RADEON HD 7800 (2GB) game version: (latest?) 0.22.30657 List of graphic bugs in menus: 1) No background in main menu [PICTURE 1] 2) No background in character creator. 3) Gameplay mode selection thumbnails (only left column?!) are black sometimes. [PICTURE 2] (savegames display as ingame screenshot) 4) No game loading background. [PICTURE 3] 5) Occasionally when exiting game (by endtask/ALT+f4) screen filps upside-down. List of ingame bugs: 1) Most of the time all but HUD is black. (game seems to work; I can walk, interact, have been killed etc.) [PICTURE 7] 2) Other times screen is purple. (found a way removing purple screen by disabling HBAO+, replaces with black/poly) [PICTURE 8] 3) Sometimes one single degree shows a flash of beige (mostly) background. 4) At occasions (1 out of 10 created worlds) i have reached actual polygonal content. (mostly trees) Oddly restricted by ~90 degree angle.(red lines show how far cursor could travel before blacking out.) [PICTURE 4] 5) Most cases objects draw multiple times on screen [PICTURE 5] 6) Menu sometimes displays as seen on picture 6, sometimes doesn't appear at all. 7) Polygonal content is either missing, too bright or black. Games ability to render anything (menu, poly-content, HUD) seems to be decreasing with time/actions. List of tests, fixes I've tried. 1) Newest version of gpu driver 2) Changing resolution does nothing but fixes menu buttons. 3) Changing any quality settings doesn't affect anything. 4) Neither does windowed mode. 5) First test with minimal graphics in a creative world added some progress on toolbar[PICTURE 9] 6) Reinstalling game didn't help. As far as i can tell, game is running smooth on background, sometimes I can see objects annotations and can interact with them. [PICTURE 10]. I myself am suspecting that I might have some crucial files for Unity engine missing, though haven't tried any other Unity games with this new PC setup. Also environmental lightning seems to play a role as if when object is too dark, it is rendered black. Looking forward to be able to play. EDIT: More recently I haven't been able to render any polygonal content. PICTURE 1: PICTURE 2: PICTURE 3: PICTURE 4: (out of red lines everything renders black) PICTURE 5: (most frequent polygonal content. NOTE: DOES change when looking around/moving.) PICTURE 6: PICTURE 7: (MOST common thing I see in game.) PICTURE 8: (HBAO+ enabled) PICTURE 9: (minimal graphics setting) PICTURE 10: (objects annotations display occasionally)
  5. Miguel Preguisa

    UNDER REVIEW Tree paradox

    I noticed weird paradox with Conifers (maybe even with the others, I tested only all the Conifers) in the game. Here you can see Tall Conifers and regular Conifers. Not just that they look pretty much the same (Tall Conifers are brighter) but I'm talking about the wood you can get from it. You can get 4x Log from Tall Conifers, but you will get 8x Log from regular Conifers. Tall conifers on the left. So, in the end, you will get twice as much wood from the tree on the right than from the one on the left.
  6. Miguel Preguisa

    UNDER REVIEW Shark suprise

    I was having a fight with a fearsome wolf (I was twice killed by a wolf on the first bite, is that normal?) and, out of nowhere, the shark just spawned there. It looked like he was perfectly fine and he even tried to swim in the air (not really successfully).
  7. Less of a bug more of a lack of categorization. The x bow crossbow, and x bow crossbow pistol aren't categorized under the weapons tab in the editor. The only way to get them is in the show everything/search tab. Hope this helps.
  8. Miguel Preguisa

    UNDER REVIEW Free camera problem

    When you enter free camera mode you stand up from chair, bed or vehicle. Because of that you cant really play with camera position because you cant use free camera to capture yourself while sitting. Small thing but screenshots could look even beter. For example my recreation of one popular movie scene.
  9. WijkagentAdrie

    UNDER REVIEW Sail/mast Angle

    The angle the sail is at on the boat is not always correct. I think it has to do with the change of wind direction, because when you get out and in again the direction is usually correct again. Between crosswinds and having the wind from behind the sail angle is correct in general, if not for the bug mentioned above, however when sailing towards the wind the angle gets smaller again when it should get bigger, and should rapidly turn when you cross the wind direction (I hope this all makes sense!). Steps to reproduce: 1. Get in a boat, sail quite a bit until the wind direction changes 2. Sail some circles and see that the sail direction is wrong 3. Get out of the boat, get back in, see that the direction is corrected. Severity: Minor - Does not prevent game play. Repeatable: Not 100% reliable, as it's reliant on changing wind directions and it's a combination of a bug and a design flaw.
  10. How about a possibility, aside of premade paintings, to add ability to make your own in-game? You'd craft an empty canvas, a brush, various paint buckets and water to clear brush. By using brush on paint bucket of specific color, you'd get ability to paint with it on a canvas. You can clear painting by using brush on water bucket. If you want to mix colors, you'd use brush on a bucket of paint in different color without cleaning brush first, resulting color would be mix of all the colors brush was used on without cleaning it in ratios proportional to how many times each color was used. So e.g. when you use clean brush once on blue paint and once on green (ration 1:1), you'll get yellow. If you then keep using brush on green paint, you'll start to get first greenish yellow (ratios 1:2, 1:3 ... 1:5) and then yellowish green (1:6...1:10). The colors would be mixed like paint would, not light. As for painting process itself, I'm thinking about something along the whiteboard in Duke Nukem Forever.
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